Light gun games on the PS1

Gaming on the Playstation and Xbox Platforms
goaferboy
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Post by goaferboy »

Funk, E wrote:I've got the PS1 gun that has the footpedal. No use for it though. That one's for Time Crisis, right?
Yeah that'll be the guncon. Good gun IIRC. Had that and a copy of Point Blank. Love that game!
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Niode
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Post by Niode »

goaferboy wrote:
Funk, E wrote:I've got the PS1 gun that has the footpedal. No use for it though. That one's for Time Crisis, right?
Yeah that'll be the guncon. Good gun IIRC. Had that and a copy of Point Blank. Love that game!
The guncon had a footpedal?

I got ripped off back in '99 when I bought Time-Crisis with the G-con45 bundled with it on day of release...

The Gcon45 didn't come with a footpedal. 100% sure of this.

There were quite a few imitators out there that had battery powered recoil and a footpedal, but these (imo) had worse accuracy than the Gcon45.

One way to tell if a gun is compatible with Gcon45 games is if it has a female yellow 2 way RCA connector 'pass-through'. Affectionately renamed the T-bar by some. This goes between the yellow RCA video lead on a standard Composite cable. Or directly into the back of the PS1 on some models or directly into a port on one of the Blaze branded RGB cables.

This is said to be the reason that seperates the Gcon45 from other 'standard' lightguns, in the that it enabled greater accuracy than the older style light guns. The reason it is more accurate is because it receives a fixed horizontal refresh rate directly from the video source. Therefore not needing an innacurate algorithm to approximate the horizontal refresh rate of the display.

It is useful to note which guns are which. Some games aren't compatible with the gcon, Die Hard Trilogy isn't, it requires a Jusitifier (which works the same way old style light guns worked, ie screen is blacked with white for the 'hit zones', if the gun 'sees' (via a photo-sensitive phosphor in the gun 'barrel') the zone then it registers a hit to the game code). These guns don't have a additional yellow T-bar pass through for video.

Games that are compatible with the Justifier aren't compatible with the Gcon45 and vice versa.

Hope this clears some confusion.
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Ivo
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Post by Ivo »

So this gun that works with the Saturn cannot work with Namco games then, as it doesn't have the "T" thing.

I'll need to sell the Time Crisis game I got and buy a different light gun game to test them on...
Niode
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Post by Niode »

Yes, the Gcon45s need the t-bar thing as that is how it gets it's horizontal refresh. Without that its useless for those games.

Gcon45s are pretty cheap though, and they're compatible with the PS2s Gcon2 games.
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Ivo
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Post by Ivo »

Niode wrote:Yes, the Gcon45s need the t-bar thing as that is how it gets it's horizontal refresh. Without that its useless for those games.

Gcon45s are pretty cheap though, and they're compatible with the PS2s Gcon2 games.
Maybe I'll get one then, I got the PS only Time Crisis game (Project Titan or something like that). I'm a big fan of light gun games, I have the 2 Virtua Cops on Saturn and 2 of those grey guns that work on Saturn and PS (System 3's Predator or something like that - it's been a while since I checked :P). Maybe I should consider getting the DC gun as well.

Ivo.
Ivo
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Post by Ivo »

Does anyone know if lightguns are compatible across the pond? I was thinking of perhaps getting them in the U.S. (a Namco gun for PS1 and perhaps a Dreamcast one as well), and using on my European PAL systems... But there are different TV formats and stuff like that and they probably don't work.

EDIT: In trying to find out the answer to this, I learned about the existance of the LCD TopGun - which works for LCD screens and can be used for PCs as well (that would solve everything, as I can play practically any light gun game on MAME). Anyone here has tried one?

Ivo.
The Apprentice
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Post by The Apprentice »

I just picked up a Nyko Super Cobra from the pawn shop. It supposedly works as a Guncon but it doesn't have a foot peddle.

What is the peddle used for?

Oh, and you guys should check these things out. They hae a dual plug to work with the Saturn, PS1 and PS2. It also works as a Konami Justifier and even a Sega Stunner.
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Ivo
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Post by Ivo »

The Apprentice wrote:I just picked up a Nyko Super Cobra from the pawn shop. It supposedly works as a Guncon but it doesn't have a foot peddle.

What is the peddle used for?

Oh, and you guys should check these things out. They hae a dual plug to work with the Saturn, PS1 and PS2. It also works as a Konami Justifier and even a Sega Stunner.
In Time Crisis arcade games there was a pedal you used to duck for cover which also worked as reload. I suppose that the Nyko will have a button somewhere on the gun to act like a pedal. Be sure that Nyko gun has that T cable like the Guncon has, and to work with the PS2 it must have a USB port I believe, not just a dual plug for Saturn and PS1.

But I'm no expert. I'm planning on getting a gun that will work on the PC now, I have 2 Saturn guns already which is the trickiest to emulate anyway, so I reckon I can mostly go with MAME for other games.
Niode
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Post by Niode »

USB is not needed for PS2. The old Gcon45s work on PS2. I've used them in Vampire Night, Ninja Assault, Time Crisis 2 and Time Crisis 3.

I don't know why the Gcon2s use USB, it doesn't really need to... I've not noticed that the Gcon2 is more accurate than the Gcon45.

(btw the Gcon45 was the first 'GunCon' for the PS1, and Gcon2 is second one that is only compatible with the PS2)

In other words. Any Gcon45 compatible gun will work on both PS2 and PS1.
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The Apprentice
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Post by The Apprentice »

Except that the Nyko covers the first player port on the PS2 when you put it in the second, thanks to the Saturn connector.
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
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