What Data To Be Most Prominant in Game Database?

Talk about just about anything else that is non-gaming here, but keep it clean
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racketboy
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Post by racketboy »

selfdestroyer wrote:I'm definetly all for videos .. I think it would be a great asset.. but I just wanted to share my experience with data that you do not have a control over. It can he disheartening to spend the time only to see that youtube or some other service changed the way they do the URL information or video ID's.

As far as converting video, there are many applications that can turn any source into a flash stream. I can send one over for you to try if you like Racketboy.
I'd love to try it out (not sure how tricky it is to install). Is it complete solution? (giving users an upload interface, etc)
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Post by selfdestroyer »

racketboy wrote:
selfdestroyer wrote:I'm definetly all for videos .. I think it would be a great asset.. but I just wanted to share my experience with data that you do not have a control over. It can he disheartening to spend the time only to see that youtube or some other service changed the way they do the URL information or video ID's.

As far as converting video, there are many applications that can turn any source into a flash stream. I can send one over for you to try if you like Racketboy.
I'd love to try it out (not sure how tricky it is to install). Is it complete solution? (giving users an upload interface, etc)
Oh now I see what your saying.. you want other to upload and have the webserver convert it. I remember there were some plugins for a couple CMS's that would allow this. What back end are you using? Maybe we can find a plugin for it. The software I was talking about was a windows based app for batch processing videos to different formats.
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Post by racketboy »

Oh ok. Well, I use Wordpress for most of the site, but the Game Database is totally custom but written in PHP.
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Post by racketboy »

Anybody else have opinions?
I'm trying to "finalize" my page mockup for my developer.
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Post by racketboy »

Bump.

What data do you think would be the most useless pieces of information for you?
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Post by Ack »

ESRB Rating. Many of our older games don't have ratings since they didn't appear until halfway through the SNES's run, so I don't consider it necessarily valid, especially from a retro point of view. Also, many of the guys here aren't from the US, so they don't have the ESRB rating.
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Post by racketboy »

So that would be useless then?

What about developer, programmer, designer credits?
I think its interesting and Mobygames has done an excellent job at that already if you need to find it.
However, it seems like a lot more work that it's worth for routine use....

Having the developer house name and publisher name wouldn't be hard, but listing individual credits may be overkill in my book.
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Post by Ack »

Not necessarily useless, but I don't think it's needed as it wouldn't be used much.

As for individual personal credits...I'd say that's pretty pointless.
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Post by racketboy »

Ack wrote:Not necessarily useless, but I don't think it's needed as it wouldn't be used much.

As for individual personal credits...I'd say that's pretty pointless.
Ok, glad I'm not the only one. it's cool for trivia or whatever, but that's about it.
Games are such a team effort....
I think with Mobygames, a lot of developers actually go there and update the credits so it kinda serves as their resume.
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Post by peace4myheart »

I don't know if this piece of data is necessarily important, but I always like to read tidbits about a game. Something funny, strange, or unique about the game, i.e. only 15000 copies were made, it was the first game that started the Madden's curse, etc.
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