Your 10 most average games

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isiolia
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Re: Your 10 most average games

Post by isiolia »

Original_Name wrote:...I don't understand how Ristar fits your criteria for being an "average" game, especially on a console like the Genesis which is so filled with average platformers. What about Aero the Acrobat, Bubsy II, Chakan, Chuck Rock, Cool Spot, Earnest Evans, James Pond, Mr. Nutz, Taz in Escape from Mars, Toki: Going Ape Spit, or Zero the Kamikaze Squirrel?
Bubsy and Cool Spot were a couple I'd thought of too. Neither do anything especially wrong, but lack the production values or innovation to make them stand out in the long run either.

Ristar is far from the only name being dropped in this thread that doesn't really fit. Got some Games of the Year in here that apparently just didn't do anything for some, which is fine - but objectively speaking that doesn't make them merely passable :roll:

Hard to make a real top-10 for it though, especially since my opinion of average games I played a lot of would be skewed. For example, Run Saber is nothing particularly special, but my brothers and I played that a lot back in the day so I hold it in higher regard than it probably deserves.
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Croooow!
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Re: Your 10 most average games

Post by Croooow! »

Original_Name wrote:...I don't understand how Ristar fits your criteria for being an "average" game, especially on a console like the Genesis which is so filled with average platformers. What about Aero the Acrobat, Bubsy II, Chakan, Chuck Rock, Cool Spot, Earnest Evans, James Pond, Mr. Nutz, Taz in Escape from Mars, Toki: Going Ape Spit, or Zero the Kamikaze Squirrel? Ristar is a very inspired game that pushed the Genesis that in terms of audio and video is one of the most impressive games in the console's entire library, at least in those regards. The stretching-arms element to the gameplay is inspired and well-executed to the point that I wouldn't think anyone would just see it as a meaningless gimmick; it's an effectively-implemented gameplay mechanic that defines Ristar as a game, and makes it stand apart from any other platformer of the era. Plus you have to take into consideration just how difficult those algorithms would have been to code back in those days.

I really like Kid Chameleon and Decap Attack, for instance, but to me those would qualify as much more average platformers compared to Ristar, despite my enjoyment for them. I know I'm making a mountain out of a molehill here, and it's kind of silly to have much real debate on how "average" a game is, but I don't think Ristar qualifies as an average game at all, let alone the most average game.
:lol: I figured I'd probably upset someone with my comment. You obviously see much more in the game than I do and it's great that the game struck a chord with you. I have very little experience with Genesis platformers and I tried to get into it but the game just failed to elicit any excitement out of me. I'm sure there are definitely games that I would consider average before Ristar, but I just haven't played them. I never said it was the most average game and I know there's something about it people love, but I just can't see it.
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TornadoCreator
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Re: Your 10 most average games

Post by TornadoCreator »

General_Norris wrote:
TornadoCreator wrote:Well... I did a little experiment on Gamerankings.com which lists all game reviews and apparently the average rating for a game is a 7.6 out of 10.... which is stupd. 5 should be average, bloody rediculous.
Non-sense. That assumes that games of all qualities are proportionaly reviewed. It also pressumes that the 0-10 scale used by Gamerankings has 5 as "average" instead of "mediocre", which is far more reasonble.
Games of all qualities are proportionally reviewed because almost every game released is reviewed. It's a sad fact that on Gamerankings there are 121 games that score over 9/10 and only 3 games that score under a 3/10. This is not fair and balanced reviewing. Gamerankings has over 2000 games from Generation 5 onwards. It's ratings should be a bellcurve, with the average games getting a 5 and 6 rating. Games outside the norm frequently getting a 4 or 7, bad games getting a 3 and good game getting an 8, awful but playable games getting a 2 and fantastic games gettin a 9. The illusive 10/10 perfect score should be rare enough that it should be a real shock when it get's it. 1 out of 10 for games that are literally broken, games that crash or freeze a lot, or which are so badly made they're literally unplayable.


