Jump'n Blob (new DC platformer)

SMS, Genesis, 32X, Sega CD, Saturn, Dreamcast
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dunpeal2064
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Re: Jump'n Blob (new DC platformer)

Post by dunpeal2064 »

sevin0seven wrote: ..i can burn one for you if you like with cover art.
Dude, that would be awesome. I'll hit you up on YM

noiseredux wrote:dunpeal, I'm gonna keep my eyes peeled for a cheapo USB burner for you next time I'm out yard saling.
Wow, thanks a bunch man! I've been keeping an eye out for one, but I never find any yard sales worth a damn around here. I know eventually I'll get lucky, but it hasn't happened yet. There are a ton of DC homebrew games I'd love to try out, and I want to get a MAME disc that will run on DC working as well (Mostly for shmups like Armed Police Batrider and EspRaDe that never had console ports)
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Re: Jump'n Blob (new DC platformer)

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so far I'm not so sure that DC MAME can handle much stuff that was released after early 90's. But I havent looked into it much. We'll find you a burner FIRST, then we'll talk all the amazing DC homebrew you need to burn! :)
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dunpeal2064
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Re: Jump'n Blob (new DC platformer)

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noiseredux wrote:so far I'm not so sure that DC MAME can handle much stuff that was released after early 90's. But I havent looked into it much. We'll find you a burner FIRST, then we'll talk all the amazing DC homebrew you need to burn! :)
Ha ha, deal!
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dunpeal2064
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Re: Jump'n Blob (new DC platformer)

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Thanks to Sevin, I now have a copy of this!

Only had about half an hour to play tonight, but I really like it so far. The second boss killed me like ten times
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Re: Jump'n Blob (new DC platformer)

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dunpeal2064 wrote:Thanks to Sevin, I now have a copy of this!

Only had about half an hour to play tonight, but I really like it so far. The second boss killed me like ten times
how do you beat the first boss?
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Re: Jump'n Blob (new DC platformer)

Post by Ivo »

Is this not playable on a PC at all? With so many other versions I find that peculiar! Or can one of the "Linux"-based handheld versions be played on a PC?

Ivo.
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Re: Jump'n Blob (new DC platformer)

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noiseredux wrote:(Soundtrack files are in .ogg, which I never used and not even sure how I can convert em to mp3...)

If you open an ogg in WMP and it doesn't play, you need to install an ogg filter. I have a link for an ogg filter in my burning guide: http://www.racketboy.com/retro/hacks/20 ... tware.html It's toward the bottom of the "What you need" list.
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dunpeal2064
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Re: Jump'n Blob (new DC platformer)

Post by dunpeal2064 »

noiseredux wrote:
dunpeal2064 wrote:Thanks to Sevin, I now have a copy of this!

Only had about half an hour to play tonight, but I really like it so far. The second boss killed me like ten times
how do you beat the first boss?
I stood to the right so he'd shoit his web there, then ran to the left, up the platforms, and then jumped over him and kirby-smashed him
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Re: Jump'n Blob (new DC platformer)

Post by Anthony817 »

Thats a great game. I was excited when it came out. I always love new Dreamcast games. Every year there are quite a few projects going on, which is great cause it means the Dreamcast ain't dead.

@dunpeal2064, wait till you try out all the great PC Half-Life mod ports! This system can do something no other console can and that is play Half-Life PC mods. :mrgreen:

Paranoia and They Hunger trilogy are AAA PC mods, definitely great if you love killing zombies.
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dunpeal2064
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Re: Jump'n Blob (new DC platformer)

Post by dunpeal2064 »

Ah, I am very interested in trying those out. I've heard great things about They Hunger. Also interested in the beats of rage stuff, although I'm not familiar with it at all
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