Sega CD Backup Ram Cart Doesn't Work with Game Genie!!!

SMS, Genesis, 32X, Sega CD, Saturn, Dreamcast
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peace4myheart
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Sega CD Backup Ram Cart Doesn't Work with Game Genie!!!

Post by peace4myheart »

I am using a game genie in the cart slot for my Sega CDX to prevent overusage due to the constant putting in and pulling out of cart games. I am just trying to preserve the sensitive nature of the connection and of course for playing imports. Since it works as a pass through for the cart games, it should theoretically work with the CD back up ram cart . Unfortunately, the CDX does not recognize it with this setup. Is this a problem with the compatibility issue of the CDX. Does anyone know if it will work on the regular Sega CD1 and Sega CD2 setup??? Anyone know why it doesn't work or how to make it work??? BTW, it's not the problem with the cart as I have tested both ram carts that I have and they both work fine when there is no game genie in between.
Scooter
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Post by Scooter »

I'm not sure what wear and tear you think you are avoiding by leaving the Game Genie in place all the time but I think you are causing more damage to your CDX by leaving something more or less permanently attached to the cart slot all the time.

I wouldn't expect the RAM cart to work when attached to any cart slot peripheral regardless of which system you are using.
peace4myheart
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Post by peace4myheart »

Scooter wrote:I'm not sure what wear and tear you think you are avoiding by leaving the Game Genie in place all the time but I think you are causing more damage to your CDX by leaving something more or less permanently attached to the cart slot all the time.

I wouldn't expect the RAM cart to work when attached to any cart slot peripheral regardless of which system you are using.
So you think it is better to push and pull the game cart in and out of the slot. I don't want to make my system become a nightmare like the NES and having to blow into the cart. I rather abuse the game genie cart instead. What could be wrong with leaving the game genie in there for a long time, though not permanently now due to the memory cart situation?

As for the RAM cart not working, do you know of any explanation. I am not trying to make it work. I just want to know why. I thought the game genie was just a pass through, like an extension cord.
aaron
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Post by aaron »

i would play games on emulators if i were worried about causing damage to my system. i'm pretty start/stop when it comes to gaming so i think i can relate to your problem. i would just buy a cheap genesis or a gen3 and game out on that, not sure why you'd even use the CDX if you were concerned about its condition, really.
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metaleggman
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Post by metaleggman »

I really wouldn't be worried about the connector. The reason the toaster NES had so many problems is because it uses a Zero-insertion force connector to allow for the VCR-like design, which was less video game like and thus more friendly to prospective buyers, both from a store and consumer point of view, it would do two things: it constantly pushes back, making the connector move away from the motherboard (bad) and when you had to push the cartridge down, you were bending the pins back and forth (super bad).

With cartridge connectors on the SMS, SNES, MD(Genny), N64, etc etc don't really have any worries about breaking any time soon and making games hard to play. Granted, it's possibly the connectors could become a bit corroded, this will happen most likely only if you don't take care of your cartridges. Now, I do know that some people have problems with Gameboys, but this most likely has to do with the cartridge connector only being on one side. In that case, there are a few possibilities for it to not work from a mechanical stand point.

tl;dr: Don't worry about it at all. Having a cartridge stuck inside the connector 24/7 is technically worse for it than taking the cartridge out and leaving it out. Worst case scenario, your worst fears come true and the pins are bent back and all you'll have to do is bend them into the proper spots. Shouldn't be too hard. And if that doesn't work, you could always just scrap another genny and implant a new cartridge connector.

Also, the analogy of the game genie being like an extension cord is incorrect, more or less. The game genie isn't simply passing a connection through wires or a basic PCB to a new connector, it has its own circuitry. In that case, only what it was designed to work with will work with it.
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peace4myheart
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Post by peace4myheart »

aaron wrote:i would play games on emulators if i were worried about causing damage to my system. i'm pretty start/stop when it comes to gaming so i think i can relate to your problem. i would just buy a cheap genesis or a gen3 and game out on that, not sure why you'd even use the CDX if you were concerned about its condition, really.
I just like to take care of my investment but at the same time I buy to play, not to make it a center piece for dinner conversation. I am not really concerned about its condition, but I just want to play on it for a very long time. If it dies on its own, then that's fine. If it is due to my own doing, then that is not acceptable. Besides, I got a bit worried because the same day I got my CDX, my stupid Turbo Duo CD drive died on me, a 225 dollars investment that lasted only a year. Anyway, I do have emulation for Genesis on my PS2. There were three games that I wanted to play so badly that I couldn't with the emulation: Gaiares, Eliminate Down, and Gleylancer. Anyway, after playing on the actual system, it feels so different from the emulation, so much better. :P

metaleggman

Thanx for that explanation man. As for the cart situation, at least I don't feel so bad now every time I push and pull the cart , though the sound that that makes always pains me. :?
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Post by Scooter »

There are a gajillion Genesis consoles out there that have have millions of carts pushed in and pulled out and they continue to function without a hitch. The cart slot is NOT one of the Genesis' weak points.
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