5 in the half-way point on a scale of 1 to 10 so 5 should be average otherwise what is the f*cking point of rating a game. It's something that really pisses me off now, that a game getting less than an 8/10 on Gamespot or IGN is basically assumed to be shit. How the hell are we supposed to judge games if the industry has bribed the reviewers so much that EVERYONE get's a rediculously good score.

The fact is an out of 10 rating should be as follows -

1 - Unplayable
This game is barely playable and shouldn't be touched by anyone ever.
eg. Superman 64 (N64), Charlies Angels (Gamecube), Big Rigs: Over the Road Racing (PC), Mindjack (360), Sonic The Hedgehog (360).

2 - Awful
This game is not at all enjoyable, but it works at least. Avoid it, it's not worth your money.
eg. Rogue Warrior (360), Bomberman: Act Zero (360), Godzilla Unleashed (Wii), Surfing H3O (PS2).

3 - Poor
This game is a lacklustre attempt, there are much better examples of it's genre. Fans only.
eg. Golden Axe Beast Rider (PS3), Iron Man (PS3), Terminator: Salvation (360), Shrek (Xbox).

4 - Mediocre
Some gamers may find this game disappointing. Worth renting if your a fan of the genre, but that's all.
eg. Toy Story 2 (Dreamcast), X-Men: The Official Game (PS2), Haze (PS3), Command & Conquer 4 (PC)

5 - Average
An average gaming experience. Worth playing though once. Probably only worth renting.
eg. Ninety-Nine Nights (360), Dark Sector (PC), Buffy: Chaos Bleeds (PS2), Turok 2: Seeds Of Evil (N64)

6 - Above Average
Fans of the genre may want to own this one, competent but not outstanding in any way.
eg. Fable 2 (360), Breath Of Fire 3 (PSP), STALKER Call Of Pripyat (PC), Killzone (PS2)

7 - Good
A decent gaming experience. Most people will find this game fun. Worth buying.
eg. Spiderman (Dreamcast), Titan Wars (Saturn), Rayman 3 (PS2), BioShock (PC), Tomb Raider Legend (Xbox)

8 - Great
This is a great game, worth multiple playthoughts. Worth buying even if you don't normally like the genre.
eg. Devil May Cry 3 (PS2), Resident Evil 4 (Gamecube), Gears Of War (360), Red Dead Redemption (PS3)

9 - Outstanding
A genre defining game. Fantastic fun. This is a must buy, day one purchase for any gamer.
eg. God Of War (PS2), Mass Effect (360), Burnout 3: Takedown (Xbox), Final Fantasy VII (PSP)

10 - Perfect
This is a practically perfect game, nothing can be reasonably improved. It will likely have many clones for years to come.
eg. The Orange Box (PC), GTA: San Andreas (PS2), Shadow Of The Colossus (PS2).

Obviously, my examples are subjective (and extremely sketchy as I'm going this off the top of my head), so don't read too much into them, but yeah, as you can see the games rated as a 5 or 6 are not bad games, and that's my point. When games like Mindjack and Godzilla Unleashed are getting 5.5 out of 10 and other stupid ratings it's makes me wonder... what the hell are numbers 1-4 for if you never use them?
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Re: Your 10 most average games

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The most average video game ever created was the 8-bit cartridge arcade port of Rolling Thunder as produced for the Nintendo Entertainment System (NES) console by Tengen.

By the way, I am 100% with the people that believe that halfway on a rating scale should be average. People who think otherwise are confusing the concept of "average," even if they can make wordy arguments otherwise.
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Re: Your 10 most average games

Post by NintendoLegend »

TornadoCreator wrote:
*he wrote a clear, adequate explanation of how a rating scale should work*
You, my friend, are my new hero. If you ever want to contribute to my website as a featured guest or something, please let me know. Whether you like it or not, you are now my ally in the game-rating world. :mrgreen:
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Re: Your 10 most average games

Post by TornadoCreator »

RyaNtheSlayA wrote:
Croooow! wrote:
TornadoCreator wrote:Average 2D Platformer - Rayman on Saturn/Ristar on Mega Drive
I agree with you on Ristar. I've nothing against the game but it just feels uninspired (except for the awesomely bad 90s stage intro screens).

