Homebrew Channel
- abeisgreat
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Homebrew Channel
I just got a copy of zelda today and immediatly installed the Homebrew channel or HBC. I have to say I'm impressed. Its such a smooth interface. Its very professional looking. It reminds me of the Xbox. I think chances are Wii will become the Xbox of the current gen, I say this in the sense that the xbox was easy to hack, most everyone who owned one hacked it. The wii is cheap, simple to hack, and has some really great coders working on it. I'm curious as to how nintendo will take this. Currently their are pirated VC games out there, this is nintendos only real concern. I think the programmers need to get more responsible and figure out that they are going to far. I hope nintendo wont make a big deal out of the Homebrew Channel. But chances are they will.
Beep beep Beep
From everything I've read, the vast majority of Wii's library (including quite a few first party titles) are not worth the retail asking price at all. I think the best way to combat piracy would be to price the games appropriately. Just because Wii is the most popular machine right now, doesn't mean you can strain out a bunch of shitware for $50 a pop.
- abeisgreat
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Well I think thats just a matter of opinion.Mozgus wrote:From everything I've read, the vast majority of Wii's library (including quite a few first party titles) are not worth the retail asking price at all. I think the best way to combat piracy would be to price the games appropriately. Just because Wii is the most popular machine right now, doesn't mean you can strain out a bunch of shitware for $50 a pop.
Still Im talking more about the homebrew channel, not piracy so much.
Beep beep Beep
I look at it this way: Nintendo doesn't care if they're not losing money from piracy. Because, despite what some may think (*cough*SONY*cough*), chances are people will decide to buy a Wii if they know it's going to be easy to do homebrew on. I mean, look at the DS. It's got a fairly active homebrew community and it's not uncommon for someone to buy one just to use a R4 or something and emulate. Nintendo doesn't seem to care, because chances are it's rising hardware sales and/or not affecting software sales in a noticible way. From what I've heard, THC runs VC games and WiiWare games for free. And honestly, VC is like My 1st Emulator. Most people who use it aren't in to piracy or emulation. Most of them aren't going to load a save file onto a SD card, use that save file with Zelda, and do whatever the hell comes next, just to run some $5-12 games for free. I don't think Nintendo will care until actual games like SMG can run on a unmodded Wii. When that happens it wouldn't surprise me if they lock it down.
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Yeah, most the Wii games out should be at a lower price point. I really hate how almost always the price of new games is $50-60. It should be relative to the time and money spent developing it. Ninjabread Man? That should be like $1. $5 tops. They toss games like that out just because they know if it sells at all, they'll probably make a profit. At $50, and considering the demographic the Wii aims for, they're going to make money. I wish Nintendo actually did some quality control when it comes to games going on the Wii. If the game is almost literally random code typed by a drunk monkey, it shouldn't be sold at all, or at least for less than the standard price. Isn't Ghost Squad for Wii like $30? That's almost certainly better than 70% or more of the Wii's library. Sure it's a port and a on-rails shooter, but it's still more fun than most of the crap that's out. Not to mention most the games on the Wii Shop thing.Mozgus wrote:From everything I've read, the vast majority of Wii's library (including quite a few first party titles) are not worth the retail asking price at all. I think the best way to combat piracy would be to price the games appropriately. Just because Wii is the most popular machine right now, doesn't mean you can strain out a bunch of shitware for $50 a pop.
Oh, and sorry for the double post. I prefer keeping my wall-of-text rants seperate.
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Paragraphs?
Hehe...
I haven't checked in on the scene for a while but let me get this straight the homebrew channel now supports vc titles and wii ware?! I knew that VC titles were just roms with html for the manuals etc but Wiiware? hmm...
I'm gonna be buying lostwinds anyway today it just struck me as curious that wiiware is now pirated, already. What encryption is Nintendo using these days? 8bit public key or some shit? Why is it getting hacked so easily? Were they asleep when they developed the security system for this thing or did they just pull the shitty security from the GC and tacked it onto the Wii without the physical lock out (ie, small disk drive that can't play full size dvd-r).
Hehe...
I haven't checked in on the scene for a while but let me get this straight the homebrew channel now supports vc titles and wii ware?! I knew that VC titles were just roms with html for the manuals etc but Wiiware? hmm...
I'm gonna be buying lostwinds anyway today it just struck me as curious that wiiware is now pirated, already. What encryption is Nintendo using these days? 8bit public key or some shit? Why is it getting hacked so easily? Were they asleep when they developed the security system for this thing or did they just pull the shitty security from the GC and tacked it onto the Wii without the physical lock out (ie, small disk drive that can't play full size dvd-r).
Marurun wrote:Don’t mind-shart your pants, guys
- D.D.D.
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Re: Homebrew Channel
Homebrew is kinda contradictory to a topic you started... http://www.racketboy.com/forum/viewtopic.php?t=3527 Pretty much anyone who uses homebrew uses ROMs.abeisgreat wrote:I just got a copy of zelda today and immediatly installed the Homebrew channel or HBC. I have to say I'm impressed. Its such a smooth interface. Its very professional looking. It reminds me of the Xbox. I think chances are Wii will become the Xbox of the current gen, I say this in the sense that the xbox was easy to hack, most everyone who owned one hacked it. The wii is cheap, simple to hack, and has some really great coders working on it. I'm curious as to how nintendo will take this. Currently their are pirated VC games out there, this is nintendos only real concern. I think the programmers need to get more responsible and figure out that they are going to far. I hope nintendo wont make a big deal out of the Homebrew Channel. But chances are they will.
I dunno if it runs WiiWare; I thought it did. I don't have a Wii anymore so my knowledge is just what I've heard. The security doesn't seem too bad but it's apparently a lot like the Xbox; one modded save file and all the security is useless.Niode wrote:Paragraphs?
Hehe...
I haven't checked in on the scene for a while but let me get this straight the homebrew channel now supports vc titles and wii ware?! I knew that VC titles were just roms with html for the manuals etc but Wiiware? hmm...
I'm gonna be buying lostwinds anyway today it just struck me as curious that wiiware is now pirated, already. What encryption is Nintendo using these days? 8bit public key or some shit? Why is it getting hacked so easily? Were they asleep when they developed the security system for this thing or did they just pull the shitty security from the GC and tacked it onto the Wii without the physical lock out (ie, small disk drive that can't play full size dvd-r).
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