Thoughts on innovation during the next console generation

Anything that is gaming related that doesn't fit well anywhere else

Has the video game industry an ”innovation dry spell”? Will it affect the next generation of games?

Yes/Yes
7
30%
Yes/No
3
13%
No/Yes
3
13%
No/No
10
43%
 
Total votes: 23

Menegrothx
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Re: Thoughts on innovation during the next console generatio

Post by Menegrothx »

Forlorn Drifter wrote:And my post goes ignored, and a couple of the points ya'll keep arguing over I believe I gave a good opinion on.
Your point on the indy games is exactly what im talking about. Physical release would only harm them. Earlier you could still buy some weird innovative titles by accident from a game store. Now you need to search for them online. They are not something that you accidentally bump into anymore these days, unless the games become really popular and are all over the place.
Forlorn Drifter wrote:Despite the sales of the Gears of War series, people don't hang on, except for hardcore fans like me
You actually like GoW? :P
Although I got into the series when the third game came out, so my opinion might be different if I played the first game while it was still new and exciting.
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BoringSupreez
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Re: Thoughts on innovation during the next console generatio

Post by BoringSupreez »

Menegrothx wrote:
Forlorn Drifter wrote:Despite the sales of the Gears of War series, people don't hang on, except for hardcore fans like me
You actually like GoW? :P
Although I got into the series when the third game came out, so my opinion might be different if I played the first game while it was still new and exciting.
GoW back in 2006 and 7 was basically today's COD before COD4 came out. Pretty much the same audience, at the time.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
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Jmustang1968
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Re: Thoughts on innovation during the next console generatio

Post by Jmustang1968 »

I try not to judge a game by its audience. It is also common, atleast by my observation, for some to hate what is most popular just because it is most popular. If call of duty games didn't sell well they wouldn't get near the hate because no one would care much about them. I actually believe some that claim to dislike it now would be all over it as some undiscovered gem of a game if it didn't sell well or wasn't very well known.

I don't play it personally, but have played it and watched it being played before. It isn't a bad game by any means. The constant sequels turn me off some though.

I mostly agree with dsheinems posts. There are so many options of games out now that should fit most gamers tastes one way or another. There are good new innovative games and there are also games that arent very innovative but are great games and fun to play. Change or innovation for the sake of it, or complexity for the sake of complexity, isn't really in the formula for a good game. If it works, is fun, and is what the gamers want to play then is probably a good or rewarding game.

I also like GoW and started it when it launched. It lost its new and exciting qualities in the sequels, but I elt it had some good mechanics and I enjoyed the world and setting. When horde mode first came out on GoW 2, I was adicted on it.for a couple weeks. Not sure if it was the first of its kind, but it was the first time I played the mode nand it was fun. So there was some good innovation right there. Or a fun new game play mode at the least...
Last edited by Jmustang1968 on Tue Mar 13, 2012 5:25 pm, edited 2 times in total.
Menegrothx
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Re: Thoughts on innovation during the next console generatio

Post by Menegrothx »

Jmustang1968 wrote: I don't play it personally, but have played it and watched it being played before. It isn't a bad game by any means. The constant sequels turn me of some though.
I enjoyed playing Cod4 and MW2 online. Its not a bad game. COD4 had decent single player but single player campaign in MW2 and Black Ops sucked. I just personally hate how they are re-releasing the same game year after year to make more money and get rewarded by this. Best selling game ever, game of the year awards etc.

I think Call of duty is using the experience system as a way to hook up players. It feels rewarding to play when you are only 2 matches away from that new gun thats exactly like the one you are already using. You get new achievements, ranks and stuff like that all the time. You dont get that in games like Counter Strike. Egoraptor talked about this phenomenon on his Castlevania 1 vs 2 Sequelitis video.
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GameMasterGuy
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Re: Thoughts on innovation during the next console generatio

Post by GameMasterGuy »

The single player campaign in BO might have sucked... but single player in it in general certainly did not.
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Zing
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Re: Thoughts on innovation during the next console generatio

Post by Zing »

Jmustang1968 wrote:If call of duty games didn't sell well they wouldn't get near the hate because no one would care much about them. I actually believe some that claim to dislike it now would be all over it as some undiscovered gem of a game if it didn't sell well or wasn't very well known.
I don't agree with this. I believe many people do not hate the game simply due to its popularity. Some people hate the culture surrounding it. Some people hate the effect it has had on the industry. Some people hate that it detracts attention from games they believe are more deserving. All of these effects would be lessened if the game was less popular, but the hate is not directly caused by the popularity.