When I was obsessed with PSone RPGs I did find Legend of Dragoon just average. I'd be willing to give it another chance though if it was released as a PSone Classic.
D: Ristar is probably my favorite platformer on the Genesis.

Anyways, average games...

Deus Ex
And hense proof that everyone is different. I consider Ristar to be completely middle of the road. I loved Sonic but Ristar just felt like another uninspired "look I wish I was Sonic" platformer of which there where so so many. Deus Ex however I consider to be one of the best PC games ever made and an extremely deep roleplaying/FPS experience. I'm really looking forward to this new one which I haven't had a change to get hold of yet, money being tight.
Original_Name wrote:...I don't understand how Ristar fits your criteria for being an "average" game, especially on a console like the Genesis which is so filled with average platformers. What about Aero the Acrobat, Bubsy II, Chakan, Chuck Rock, Cool Spot, Earnest Evans, James Pond, Mr. Nutz, Taz in Escape from Mars, Toki: Going Ape Spit, or Zero the Kamikaze Squirrel? Ristar is a very inspired game that pushed the Genesis that in terms of audio and video is one of the most impressive games in the console's entire library, at least in those regards. The stretching-arms element to the gameplay is inspired and well-executed to the point that I wouldn't think anyone would just see it as a meaningless gimmick; it's an effectively-implemented gameplay mechanic that defines Ristar as a game, and makes it stand apart from any other platformer of the era. Plus you have to take into consideration just how difficult those algorithms would have been to code back in those days.

I really like Kid Chameleon and Decap Attack, for instance, but to me those would qualify as much more average platformers compared to Ristar, despite my enjoyment for them. I know I'm making a mountain out of a molehill here, and it's kind of silly to have much real debate on how "average" a game is, but I don't think Ristar qualifies as an average game at all, let alone the most average game.
It's honestly just the way I see it. I had more games for the Mega Drive than any other console back in the day and platformer where by far my favourite genre in the early 90's but it I was going to pick one that would be a resounding "meh" it would be Ristar. I honestly enjoyed games which have a much lower production value a lot more, games like Taz Mania, Cool Spot, Tiny Toons: Busters Hidden Treasure, Tinhead and Wiz 'n Liz are all games I'd rate higher than Ristar which honestly I never finished because I just didn't care. My favourite playformers where Sonic 2, Sonic 3 & Knuckles, Addams Family, Kid Chameleon, Mega Man: The Wily Wars, and Lion King. Outside the Mega Drive I found the Donkey Kong Country series and that probably became my favourite platformer series outside of Sonic. There are some games that are well loved classics such as Ristar and Decap Attack which just did nothing for me... I found them just average.

A lot of the games you mention there, Aero the Acrobat, Bubsy II, Chuck Rock, Toki: Going Ape Spit, and Zero the Kamikaze Squirrel are games I'd rate below Ristar. Along side others such as Boogerman, Ren & Stimpy: Stimpy's Invention, Greendog, and Alex Kidd in the Enchanted Castle. I'm not claiming Ristar is a bad game. I'm claiming it's smack bang in the middle of the Mega Drive platformers library, and if we include other consoles platformers both bad and good, it's still in the middle... I enjoy the "average" game. Average doesn't mean bad, it's means average, the middle of the road. Hell I enjoyed Boogerman and Greendog and they're quite definately below average.
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Re: Your 10 most average games

Post by RyaNtheSlayA »

TornadoCreator wrote:
RyaNtheSlayA wrote: D: Ristar is probably my favorite platformer on the Genesis.

Anyways, average games...

