Games that require their original manuals/packaging

Anything that is gaming related that doesn't fit well anywhere else
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mobiusclimber
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Re: Games that require their original manuals/packaging

Post by mobiusclimber »

Not saying you CAN'T beat the game without the manual and guide book, but Phantasy Star II is made a lot more difficult without that stuff. Made up language for spells and items with no descriptions in-game, huge and convoluted dungeons... hidden dungeons where you need to find specific armor in order to advance in the game... man, that game was just brutal even WITH the pack-in guide!
I have a ton of games listed at my store's site: Super Smash Video Games
Blurz
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Re: Games that require their original manuals/packaging

Post by Blurz »

Almost every DOS game, especially adventure titles.
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sbk
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Re: Games that require their original manuals/packaging

Post by sbk »

The Atari SwordQuest games originally needed the comic book and manual. I just picked up the Earthworld manual and I have been looking through it. Very Interesting.
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ExedExes
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Re: Games that require their original manuals/packaging

Post by ExedExes »

ANY non-cracked PC/computer game in the 80s/early 90s.

The copy protection WAS the manual.
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Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
RyaNtheSlayA
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Re: Games that require their original manuals/packaging

Post by RyaNtheSlayA »

ExedExes wrote:ANY non-cracked PC/computer game in the 80s/early 90s.

The copy protection WAS the manual.
Or some weird ass spinner disc.
Older. Not wiser.
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sabrage
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Re: Games that require their original manuals/packaging

Post by sabrage »

RyaNtheSlayA wrote:Or some weird ass spinner disc.
I bet you're a blast at parties.
RyaNtheSlayA
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Re: Games that require their original manuals/packaging

Post by RyaNtheSlayA »

sabrage wrote:
RyaNtheSlayA wrote:Or some weird ass spinner disc.
I bet you're a blast at parties.
I don't like parties.
Older. Not wiser.
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Nemoide
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Re: Games that require their original manuals/packaging

Post by Nemoide »

Return to Zork
After you've played for a while, you come to a schoolhouse where a teacher quizes you about the history of the Underground Empire. You have to use the included "Encyclopedia Frobozzica" to get through that section.

I feel like this was cooler copy protection than most other games.
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Flake
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Re: Games that require their original manuals/packaging

Post by Flake »

Metal Gear Solid

At one point you have to get a radio frequency off the back of the packaging. They also kept this gimmick in for Twin Snakes.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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BoringSupreez
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Re: Games that require their original manuals/packaging

Post by BoringSupreez »

Flake wrote:Metal Gear Solid

At one point you have to get a radio frequency off the back of the packaging. They also kept this gimmick in for Twin Snakes.
That one infuriated me so much the first time. I ended up discovering the frequency by going through them one at a time, manually.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
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