No Index Values When Using Sega Cue Maker

SMS, Genesis, 32X, Sega CD, Saturn, Dreamcast
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Jacque Luque
Newbie
Posts: 2
Joined: Sun Sep 11, 2011 11:21 am

No Index Values When Using Sega Cue Maker

Post by Jacque Luque »

Hey guys! Sorry to join the forums just to ask a question, but I've done a great deal of searching and I am having very little luck finding an answer.

Namely I've been trying to get some ROM's to run on my Sega Saturn and have managed to do so with limited success. The game in question is Tomb Raider (I spent many hours watching my dad play this as a kid...) but that's not wholly important.

Anyway, I've got the game running great on the Sega and have had no problems except with the in game music and (some) other sound effects. I converted all the files to WAV as instructed created my CUE file and so on but during cut scenes and sequences where music should be triggered, nothing.

After having a good snoop around I noticed that something is going awry every-time I create the CUE file. Unlike all the other CUE files I've seen on other ROM's, there is no duration next to the index value.

Code: Select all

FILE "Tomb Raider 01.iso" BINARY
  TRACK 01 MODE1/2048
      INDEX 01 00:00:00
      POSTGAP 00:02:00
FILE "Tomb Raider 02.wav" WAVE
  TRACK 02 AUDIO
    PREGAP 00:02:00
    INDEX 01 00:00:00
FILE "Tomb Raider 03.wav" WAVE
  TRACK 03 AUDIO
    INDEX 01 00:00:00

.... etc
Now I could manually enter these values, but I'm unsure what I should actually be popping in. Can anyone shed any light on my problem?

Cheers guys.
Jacque Luque
Newbie
Posts: 2
Joined: Sun Sep 11, 2011 11:21 am

Re: No Index Values When Using Sega Cue Maker

Post by Jacque Luque »

Sorry to double post, but can anyone recommend another CUE creation program which could create the correct index values for the WAV files then I could shove in the ISO track? So far all the software I have used has not been great...
mugenmidget
32-bit
Posts: 231
Joined: Sun May 16, 2010 7:42 pm

Re: No Index Values When Using Sega Cue Maker

Post by mugenmidget »

I think it's doing everything correctly, the index value is used when you're making a CUE from a BIN image (or if you have an audio file with multiple tracks in it). Since all the audio is in that one file, it has to include index points so your writing software knows where each track should start. When you're using multiple WAV files, there's no need for it since all the tracks should be starting at the beginning (and thus an index of 00:00:00).

That doesn't really help with your problem, though. :mrgreen: Maybe your burning software isn't handling the WAVs correctly? Which software are you using (I recommend ImgBurn)? Can you play the music tracks on a normal CD player okay?

You may also want to join http://www.underground-gamer.com, I believe they have a much better rip available. I have invites if you're interested in taking that route, let me know through e-mail/PM/whatever and I'll send one your way.
http://twitch.tv/multitapmugen
Live gaming streams, click the URL above to visit our channel!
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