BlazBlue series thread
Re: BlazBlue series thread
Haha woops. Meant CSE. Doh.
Re: BlazBlue series thread
Well yeah, but for those of us that were suckered into buying the DLC characters, going from CS to CS Extend doesn't feel as much like a sequel as going from CT to CS does. CS brought us four new characters, CS Extend is only giving us one. The very fleshed out story mode is partially responsible for this too. There really is a ton of gameplay to be had with the story mode stuff. Personally I'm not crazy over the story (although I do complete as much of the story mode paths as I can with each release), but many players claim to play the game with the story as their main focus.noiseredux wrote:that being said, the jump from CT to CS Extend definitely feels like two separate games. Right?brunoafh wrote:Would have felt much more like a sequel if the DLC characters weren't DLC and had story modes though.
CS really felt new though. Lots of new modes, way better online gameplay and features, all of the characters got new moves, lots of system changes, it was awesome.
Really though, CS Extend is money well spent. At $40 it's a bargain. Re-buying games sucks, but what can you do. That's how it is these days.
Re: BlazBlue series thread
*raises hand*brunoafh wrote:but many players claim to play the game with the story as their main focus.
That's me right here actually. Though that may be partially due to the fact that I suck at the online.
After having had Extend for a little while now I can say I'm happy with the purchase and that it was definitely worth the $40. I never got the dlc characters for old CS so I can't speak from the position of someone who has like yourself, but I think more story is always a good thing regardless.
I feel old when talking to anyone my age yet too inexperienced to effectively talk to anyone older. Life is grand that way.
My twitter handle is @EckoExplores
My twitter handle is @EckoExplores
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AppliCotton
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Let's talk BlazBlue
Holy fuck is that game sick. I think. Someone told me about it just recently, and ever since then I can't stop watching matches on twitch.tv.
It reminds me of when SFII came out in arcades in 1991. People would pick characters based on who they were "feeling", and the character move sets were so different that even people who generally suck at video games (ahem, that would be me) could find a character that suited them. And it was new to everybody, so with a few exceptions (this one time this like 6-year old kid who played Guile single-handedly ruined our Sunday arcade trip), if you knew a few tricks and a couple of specials you could at least break even for the night. And because few people had figured out which characters are overpowered, you'd generally have a chance to play 2-player against every character in the game (although I don't remember ever playing against a Dhalsim).
And the characters... They had this appeal that's hard to put into words.
Aaaanyways... that's the impression I get watching BlazBlue tournaments. The character design feels as inspired and fresh as SFII's character design did in 1991. Individual characters' move sets, meters, displays and combinations are so different you'd think they were taken from different games. And even in later rounds of top-tier events you see pretty much every character in the game.
But... from what I understand there's a huuuuuge difference between good ol' Street Fighter II [no additional qualifiers] and BlazBlue. Namely that the latter is hard as shit and notoriously inaccessible.
So what advice would you give to someone who's about to go from SFII to BB CS, without any clue as to how the genre has developed in the interim? Note that I eventually got really, really good at Street Fighter II, childhood friends still speak of my utter dominance with Chun Li in reverent tones, and it's also been recently confirmed with a 25-0 romp spanning the SNES and PC Engine. Advice like "get used to 5Bing out of a hit stun" won't really help, I'm more looking for things like "you won't be able to duck and block everything" and "get used to hitting multiple buttons at the same time".
Thanks community, you rock
It reminds me of when SFII came out in arcades in 1991. People would pick characters based on who they were "feeling", and the character move sets were so different that even people who generally suck at video games (ahem, that would be me) could find a character that suited them. And it was new to everybody, so with a few exceptions (this one time this like 6-year old kid who played Guile single-handedly ruined our Sunday arcade trip), if you knew a few tricks and a couple of specials you could at least break even for the night. And because few people had figured out which characters are overpowered, you'd generally have a chance to play 2-player against every character in the game (although I don't remember ever playing against a Dhalsim).
And the characters... They had this appeal that's hard to put into words.
Aaaanyways... that's the impression I get watching BlazBlue tournaments. The character design feels as inspired and fresh as SFII's character design did in 1991. Individual characters' move sets, meters, displays and combinations are so different you'd think they were taken from different games. And even in later rounds of top-tier events you see pretty much every character in the game.
But... from what I understand there's a huuuuuge difference between good ol' Street Fighter II [no additional qualifiers] and BlazBlue. Namely that the latter is hard as shit and notoriously inaccessible.
So what advice would you give to someone who's about to go from SFII to BB CS, without any clue as to how the genre has developed in the interim? Note that I eventually got really, really good at Street Fighter II, childhood friends still speak of my utter dominance with Chun Li in reverent tones, and it's also been recently confirmed with a 25-0 romp spanning the SNES and PC Engine. Advice like "get used to 5Bing out of a hit stun" won't really help, I'm more looking for things like "you won't be able to duck and block everything" and "get used to hitting multiple buttons at the same time".
Thanks community, you rock
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- noiseredux
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Re: Let's talk BlazBlue
the two biggest pieces of advice I can give you are this:AppliCotton wrote: So what advice would you give to someone who's about to go from SFII to BB CS, without any clue as to how the genre has developed in the interim?
1. Forget how you play SF2. Street Fighter II has nothing to do with how you play BlazBlue. They are in the same genre... but very very different games.
2. Spend some serious time playing the BBCS Tutorial. It is actually one of the best Tutorials I've ever experienced in a fighting game. Time well spent.
Re: BlazBlue series thread
I'm not sure that I have ever looked at the tutorial, but there is a mode that shows you different combos. Quite useful. And story mode is entertaining. It's a fun story, and it helps give you a taste of each character at a leisurely pace.
Re: BlazBlue series thread
Apparently a new entry coming, ChronoPhantasma. Three new characters, some new outfits (Noel for example) Trailer here
Re: BlazBlue series thread
They aren't even trying to pretend they know what english words mean anymore.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: BlazBlue series thread
I am pleased.

