Now that I think about it, I remember playing through Final Fantasy 3/6 for the SNES and being able to kill almost every single thing in the game in one hit by casting vanish on an enemy, followed by doom.
If I remember right, being in a vanshed state caused whatever spell you cast on that character to always work. One hit KOs everywhere.
What did you do to my game?
Re: What did you do to my game?
Yeah, the way the calculation works is that vanish makes any spell have a 100% hit rate. There was a bug in the SNES algorithm that causes it to also skip the immunity check. This was fixed in the GBA release, so vanish still gave you 100% hit rate but it also checked immunity. So vanish doom no longer works on bosses, but any enemy vulnerable to doom can be hit by it 100% of the time with vanish.Prof. Bars wrote:Now that I think about it, I remember playing through Final Fantasy 3/6 for the SNES and being able to kill almost every single thing in the game in one hit by casting vanish on an enemy, followed by doom.
If I remember right, being in a vanshed state caused whatever spell you cast on that character to always work. One hit KOs everywhere.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- BoneSnapDeez
- Next-Gen
- Posts: 20148
- Joined: Mon May 02, 2011 1:08 pm
- Location: Maine
Re: What did you do to my game?
I've played FFVI (III) so many times but never used that vanish/doom trick. Seemed cheap and the game isn't hard enough to ever warrant using it.
I've heard that the sketch command can cause some weird glitching but have never experienced it myself.
I've heard that the sketch command can cause some weird glitching but have never experienced it myself.
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EllertMichael
- Next-Gen
- Posts: 1380
- Joined: Mon Apr 05, 2010 5:03 pm
- Location: Massachusetts
Re: What did you do to my game?
I was watching Siglemic's live streams a few months ago "Taking back the WR" and saw some crazy glitches I never knew about like the backward long jump which let's you get tons of speed and even pass through some star doors.
the entire speed run can be seen here:
the end of the run with the chat can be seen here:
I've always felt the controls in Mario 64 were exceptionally tight but this is just super impressive. Noticing the few mistakes and knowing there's even MORE room for improvement makes it kind of exciting that someone else (or Siglemic) could get an even better time
the entire speed run can be seen here:
the end of the run with the chat can be seen here:
I've always felt the controls in Mario 64 were exceptionally tight but this is just super impressive. Noticing the few mistakes and knowing there's even MORE room for improvement makes it kind of exciting that someone else (or Siglemic) could get an even better time

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Gamerforlife
- Next-Gen
- Posts: 10184
- Joined: Thu Jul 12, 2007 5:15 pm
- Location: Florida
Re: What did you do to my game?
There was also a way to rubber band a button down on your controller and leave your SNES on in the river section of the game so that your party would just automatically attack in every random encounter. A day or two of leaving your SNES on while you went to school or whatever and you could have your guys at level 99 waaaaaaaay sooner than you were supposed to. Having played through that game an obscene number of times when I was young, I did try this trick once and my Locke would just pummel people with ease before even getting to the second worldBoneSnapDeez wrote:I've played FFVI (III) so many times but never used that vanish/doom trick. Seemed cheap and the game isn't hard enough to ever warrant using it.
I've heard that the sketch command can cause some weird glitching but have never experienced it myself.
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.