Rurouni_Fencer wrote:For all you PushMo players, I'm just going to leave
this here...
* And those of you that don't have this awesome puzzle/platformer - what are you waiting for???! *
Pushmo is okay, I've played better. Crush on the PSP is more fun, interesting and has more personality. It really feels like a proper Sega game in that way. There's a 3DS remake of it being made, i'm interested in checking that out. It'll blow Pushmo right out of the water
Jamisonia wrote:I found Super Mario 3D Land was harder with the 3D off. The 3D makes a lot of sense in that game.
Interesting, I'm finding that the 3D doesn't really change the game in any noticeable way at all. Frankly, I'm just starting to get sick of it because of how annoying it is that everytime my eyes move or my hands move the 3DS, the 3D effect makes the whole screen a blur. This makes the game
harder in my opinion, as you can easily miss a jump whenever that happens. This is so annoying that I find the game easier and more playable without the 3D effect on. Despite what I keep hearing people say, the 3D doesn't do anything creative, innovative or mindblowing to the gameplay. It's just a gimmicky selling point. It looks nice sure, but only when it isn't blurring the whole screen because you moved your 3DS slightly to the left
I like the 3DS, but I can't believe the 3D has been done in such a primitive, unrefined way. If that's the best that they can do, they should have dropped the idea entirely