I also played though The King of Dragons on the Capcom Classics vol 2 for the PS2. Great little title - probably one of the more complex and lengthy arcade games I have ever seen. I am not ashamed to admit that I needed many a continue; this game was crazy hard, even with two people. I wish Capcom still made games like this.
Really, this is getting proper freaky. I'm 4/5ths of the way through this. Are you my doppelganger?
Plants Vs Zombies - PC Halo 3: ODST - 360 Enslaved: Odyssey To The West - 360 Phoenix Wright: Ace Attorney - NDS Unreal Tournament 3 - 360 Dead Space - 360 Harms Way - XBLA Starfox Assault - GC Cut the Rope: Holiday Gift - IOS The House of the Dead: Overkill - Wii Fallout 3 - 360 Peggle Extreme - PC Half-Life 2: Lost Coast - PC Marvel Vs Capcom 3 - 360 Portal - PC The Great Gatsby - Browser Kirby Super Star Ultra - NDS Bulletstorm - PC Half Life: Source - PC Probotector - NES Fable III - 360 Perfect Dark - N64 Crysis 2 - 360 Final Fantasy XIII - 360 Portal 2 - 360 Half Life 2 - 360 Machinarium - PC King's Quest I: Quest for the Crown (AGDInteractive Remake) - PC Half Life 2: Episode 1 - 360 Tony Hawk's Project 8 - 360 King's Quest II: Romancing The Stones (AGDInteractive Remake) - PC Singularity - PC Samorost - Browser Samorost 2 - PC Mortal Kombat (9) - 360 Gemini Rue - PC Grand Theft Auto: Vice City - PC Duke Nukem Forever - 360 Beneath a Steel Sky - PC Metal Slug 5 - PS2 Prey - PC Vanquish - 360 Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness - Episode 1 - PC Child of Eden - 360
Total Games for 2011: 44
Thoughts on the Game(s)
I played the game through using a controller and loved it, no I have not played it with Kinect, but feeling the vibration of the controller to me is a big part of the game.
I loved this game though it feels really repetitive by the time you unlock the last level (As you need to replay earlier levels to get enough stars to unlock the last).
Overall it is much like ReZ, though does not feel as 'amazing' as it did the first time I played ReZ, highly suggest you pick this up, if you were thinking about it, but didn't because you dont have a Kinect, it plays perfectly with a controller.
noiseredux wrote:1. Mercs (PS2) 2. Darkstalkers 3 (PS1) 3. House Of The Dead Overkill (Wii) 4. Mega Man 3 (PS2) 5. Mega Man 2: The Power Fighters (PS2) 6. Halo 2600 (Atari 2600) 7. Teenage Mutant Ninja Turtles II: The Arcade Game (NES) 8. Castlevania Chronicles (PS1) 9. Shadow Of The Colossus (PS2) 10. Capcom Vs. SNK Pro (PS1) 11. Capcom Vs. SNK 2: Mark Of The Millennium (PS2) 12. Super Street Fighter IV (PS3) 13. Mobile Light Force (PS1) 14. Marvel Vs. Capcom 3 (PS3) 15. Galaga Arrangement (PSP) 16. BlazBlue: Continuum Shift (PS3) 17. Mr. Driller (PS1) 18. Dead Or Alive (PS1) 19. Mamoru-kun (PS3) 20. Teenage Mutant Ninja Turtles: Turtles In Time Reshelled (PSN) 21. Ridge Racer (PS1) 22. Mega Man X4 (PS1) 23. Rapid Angels (PSN)
I just realize that my entire Games Beaten 2010 list was 17 titles. So I'm on par for really kicking last year's ass.
noiseredux wrote:I just realize that my entire Games Beaten 2010 list was 17 titles. So I'm on par for really kicking last year's ass.
My list is at 74 so I am well on track for my goal of 100 games this year. I have definitely slowed down now that I have transitioned from being a full time college student to working a regular full-time job.
