mjmjr25 wrote:I'll be hitting this in 2 hours - though y'all are scaring me off already

I'm the only one that's allowed to be scared. You're all shmup gods compared to me -- you're just in Capcom territory is all

I'll be weak on the modern bullet hell games, no way I'm gonna top those scores on Dragon Blaze.
dunpeal2064 wrote:The bosses are where I usually die, and I did not know that you could drop level 3 bombs on them and kill them in like 9 seconds. I am hoping to reach stage 6 tonight.
Feels like a 1cc is totally obtainable in this one.
Yes. Like I said, biggest secret in the game. Now a bit of story time.
I first got into this game in 2001 on Final Burn because I'd spend my summers in NJ playing the heck out of 19XX. The instruction cards said you could charge bombs, and I loved that feature.
Now I pass my 10 years of knowledge and wisdom onto you. You'll probably be the first to 1cc this. Stage 7 is freaking EASY.
REMEMBER: when holding down bomb button to start the meter, it acts as a shot cancel, so wait to use them until then.I'll pass more techniques to all of you because I can --
Stage 1/Ayako Special -- after tanks hold bomb button and also have lock on ready for back left wing section. Lock on until Level 3 bomb kicks in, then lock on to front middle shooting all the way. 9 to 10 seconds for S rank and base 50K.
Stage 2/Raimei -- as soon as back side of ship is on screen, get a bomb charge ready. As the ship comes down, Level 3 mass explosion should kick in. At this time, you should be at the front of ship. Get another Level 3 ready, and finish off middle tower with lock on shots. 40 - 45 seconds (my range) should nail you an A rank and base 10k.
Stage 3/Karbert Armor -- best case scenario, 2-3 bombs in reserve. Start charging and locking on whatever you can right away. If the bomb meter reads Level 3 and it's not all the way over,
you can release it as such and get a Level 3 explosion. 2 bombs takes out the front and sides, all you have left is the bullet hell beacon, and lock on shots and your final bomb should finish it off. REMEMBER TO TAKE OUT THE 2 BACK PODS so you don't waste time thinking the boss is finished. Again, around 40 seconds should get you an A rank.
Stage 4/Grantz -- Surprisingly wasn't too bad. Need 2 L3 bombs at most, one for each side. Lock on and LOCK ON again! As for those pods, I noticed they dropped medals, but I didn't pay too much attention to them for they only serve as a distraction. Less than a minute gets S rank, and over a minute to about 1'30" is A rank.
Finally, grab as many extra bombs as you can. In my latest run, I did not lose a life until just before Karbert Armor, and it was a blessing in disguise. I sacrificed medal accumulation for 3 fresh bombs.
Can't you tell I sorta like this game?

Awesome graphics and sound courtesy of CPS-2! I love the Stage 3 theme. Yes, Sancho Pedro is one badass boss name. Maybe I should have used that for my forum name? No, but my name is THE game.