Deus Ex
And hense proof that everyone is different. I consider Ristar to be completely middle of the road. I loved Sonic but Ristar just felt like another uninspired "look I wish I was Sonic" platformer of which there where so so many. Deus Ex however I consider to be one of the best PC games ever made and an extremely deep roleplaying/FPS experience. I'm really looking forward to this new one which I haven't had a change to get hold of yet, money being tight.
Heh, the irony of it is that Ristar was developed by Sonic Team. Though I don't think it feels like a "look I wish I was Sonic" game. It's much slower paced, and much more difficult.

Anyways, my problem with Deus Ex isn't so much that the premise is bad, in fact I really like the premise. To me though, it always felt like it bit off more than it could chew, and ended up feeling "meh" to me. DX:HR looks pretty cool too me, if a bit yellow.
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Re: Your 10 most average games

Post by Erik_Twice »

TornadoCreator wrote:Games of all qualities are proportionally reviewed because almost every game released is reviewed.
No, it doesn't. Citation needed, but it's silly to claim that IGN reviews every game that gets released*.

Hell, there's not even the same number of bad games as good games, or amazing games as bland ones so the average isn't necesarily 5. The amount of bland games or movies probably exceeds the amount of great ones by a factor of 100.

Your premises are unvalid because they are built onto fluctuating factors. That makes for very poor art criticism.
5 in the half-way point on a scale of 1 to 10 so 5 should be average otherwise what is the f*cking point of rating a game.
Becauase 5 doesn't need to mean average. You are projecting your own perceptions. I can use a 0-10 Scale where 5 is "passing" and any less is several degrees of failure.

I find most ratings pointless. I use a rating system in my blog to frame reviews into a certain area so as the reader can make a raw assesment of the quality of the game without heavily pondering about the content of my review.
The fact is an out of 10 rating should be as follows
This is no fact. This is your opinion and only your opinion. There's no reason to believe your scale is any better than mine or anyone else.

NintendoLegend wrote:By the way, I am 100% with the people that believe that halfway on a rating scale should be average. People who think otherwise are confusing the concept of "average," even if they can make wordy arguments otherwise.
Average means that it's quality sits on the middle point between best and worst. I do not think we can reasonably measure average, it's already very difficult to discern the quality of a given work of art.

The average also varies wildy as time passes, making it less useful as a metric.

Ranking art in comparison to other art also reeks of poor criticism. "THE CITIZEN KANE OF VIDEOGAMES" is a silly concept, so as to speak. Art is good or bad depending on itself, not on how good or bad other art is.

There's also no need for the scale to be lineal as there's no reason to believe quality increases are so nor I find it useful to the reader. My own scale has more ratings as quality increases, as nobody is interested in exact measures on how bad a game stinks.

*Or that they review any games at all



Anyways, concerning bland games. (Not average, as I said, I don't care or can measure averangeness):

Call of Duty
Halo
Final Fantasy X
Puzzle Quest

Are the first ones that come to mind.
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Re: Your 10 most average games

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I agree that on a 10 point rating scale 5 does no have to mean average. When we see 7, we know it's average and can pretty easily scale other reviews off of that. There is no need for it to be otherwise. It makes the game makers happier too. Also, in the U.S. for the most part in school 70% is passing/average. A 50% in school is a failure.
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Re: Your 10 most average games

Post by TornadoCreator »

equalsign wrote:I agree that on a 10 point rating scale 5 does no have to mean average. When we see 7, we know it's average and can pretty easily scale other reviews off of that. There is no need for it to be otherwise. It makes the game makers happier too. Also, in the U.S. for the most part in school 70% is passing/average. A 50% in school is a failure.
Yes, but in the UK, 40% is a pass and 70% is bloody brilliant. If you're reliably getting over 60% in school in UK, you're a swot. In UK we have this thing were we purposely challenge everyone, so much so that if someone gets 100% in a test here they're investigated for cheating. I used to get on average 78-82% when I was in school, and I had the third highest grades IN MY YEAR! I've heard the phrase "a perfect score on the SATs" far too often in US TV shows. If these people are getting perfect scores then the SATs are not hard enough because by their standards, I was perfect and if you're perfect you have no reason to try to improve yourself. So yeah, the USA 70% = UK 40% (oh and just in case there's an idiot watching, our tests are HARDER, that's why 40% is a pass, not because our standards are lower, the fact that I feel the need to explain this is not a good sign America).

