J T wrote:Zing wrote:He then given concrete examples of how this fear is valid.
http://www.designer-notes.com/?p=372.
This was a great read. Thanks for the link Zing. I can't believe that Activision thinks that StarCraft II didn't provide enough payoff when compared to games with microtransactions/subscriptions. That's kind of scary for those of us that prefer to buy the complete game and not have to buy a bunch of pieces along the way.
Also, I'm going to download League of Legends now. I've seen enough positive comments about it from you guys and elsewhere that I feel I should at least give it a shot. I won't be buying anything though unless I really like it and feel like giving back to the game makers. If I feel like I'm buying back my own free-time from the game though, screw that. The game is already taking my free-time. I'm not going to pay a game to stop wasting my freetime when I could just stop playing it to have it stop wasting my free-time.
Here's some advice- do the tutorial match, especially if you're unfamiliar with MOBA type games. Yes, it's condescending at times, but it can be helpful. Also, free rotation changes every Tuesday, and they show who's available the day before. They usually cater the free rotation to new players, with a few more difficult champions. I'd start with either a ranged or tanky champion, to increase your survivability. There's a few champions who are listed as "recommended"- at least two or three are free every week. Overall League doesn't have a learning curve as much as a learning cliff, though it's not as hard to jump into as DotA.
My summoner ID is Soliasildo. I'll play a game with you later if you send an invite.