I have spent the past week playing this game and it is amazing.
The music is outstanding. I am thankful for 6.5.0.Tunes allowing me to listen to the soundtrack outside of the game. There are really only five different tracks, but each one is highly listenable.
The graphics are probably some of the best on the system. Plenty of well-done parallax scrolling. One boss fight has heat haze distortion in the background! Most impressive! Sprite flicker and slowdown is minimal.
The gameplay reminds me of Sunsoft's Batman. Jumping over gears and flame/water jets, punching enemies. The challenge level is perfect. The game is moderately difficult, but only to the point where a few attempts result in success. I tried to get through the entire game without continues, but only made it to the very last section of the final level before "game over".
I can't say enough good things about this game. Unfortunately, I can't say the same for the next game I tried, Vice Project Doom. What a mess. I felt like I was playing a Chinese homebrew game after my Shatterhand experience. It truly does feel like a poor Ninja Gaiden clone.
Shatterhand - Holy shnikes this game is good
Shatterhand - Holy shnikes this game is good
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- Crabmaster2000
- 128-bit
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Re: Shatterhand - Holy shnikes this game is good
Shatterhand is wicked! Glad someone else knows that too.
Want to see someone barely eke through a whole pile of NES games? Check out my youtube channel: http://www.youtube.com/user/2000Crabmaster?feature=mhee
250 NES games beaten since October 2011
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250 NES games beaten since October 2011
Co-Host of the Rfgeneration Collectorcast:
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EllertMichael
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Re: Shatterhand - Holy shnikes this game is good
Yes! I love Shatterhand. Natsume 4 lyfe.
the famicom version (Solbrain) has an entirely different level
harsh.
VICE: Project Doom is a top tier NES title IMO. underrated beautiful game with plenty of variety (shoot 'em up driving levels and gallery shooting in addition to the platforming levels) and the gameplay is wicked tight. plus the music is cool. stage 6 music rules.
the famicom version (Solbrain) has an entirely different level
Zing wrote: I can't say enough good things about this game. Unfortunately, I can't say the same for the next game I tried, Vice Project Doom. What a mess. I felt like I was playing a Chinese homebrew game after my Shatterhand experience. It truly does feel like a poor Ninja Gaiden clone.
VICE: Project Doom is a top tier NES title IMO. underrated beautiful game with plenty of variety (shoot 'em up driving levels and gallery shooting in addition to the platforming levels) and the gameplay is wicked tight. plus the music is cool. stage 6 music rules.

Re: Shatterhand - Holy shnikes this game is good
To be honest, the music sounded like noise after listening to so much Shatterhand.
The worst was how random the game felt. If you are going to go through the trouble of having a back-story and cut-scenes, at least try to tie it into the gameplay. I start out supposedly chasing someone and end up shooting up the streets and ramming through endless garbage on the highway. If I am just chasing after someone, why am I shooting up every car I see? Ok, so I blow up some guy that I never met and have no idea why I am chasing him. Great. Wait, there is someone hiding in the shadows. Why? No idea, but it leads into me running through Chinatown randomly slicing and shooting Chinamen that jump around like frogs.
I would normally excuse it because it is an 8-bit game, but Ninja Gaiden did it properly, so why can't its clone?
The worst was how random the game felt. If you are going to go through the trouble of having a back-story and cut-scenes, at least try to tie it into the gameplay. I start out supposedly chasing someone and end up shooting up the streets and ramming through endless garbage on the highway. If I am just chasing after someone, why am I shooting up every car I see? Ok, so I blow up some guy that I never met and have no idea why I am chasing him. Great. Wait, there is someone hiding in the shadows. Why? No idea, but it leads into me running through Chinatown randomly slicing and shooting Chinamen that jump around like frogs.
I would normally excuse it because it is an 8-bit game, but Ninja Gaiden did it properly, so why can't its clone?
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- Satoshi_Matrix
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Re: Shatterhand - Holy shnikes this game is good
Yup......in case you missed it, Shatterhand/Tokkyuu Shireri Solbrain fall into #33 in my top 100 NES/Famicom games list. Here's the entry in case you want a refresher to see how I feel about it. Natsume did some great stuff during the NES era.
http://satoshimatrix.wordpress.com/2011 ... ist-39-30/
http://satoshimatrix.wordpress.com/2011 ... ist-39-30/
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EllertMichael
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Re: Shatterhand - Holy shnikes this game is good
music is noise. this game happens to feature some of the most action packed noise the NES has to offerZing wrote:To be honest, the music sounded like noise after listening to so much Shatterhand.
Zig, you do know this game is from japan, right?The worst was how random the game felt. If you are going to go through the trouble of having a back-story and cut-scenes, at least try to tie it into the gameplay.
yeah! shit is flying everywhere and and you're all PEW PEW PEW! Awesome.I start out supposedly chasing someone and end up shooting up the streets and ramming through endless garbage on the highway.
because they are in your fucking way!If I am just chasing after someone, why am I shooting up every car I see?
that "guy" was an evil drug-peddling alienOk, so I blow up some guy that I never met and have no idea why I am chasing him. Great.
Sophia? She's a friend of yours. And those guys jump around like frogs because they are actually green slime eating aliens.Wait, there is someone hiding in the shadows. Why? No idea, but it leads into me running through Chinatown randomly slicing and shooting Chinamen that jump around like frogs.
sure the two games are similar and share those stupid fucking birds but it's not like they are made by the same guys. judge it on its own merits.I would normally excuse it because it is an 8-bit game, but Ninja Gaiden did it properly, so why can't its clone?

- Weekend_Warrior
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Re: Shatterhand - Holy shnikes this game is good
Yep. You should check out the Power Blade games, too. Those are also quite good/overlooked
"Welcome to the circus of values!"
Currently Playing: Crysis (360), Destiny demo (PS3), Roadblasters (MAME)
Currently Playing: Crysis (360), Destiny demo (PS3), Roadblasters (MAME)
Re: Shatterhand - Holy shnikes this game is good
I did. I said it had terrible music, disjointed story, and poor gameplay.EllertMichael wrote:judge it on its own merits.
Selling half my NES/SNES/PS1 collection (ending Dec 1):
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Re: Shatterhand - Holy shnikes this game is good
I do have Power Blade, and I have played it for about five minutes. It felt similar to Shatterhand and I didn't have the immediate revulsion that I did for Vice. I think it will be next on my playlist.Weekend_Warrior wrote:Yep. You should check out the Power Blade games, too. Those are also quite good/overlooked
Hmm. I just looked it up on Wikipedia and it is also developed by Natsume. That explains it. Meanwhile, Vice is made by the folks who did Amagon and Totally Rad. That is also enlightening.
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EllertMichael
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Re: Shatterhand - Holy shnikes this game is good
Zing wrote:I did. I said it had terrible music, disjointed story, and poor gameplay.EllertMichael wrote:judge it on its own merits.
if you don't like the story just push "A" and skip it
I can't find one bad review of the game. it's quality.
I'm sorry if you have some weird bias. you're really missing out.
oh, well. to each his own.
have you played Kick Master? I tried it at my friend's house and it was pretty cool. really nice use of the controls and it seems like the gameplay is pretty deep with leveling up and learning new abilities. i'd say check that out if you haven't already