To get back onto the rating system. I'm sorry but you're wrong. 7 as Average is simply stupid. FACT. I shall now prove this.

I want to buy a game, let's assume all three are 3D Hack n Slash Brawlers. Let's say there are 3 games out there called:

The Adventure Of Frank Jules
Yarg The Pirate
Knifey Stabby Death

I can only afford one of these games. Under this system, all of these games got a positive review, but because none of them are Halo, Mario or Zelda they didn't get perfect scores obviously. So as 7 is average, and 9 is reserved for corporations who can afford the dick-sucking charge so all three games are rated 8/10... really don't believe me. Go onto GameRankings now, I'll wait... 700 of there 2000 games are rated 8/10, a further 660 are rated 7/10. That's 1360 out of 2000 games. What is the point in a rating if you give EVERY SINGLE GAME the same rating ajusting slightly for how much of a bribe the publisher sent you.

Under my system, they get rated based on their merits.

The Adventure Of Frank Jules gets a 6/10 for being a genuinely funny game set in USA suburbia invaded by aliens, but it has rather repetitive gameplay.
Yarg The Pirate gets an 8/10 in this system which is more valuable because not everyone gets this rating now, because it's a great game with varied innovative gameplay, interesting characters and a good pirate theme.
Knifey Stabby Death gets a 7/10 as it's a great game set in 11th century middle east, but it borrows heavily from games like Metal Gear Solid and God Of War trying to mix steath and combat so it feels a little redundant.

With my system all 3 games are given positive reviews as they're still good games but you can see that they're ranked, a person can see at a glance that Yarg the Pirate is a better overall game, but perhaps the pirate theme is something the person doesn't really like, therefore Knifey Stabby Death is the better choice. Perhaps the person really likes the aliens in suburbia concept, knowing the game is inferior may help them decide if the good concept is worth sacrificing better gameplay on from the other games.

This is the entire point of reviews. To give the consumer a way of deciding if the game is worth buying over another game, it's not a set in stone indication of it's artistic value to the medium and a game getting a 5 out of 10 means it's average.

If on average you enjoy most of the games you play, even if you enjoy 2/3 of the games you play, that doesn't mean they're not average, it just means that on average games are pretty damn good. It means you enjoy a 4/10 game, that's OK I do too. I liked the X-Men game on PS2 and I'd happily rate it a 4/10 because that's what it is, a below average game that I happened to enjoy. This isn't the definitive list of all games, we're not trying to place these games on a line between Superman 64 and Shadow Of The Colossus here.

The fact is, if a game is below average then we're not going to buy it. If anything skewing the average makes more sense the other way. Make the average 3/10, at least that would be usefull.

1/10 = Game is unplayable
2/10 = Game is awful do not play it
3/10 = Game is average, not great but not bad. Worth renting.

And now we have 4, 5, 6, 7, 8, 9 and 10 to give a detailed and varied analysis to consumers on why this great game is a 5... how it earned those 2 additional points from average, and how incredible the game that got an 8 was. It allows us to focus on the good parts and explain in detail why you should buy the game.

Putting 7 as the average basically makes the entire process of reviewing bloody pointless. You may as well not bother...

"Oh look it got an 8/10 that means the game... exists"

Sure, you could claim I'm over-exaggerating but I'm not. Remember Jeff Gerstmann was fired from Gamespot, the second biggest game reviewer on the internet after IGN for giving Kane & Lynch, a game developed by Gamespots advertising partner at the time...
....a 6 out of 10....
I've played Kane & Lynch... I'd have given it a 3/10 at most. His review got him fired... he was expected to give that pile of shit a 7 out of 10 or better and it's crap, so what do we give the good games. Do we need to start including decimal points all the time Does the 8.5/10 really mean 5/10 and the 8.3/10 really means 3/10... because if that's what's happening, that's really sad.
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