Imagine for a moment that I hate baby back ribs. As long as baby back ribs are relegated to niche status, I spend very little energy on my hate or expressing it. "No harm no foul". What if baby back ribs were to become popular, and they replaced my favourite menu item at my local restaurant? Chefs started to make other foods that I enjoyed more "baby back rib-like". Suddenly, there were a flood of similar entrées with the same features such as being a finger-food and covered in sauce. I would become very outspoken against baby back ribs.
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RyaNtheSlayA
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Re: Thoughts on innovation during the next console generatio

Post by RyaNtheSlayA »

Zing wrote:
Jmustang1968 wrote:If call of duty games didn't sell well they wouldn't get near the hate because no one would care much about them. I actually believe some that claim to dislike it now would be all over it as some undiscovered gem of a game if it didn't sell well or wasn't very well known.
I don't agree with this. I believe many people do not hate the game simply due to its popularity. Some people hate the culture surrounding it. Some people hate the effect it has had on the industry. Some people hate that it detracts attention from games they believe are more deserving. All of these effects would be lessened if the game was less popular, but the hate is not directly caused by the popularity.

Imagine for a moment that I hate baby back ribs. As long as baby back ribs are relegated to niche status, I spend very little energy on my hate or expressing it. "No harm no foul". What if baby back ribs were to become popular, and they replaced my favourite menu item at my local restaurant? Chefs started to make other foods that I enjoyed more "baby back rib-like". Suddenly, there were a flood of similar entrées with the same features such as being a finger-food and covered in sauce. I would become very outspoken against baby back ribs.
But baby back ribs are delicious.
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BoringSupreez
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Re: Thoughts on innovation during the next console generatio

Post by BoringSupreez »

RyaNtheSlayA wrote:
Zing wrote:
Jmustang1968 wrote:If call of duty games didn't sell well they wouldn't get near the hate because no one would care much about them. I actually believe some that claim to dislike it now would be all over it as some undiscovered gem of a game if it didn't sell well or wasn't very well known.
I don't agree with this. I believe many people do not hate the game simply due to its popularity. Some people hate the culture surrounding it. Some people hate the effect it has had on the industry. Some people hate that it detracts attention from games they believe are more deserving. All of these effects would be lessened if the game was less popular, but the hate is not directly caused by the popularity.

Imagine for a moment that I hate baby back ribs. As long as baby back ribs are relegated to niche status, I spend very little energy on my hate or expressing it. "No harm no foul". What if baby back ribs were to become popular, and they replaced my favourite menu item at my local restaurant? Chefs started to make other foods that I enjoyed more "baby back rib-like". Suddenly, there were a flood of similar entrées with the same features such as being a finger-food and covered in sauce. I would become very outspoken against baby back ribs.
But baby back ribs are delicious.
:lol: Way to ruin the point.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
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Jmustang1968
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Re: Thoughts on innovation during the next console generatio

Post by Jmustang1968 »

Zing wrote:
Jmustang1968 wrote:If call of duty games didn't sell well they wouldn't get near the hate because no one would care much about them. I actually believe some that claim to dislike it now would be all over it as some undiscovered gem of a game if it didn't sell well or wasn't very well known.
I don't agree with this. I believe many people do not hate the game simply due to its popularity. Some people hate the culture surrounding it. Some people hate the effect it has had on the industry. Some people hate that it detracts attention from games they believe are more deserving. All of these effects would be lessened if the game was less popular, but the hate is not directly caused by the popularity.

Imagine for a moment that I hate baby back ribs. As long as baby back ribs are relegated to niche status, I spend very little energy on my hate or expressing it. "No harm no foul". What if baby back ribs were to become popular, and they replaced my favourite menu item at my local restaurant? Chefs started to make other foods that I enjoyed more "baby back rib-like". Suddenly, there were a flood of similar entrées with the same features such as being a finger-food and covered in sauce. I would become very outspoken against baby back ribs.
It wouldn't have its following, culture, or attention if it wasn't one of the most popular franchises... If it wasn't popular no one would care. Blame the gamers. They buy what they want and developers/publishers make what sells.

I don't see what damage it is doing. I agree it has a bigger following than it probably deserves. But it doesn't take away all the other great games that are being made right now. There are so many I don't even have time to play them all. I don't need some kind of verification of my gaming tastes by my favorite game or genre selling the most nor does it bother me that a series that doesn't much interest me is the most popular right now. It doesn't really have any direct effect on me...
Menegrothx
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Re: Thoughts on innovation during the next console generatio

Post by Menegrothx »

Jmustang1968 wrote: It doesn't really have any direct effect on me...
Just got this hilarious scenario in my mind where Half Life 3 is finally released and it turns out to be a blatant Modern Warfare copy with all the super predictable action movie cliches, dramatic slow motion parts etc :lol:
It would be awesome to have Half Life 2 Deathmatch sequel thats actually popular though, it was/is really underappreciated...
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