Most magazines/websites use a broken scoring system. I applauded Play Magazine when they jumped to a "no score" system initially, but I feel that some sort of benchmark should be used. Nothing should be anymore complicated than the 5-star rating system most movies use, and even then, a 3 point system would be ideal. Buy it, rent it, and skip it, all applied to a particular video game genre(s).Mozgus wrote:It's not so much that you have bad judgment, but that you have none to begin with, nor are you capable of creating any. You're letting someone else judge for you.Randy_Marsh wrote:i buy any game ign gives a 10. uh oh i think you just lost all respect for my judgment. o noes!!
Personally, Metal Gear Solid 4 is my favorite game on the new generation of consoles. Being a casual fan of the series (never finished 2, never played 3), this is storytelling at it's finest. Combine that with a good stealth system, a surprisingly fun action alternative and an amazing online component, and it's my personal favorite on the PS3.
Most everyone agrees that no game is perfect, but why bother with a ten point system if you don't give out 10's? There isn't a mathematical correlation connecting a game's score to each individual's enjoyment of it (especially in the games rated 8.0+), so what is the point? Especially since no one has decided to dock 0.01 points for every bug, or 0.1 points for every storytelling inconsistency, or 1.0 point for lacking multiplayer, etc. Not to mention the plethora of game types and genres that utilize completely different criteria (does the story behind Street Fighter really matter?).
I would rate MGS4 a "buy it" for all fans of the series. Everyone else should rent it if they have a casual interest in third person espionage/action games. So in my three point system, MGS4 is a perfect "10" if anyone chooses to use the stuck-on-stupid metacritic ratings.