Why isn't there a wider variety of real life mythology?

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GigaPepsiMan
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Re: Why isn't there a wider variety of real life mythology?

Post by GigaPepsiMan »

General_Norris wrote:Also because videogame developers have inbred influences. Having a wide array of influences is totally neccesary for an artist but it seems that most games nowadays have other games as inspiration and nothing else.
That probably explains why the type of games being made has changed over the last few years, many new games by young or indy devs are very big on borrowing ideas from other games.
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Erik_Twice
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Re: Why isn't there a wider variety of real life mythology?

Post by Erik_Twice »

This was a topic I'm trying to get ZeroAX to create a post about, but he's a lazy fuck :lol:
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Luke
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Re: Why isn't there a wider variety of real life mythology?

Post by Luke »

I could dig a game based on the 40 days of Jesus fighting off the devil. But with more twists and less of Jesus being tempted. That or possibly a game based off the story of Samson that isn't from the 8 bit era.I bet the level where you are blind and kill thousands of people would be fairly difficult.
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J T
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Re: Why isn't there a wider variety of real life mythology?

Post by J T »

General_Norris wrote:Also because videogame developers have inbred influences. Having a wide array of influences is totally neccesary for an artist but it seems that most games nowadays have other games as inspiration and nothing else.
This is what I was thinking. Most games are inspired by other games or movies. It's rare for a writer for a video game to actually research their topic very much in the same way that a writer for a book might.

I know that the makers of Left 4 Dead did some backgrouned research on the Spanish Influenza to help design the atmosphere for their game, though mostly they just watched 28 Days Later a lot.

Eric Chahi actually did a lot of research on volcanoes before he created From Dust.

Deus Ex: Human Revolution was clearly made by some people that did their homework about the ethics and technology surrounding human augmentation and there is also a fair amount of allegorical connections made to the Renaissance with occassional allusions to Greek Mythology (Deadalus, Icarus).

I wish more games would put some research time into their subject matter. It would make for more compelling game worlds and narrative themes.
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MrPopo
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Re: Why isn't there a wider variety of real life mythology?

Post by MrPopo »

The SMT games have a wide selection of sources for their demons, and many games include a little blurb about each demon which includes the original source. I've spent time after finishing my compendium reading through all the entries.
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Re: Why isn't there a wider variety of real life mythology?

Post by Forlorn Drifter »

Thanks for all the opinions guys.

I mainly would like to see Celtic, Gaelic, Native American, and possibly Egyptian. I just find the lack wasteful. They complain of not having new ideas, and the possibilities are laying before them...
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Re: Why isn't there a wider variety of real life mythology?

Post by J T »

Forlorn Drifter wrote:Native American
You should try Prey if you haven't already. It doesn't explore the ideas fully as it's more focused on human eating space aliens, but it is one of the few games that attempts to have a native american protagonist.
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Re: Why isn't there a wider variety of real life mythology?

Post by Forlorn Drifter »

J T wrote:
Forlorn Drifter wrote:Native American
You should try Prey if you haven't already. It doesn't explore the ideas fully as it's more focused on human eating space aliens, but it is one of the few games that attempts to have a native american protagonist.
I've heard good and bad about it. If I find it for cheap, I might pick it up.
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AmishSamurai
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Re: Why isn't there a wider variety of real life mythology?

Post by AmishSamurai »

J T wrote:
Forlorn Drifter wrote:Native American
You should try Prey if you haven't already. It doesn't explore the ideas fully as it's more focused on human eating space aliens, but it is one of the few games that attempts to have a native american protagonist.
Wasn't Turok a native American? Also, the upcoming Assassin's Creed game will have the featured Assassin be half-British half-Mohawk, which makes Desmond one of the most ethnic protagonists ever, being part-Turkish-part-British-part-Italian-part-Mohawk-part-Precursor.
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noiseredux
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Re: Why isn't there a wider variety of real life mythology?

Post by noiseredux »

from Wikipedia:
The Morrígan ("phantom queen") or Mórrígan ("great queen"), also written as Morrígu or in the plural as Morrígna, and spelt Morríghan or Mór-ríoghain in Modern Irish, is a figure from Irish mythology who appears to have once been a goddess, although she is not explicitly referred to as such in the texts.
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