You have time to play games but no money...
or you have money to buy games but no time.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
Serious Sam: The Second Encounter (PC)(FPS) X-Men: Mutant Academy (PS1)(Fighting) Street Fighter Alpha (PS2)(Fighting) Extermination (PS2)(Survival Horror) Spyro the Dragon (PS1)(Platformer) Spyro 2: Ripto's Rage! (PS1)(Platformer) Myst III: Exile (PC)(Graphic Adventure) Shaq Fu (GEN)(Fighting) Spyro: Year of the Dragon (PS1)(Platformer) God of War (PS2)(Action Adventure) The Simpsons Game (PS2)(Platformer) The King of Fighters '99 (PS1)(Fighting) EOE: Eve of Extinction (PS2)(Beat 'Em Up) Final Fight (Arcade)(Beat 'Em Up) Gundam Battle Assault (PS1)(Fighting) Dark Rift (N64)(Fighting) Deadly Arts (N64)(Fighting) Max Payne 2: The Fall of Max Payne (PS2)(TPS) Vampire Hunter (SAT)(Fighting) Super Scribblenauts (NDS)(Puzzle) Castlevania: Curse of Darkness (PS2)(Action Adventure) Jet Force Gemini (N64)(TPS) Super R-Type (SNES)(Shmup) Mega Man X7 (PS2)(Action Platformer) LittleBigPlanet (PSN)(Platformer) Daikatana (N64)(FPS) Kirby's Adventure (NES)(Platformer) Viewtiful Joe (PS2)(Beat 'Em Up) Final Fantasy II (SNES)(RPG) Gex: Enter the Gecko (PS1)(Platformer) Spyro: A Hero's Tail (PS2)(Platformer)
TOTAL: 31
Considering that's now the fourth Spyro game I've beaten this year (and almost the fifth, as I played through The Legend of Spyro back around December), I can safely say that this has become the Year of the Dragon for me. Haha, corny jokes aside, I liked this game overall. It's not perfect, but that's ok.
So let's start with the big stuff. First, Spyro: A Hero's Tail is the fifth game in the original series line, meaning it wasn't made by Insomniac. Instead, Eurocom handled this, with Vivendi Universal Games publishing. I guess they learned their lesson after the mass of technical issues the fourth game was, which really was Universal Interactive's fault, since they basically killed a brand new game dev studio by forcing them to release a buggy title well before it was ready. End result: the game received a lot of bad press, the fans still bought it, but it wasn't enough, so developer Equinox Digital Entertainment tanked.
Anyway, since I know the Insomniac games are generally considered the best, I was hesitant to give this one a go. I'm glad I did, as it proved to be an overall enjoyable experience. Was it as good as the original trilogy? Well...no, I didn't think so. But don't take that to mean the game deserves flak for nothing, because it really is a solid game. It was criticized for a lack of difficulty and originality, as well as its short length. I want to take a moment here and point out that the game was meant FOR CHILDREN. By the time of its release, six years had passed since the original debuted on the PlayStation, so folks who happened to be 12 when it came out were signing up for Selective Service and buying porn. Of course old fans took issue with it being "too easy." And frankly, I didn't think that claim was even true. Spyro: A Hero's Tail starts simply but manages to steadily increase its difficulty over the course of the game, so that by the end I was having greater difficulty than I did in the first three, but I was still enjoying the game...for the most part.
Yes, there were things I disliked. While the Spyro portions were solid, I did encounter a couple of awkward glitches...but only a couple. I also didn't really care for some of the mini games, most notably Sparks' rail shooter segments(in particular I vehemently dislike the second level of this, where enemies clipping through doors in some places killed me quite a bit) and Blink's levels. Blink in particular annoyed me, and his levels revealed an issue with hit detection when grabbing for ledges. Multiple times I hit things I should have been able to grab onto, only to bounce off and fall to my death.
Another sticky subject(which actually increases the difficulty of the game) is the lack of temporary invincibility when you get hit. In most games, if you're hit, you're stunned for a second but rendered invulnerable to enemy attacks. Consider how many of you abused that in Mega Man. In Spyro: A Hero's Tail, Spyro has no such ability, so one enemy or trap can repeatedly smack the crap out of you with devastating results.
Inversely, there are no player lives. If you die, you simply return to the last checkpoint and start over again, but get to keep all of the gems you gathered in the meantime. And there are an infinite number of gems, as they're now used as currency to buy health, powerups, ammunition for special breath attacks, teleport passes, keys, etc.
Also, there were a couple of musical tracks in there I swear I'd heard in other places. In particular Blink's level reminded me a lot of the music from Castlevania: Curse of Darkness for some reason.
Ok, bottom line, Spyro: A Hero's Tail is not a bad game. It's not perfect, but it's worth playing if you like Spyro. Don't expect it to live up to the rosy nostalgia of the Insomniac games, because it can't. But appreciate that it is a decent game.
And there is nothing wrong with children's games. They're great for kids as well as folks just getting into gaming for the first time. Don't knock them just because you think they're "too easy," because they're not necessarily intended for you. I've had a lot of fun with children's games because I recognize that they're great for bringing in new people and teaching them the basic rules of video games to help get them started, and some of them are quite enjoyable for their art, music, and simplicity.