What should developers NOT continue doing after this gen?

Anything that is gaming related that doesn't fit well anywhere else
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swiftzx
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Re: What should developers NOT continue doing after this gen?

Post by swiftzx »

hashiriya1 wrote:No more bloody screens, thank you. Bloody as in blood, not the British slang term.
Bloody screen! So real!
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jfrost
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Re: What should developers NOT continue doing after this gen?

Post by jfrost »

swiftzx wrote:
hashiriya1 wrote:No more bloody screens, thank you. Bloody as in blood, not the British slang term.
Bloody screen! So real!
War. War never changes. Or does it?
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flamepanther
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Re: What should developers NOT continue doing after this gen?

Post by flamepanther »

Inazuma wrote:- Make games for actual gamers. Stop dumbing down your games to sell to non-gamers.
For there to be any gamers, at some point someone has to sell a game to non-gamers. Then, if we're lucky, they become gamers. We aren't our own species. Like vampires and zombies, we have to be converted from ordinary humans.
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Re: What should developers NOT continue doing after this gen?

Post by DinnerX »

flamepanther wrote:For there to be any gamers, at some point someone has to sell a game to non-gamers. Then, if we're lucky, they become gamers. We aren't our own species. Like vampires and zombies, we have to be converted from ordinary humans.
Gamers don't get any magic powers though. Phooey. We should at least be able to turn people into Dreamcasts or something.
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BoringSupreez
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Re: What should developers NOT continue doing after this gen?

Post by BoringSupreez »

flamepanther wrote:
Inazuma wrote:- Make games for actual gamers. Stop dumbing down your games to sell to non-gamers.
For there to be any gamers, at some point someone has to sell a game to non-gamers. Then, if we're lucky, they become gamers. We aren't our own species. Like vampires and zombies, we have to be converted from ordinary humans.
I know I wouldn't have got into videogaming if my first game had been Starcraft instead of Putt-Putt Joins the Parade. Real videogames are often too overwhelming for noobs to enjoy.
Last edited by BoringSupreez on Tue Aug 16, 2011 8:19 pm, edited 1 time in total.
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flamepanther
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Re: What should developers NOT continue doing after this gen?

Post by flamepanther »

DinnerX wrote:Gamers don't get any magic powers though. Phooey. We should at least be able to turn people into Dreamcasts or something.
Novice gamers think we have magic powers when we succeed at difficult games. See if casual gamers don't think beating Contra is some kind of supernatural ability. ;)
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J T
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Re: What should developers NOT continue doing after this gen?

Post by J T »

flamepanther wrote:For there to be any gamers, at some point someone has to sell a game to non-gamers. Then, if we're lucky, they become gamers. We aren't our own species. Like vampires and zombies, we have to be converted from ordinary humans.
:lol: :lol: :lol:

I'd put that in my sig if I didn't think it would make it too long.
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scarper
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Re: What should developers NOT continue doing after this gen?

Post by scarper »

Opa Opa wrote:-Atlus: Either make your 80+ hour rpg's shorter or just quit making them altogether. I can appreciate a game that will last a long time but the length of your rpgs are ridiculous. It's really off-putting when I know I have to dedicate all of my free time to beat one game. (I know they do have games that last reasonable amounts of time but you know what I mean.)

-Square Enix: Less belts and zippers on your characters please. One belt around the waist is sufficient to hold one's pants up. Believe me; it works.

Oh and make less of this:
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Male? Female? I don't know. Choose one or the other. It really isn't that difficult.
There's too many fangirls and bisexual people for them to stop making these. Besides. I like them. Almost as much as I like bouncing tits.
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swiftzx
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Re: What should developers NOT continue doing after this gen?

Post by swiftzx »

J T wrote:
flamepanther wrote:For there to be any gamers, at some point someone has to sell a game to non-gamers. Then, if we're lucky, they become gamers. We aren't our own species. Like vampires and zombies, we have to be converted from ordinary humans.
:lol: :lol: :lol:

I'd put that in my sig if I didn't think it would make it too long.

You should still do it. I've seen longer sigs.
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Re: What should developers NOT continue doing after this gen?

Post by CFFJR »

hashiriya1 wrote:No more bloody screens, thank you. Bloody as in blood, not the British slang term.
Agreed, agreed! Thank you!

I'm so sick of the bloody screen. I don't know if the idea is to be more realistic or just to clean up the hud, but I do know that its god damn annoying.

Just give me a freaking health bar. It doesn't have to be big. Even a tiny little percentage in the corner of the screen would be fine.
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