Bloodrayne Betrayal: Strider Bloodraynia

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irixith
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Re: New Bloodrayne (Metroidvania style)

Post by irixith »

The game rocks.

Shit's hard though, I have to say! You really have to use everything at your disposal to move forward. That alone makes this game not for everyone, but if you're willing to be taken from behind over and over and over (like say, Demon's Souls?), there's a pretty amazing experience here.
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wip3outguy7
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Re: New Bloodrayne (Metroidvania style)

Post by wip3outguy7 »

Some S Rank runs:

Stage 1
Stage 2
Stage 3

The guy's youtube channel is pretty cool, too.
Gamerforlife
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Re: New Bloodrayne (Metroidvania style)

Post by Gamerforlife »

Glad you guys are digging it, I'm gonna pass on this one. I don't think it's something I'll enjoy. For Wayforward's sake, hopefully it does good in sales because it's taken a critical lashing no matter what anyone in this thread says. Gamerankings has both the 360 and PS 3 versionS BELOW 70% now. It got a TWO from Destructoid and a FIVE from gamespot. Like I've already said before(cause I'm always right 8)) the critics are hating on it and I've even listeneded to two or three gaming podcasts already that are very lukewarm on it

Kidding about that always right part of course. If I was that smart I'd be rich
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Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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Veno
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Re: New Bloodrayne (Metroidvania style)

Post by Veno »

Tried out the demo today, and it was pretty good. At first, it felt strange and combat was pretty hard, but after taking a peek at the movelist and controls, I started to get some things down and started enjoying it more. Hard as hell, but badass at the same time.

And for reviews, I've stopped listening to reviews a long time ago. Yeah, it may be a good way to get an idea for a game, but I don't think you should base the successfulness of a game on its reviews.
PSN: Viewtiful_Ryan
Gamerforlife
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Re: New Bloodrayne (Metroidvania style)

Post by Gamerforlife »

Veno wrote:Tried out the demo today, and it was pretty good. At first, it felt strange and combat was pretty hard, but after taking a peek at the movelist and controls, I started to get some things down and started enjoying it more. Hard as hell, but badass at the same time.

And for reviews, I've stopped listening to reviews a long time ago. Yeah, it may be a good way to get an idea for a game, but I don't think you should base the successfulness of a game on its reviews.
Yeah, everybody seems to love it when they start playing. The demo certainly makes a good impression. However, based on everything I've read and heard, the game gets really shitty once you get farther into it. Some of the levels are said to be pure crap with one guy saying he would never want to play them again in his life and that like half of the game is actually good and the rest of it sucks due to some absolutely horrid level design and lack of checkpoints as well. Apparently, there's one part where you have to beat fifty guys then do a tough, once hit kill platforming section and if you die you have to fight the fifty guys again. That just sounds stupid and annoying and it seems like Rain is too "slippery" for some of the sadistic platforming later in the game

So yeah, that kind of turns me off hearing stuff like that. I don't like contrived difficulty and a game not having checkpoints in this day and age is just stupid.
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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wip3outguy7
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Re: New Bloodrayne (Metroidvania style)

Post by wip3outguy7 »

Finished it tonight. The game gets extremely platform heavy midway through. Nothing more difficult than an early Castlevania game, but definitely 8/16-bit hard. Stage 13 was borderline insanity. Don't get me wrong, the platforming was ingenious but it was frustrating as hell for a butter fingers like me. It is the 2D equivalent of the PS2 Nightshade's 11th stage.

Rayne isn't as slippery as she first appears. She lands where she should and her footprint is very large. Every time I died in a platforming section, it was clearly my fault. I fumbled the buttons or pressed the wrong direction.

Betrayal definitely has checkpoints. I would say some of them are too generous. There were maybe one or two times where I felt like I was running a marathon on a shred of health. However, most of the time checkpoints allowed me to start over at the beginning the section I had just failed. Lots of trial and error that you would expect from a SNES or Genesis title. There are some sections you simply will not pass on the first try.

If games like Strider make you break controllers, stay away from this game. It is old skool. Even then, it's so beautiful and it plays so well. If Bloodrayne Betrayal were released on the Saturn or Playstation over a decade ago, it would probably be considered a hidden gem today.
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Re: New Bloodrayne (Metroidvania style)

Post by Gamerforlife »

I wonder why they chose to make it so hard. It's not like the series was super hardcore before and, if anything, they're only limiting their audience(which I think some of the review scores show). See, it's a fine line when you set out to make a hard game. I think the Dishwasher Dead Samurai games could be pretty hard, but I never felt like the games were anal raping me. Still, if you didn't play like you mean it, they'd kick your ass pretty quick, particularly the first game.

One of the podcasts I was listening to talked about this and they said it's not that Bloodrayne Betrayal is hard that they didn't like. These guys are old schoolers so they don't mind a little challenge, they just felt that the game was "bad" hard rather than "good" hard. I guess everyone has different definitions of what "bad" hard is though. I thought Ninja Gaiden on the original Xbox was "good" hard. Ninja Gaiden 2 on the 360, though I still liked it, was definitely "bad" hard. That game was cheap as shit
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
jfe2
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Re: New Bloodrayne (Metroidvania style)

Post by jfe2 »

Just played the demo. I would buy it right away, but I have a pretty huge backlog right now so I can just wait for a sale or something.
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wip3outguy7
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Re: New Bloodrayne (Metroidvania style)

Post by wip3outguy7 »

Trouble with Stage 13? Ace that fucker by following this video.
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wip3outguy7
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Re: New Bloodrayne (Metroidvania style)

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