Rusty Hearts
Rusty Hearts
Has anyone here checked this game out? Free to play, doesn't look too bad. Though MMO's usually aren't my thing... curious to hear some thoughts on it if anyone's checked it out on Steam or whatnot.
Re: Rusty Hearts
I love the look of it, but my laptop's hard drive is kinda full and the game can supposedly take up to 14 GB, which would mean I would have to uninstall some games that I'm not ready to uninstall yet. I'm not an MMO guy either, but this is one of the few that has looked good enough for me to want to give it a shot (the only other MMORPGs I have tried are Shin Megami Tensei: Imagine and Guild Wars). I'm interested in what others have to say about this game as well.
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Re: Rusty Hearts
I tried it once. Basically just did the first mission/dungeon/whatever. Didn't really grab me, but it could well get more interesting later on. Compared to other MMOs it just seemed very limited.
Re: Rusty Hearts
I wonder if that's a good thing for people like JT and myself, lol. To me it kind of looks a bit more small party based, maybe like PSO and Monster Hunter or something? I have no idea though. But those are the only kind of MMO's I can see myself really getting into thesedays.
Re: Rusty Hearts
Xeogred wrote:I wonder if that's a good thing for people like JT and myself, lol. To me it kind of looks a bit more small party based, maybe like PSO and Monster Hunter or something? I have no idea though. But those are the only kind of MMO's I can see myself really getting into thesedays.
Structure seemed similar to something like PSO, or Guild Wars I suppose (in a vague kind of way). Town hubs with other players, actual content in instanced areas that you/your group have to yourself.
I mean more like...you pick one of the four characters. Not classes. Characters. The cash shop offers other costumes and such, but I didn't mess with that. The only loot I got didn't seem to change appearance. All I really did was run through a few screens of identical enemies, mash attack buttons, and then kill the "boss". At that point, you get a screen to pick one card out of a grid to maybe get loot (most have a little gold behind them). You can pay gold to try another card.
The structure of it just looked like you were meant to run the dungeons over and over (there's even a "reenter dungeon option after the loot screen). I did the first one (not the tutorial) around 4x and didn't have the level to learn the next abilities from the NPC.
It's decent looking (with settings cranked), tolerably voiced, etc. How it takes up as much space as it does, I don't know. Were it not 3D, I'd say it could be a browser based game. However, it's an online, potentially coop beat-em-up moreso than an MMO. Not really the only game in town for that (Dungeon Fighter Online perhaps?), but maybe something to check out if you like beat-em-ups.
My impressions seem mostly backed up with the more in depth look here.
Re: Rusty Hearts
Huh... maybe I should just look more into Dungeon Fighter Online again, or wait for PSO2. 

Re: Rusty Hearts
If you want a quick to play "MMO", and haven't played it already, you might look into Guild Wars. At the very least, with the current state of things, you can play through the campaigns solo for a fairly expansive RPG (took me over 100 hours according to Steam, though that's not entirely missions). It's designed around groups (4-8 characters max, depending on zone), but you can flesh them out with NPCs, so there's little or no reliance on other humans.
Guild Wars 2 is aiming to be a proper MMO, albeit without a lot of the same ruts that most of them fall into.
They aren't free to download, but there's no monthly fee. Cash shops are there, but they don't sell anything that'd be a real unfair advantage (closest would probably be the PvP skill unlock packs or whatnot, but those are for PvP only characters, most of it is stuff like remodeling characters or storage panes).
Which is not to say there isn't grindy stuff - there is. The vast majority of it is just completely for prestige (titles, fancy looking armor, etc), and doesn't net you an actual edge . The exception being title-track based skills...but that's only relevant if your build includes them.
Guild Wars 2 is aiming to be a proper MMO, albeit without a lot of the same ruts that most of them fall into.
They aren't free to download, but there's no monthly fee. Cash shops are there, but they don't sell anything that'd be a real unfair advantage (closest would probably be the PvP skill unlock packs or whatnot, but those are for PvP only characters, most of it is stuff like remodeling characters or storage panes).
Which is not to say there isn't grindy stuff - there is. The vast majority of it is just completely for prestige (titles, fancy looking armor, etc), and doesn't net you an actual edge . The exception being title-track based skills...but that's only relevant if your build includes them.