Petition for Capcom to allow Kamiya to make another DMC

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Xeogred
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Re: Petition for Capcom to allow Kamiya to make another DMC

Post by Xeogred »

brunoafh wrote:Ninja Gaiden II was a complete cake walk compared to the original. Then again I played the PS3 version, and supposedly it's easier than the 360 one. But really, I'm pretty sure I died less than 10 times the entire game on whatever the starting default difficulty was.
I think the difference might be that Sigma 2 probably actually worked... :lol:

I haven't played Sigma 2 but I'm 100% positive from the things I've heard and seen, the differences between the two versions are like night and day. It was pretty damn annoying too for awhile, I guess since I only had a 360 at the time... when Sigma 2 came out shortly after I just saw it as "Oh hey, we're gonna try and actually finish up the game with some polish and make it playable now!" ... like they somehow just got a retry.

Sigma was great, although it's funny how it has more loading and some framerate issues compared to Black on the Xbox.
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Gamerforlife
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Re: Petition for Capcom to allow Kamiya to make another DMC

Post by Gamerforlife »

Xeogred wrote: Yeah Shinobi was very different. You ever play it's spiritual successor, Nightshade? I hear it's similar, so that can only be a good thing. It's been years since I've played Shinobi, definitely going to have to pick that one up again and Nightshade sometime.

And I will agree that I liked Arkham Asylum's combat a ton. Very, very satisfying. It's hilarious compared to GoW you're swinging around all these huge weapons cutting things apart... but it felt absolutely nothing like the sheer intense brutality of the Bat's fists. Haha. Also, although the first game had horrendous combat, I thought Assassin's Creed 2 and Brotherhood did it pretty well... fairly similar to Arkham Asylum with the countering and timing on things, but it was hilariously awesome how brutal and violent the kills are in AC.

But yeah, you ever play Ninja Blade? That's an example of how I like my action games, one of the only Japanese-esque ones I can think of this gen... and well I guess DMC4. As for Ninja Gaiden 2 I don't have much to say about that one, I don't know what happened as I loved the first game to death, but 2 was a huge letdown to me for some reason. Didn't really dig it. I don't even think it was the difficulty, I just remember it felt so rough and unpolished compared to the first game and had some of the worst camera angles ever, something that never bothered me in the first game.
I had a love hate thing with NG 2. You bring up a lot of its flaws, but the fast action and brutal kills still appealed to me. I cursed that game a lot and still ended up spending a lot of time with it. NG 1 was definitely better though. I've heard of Ninja Blade. It looks interesting, but reactions to it were so mixed I didn't know what to think of it. People made it sound like one big QTE fest. I'm sure it's dirt cheap now though so I may check it out at some point . I do want to play Nightshade one of these days, definitely

You know what was cool about Batman: Arkham Asylum? The game basically turned into an old school, arcade beat'em up in the combat challenge rooms. You had two goals in those challenge rooms. You had to get the highest score and you had to stay alive. Getting the highest score meant pulling off long combos, mixing up your attacks and getting hit as little as possible, if at all. You had to fight perfectly in some of them and that is when the game's combat system becomes a thing of beauty, not when you're just watching someone button mash their way through story mode while whiffing counters and taking hits. Some of the combat rooms just threw hordes of enemies at you along with big hulking brutes and guys going for guns to use against you. It was intense and I really felt at times that I was being pushed to my limits as I was not only trying to survive, but trying to maintain enough focus to keep up my score as well! Plus, the Joker taunting you AND his thugs throughout all of those challenges was awesome. One of my favorites taunts is when he says something along the lines of, "Wait, what's that I see? Are you actually bleeding Bats?"
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Xeogred
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Re: Petition for Capcom to allow Kamiya to make another DMC

Post by Xeogred »

I think I've said it before, but Ninja Blade is one of the only action games with QTE's where I absolutely loved them... namely because you were flipping around building dozers into giant spiders, surfing on rockets launched from helicopters, riding a motorcycle on falling objects or driving up walls, etc ... and I only played the first handful of levels. Haha, other than that, it was a Japanese action game to the core for sure. Great gameplay.

I spent a ton of time with the those challenges in Arkham Asylum myself. Arkham City is looking to be really promising, hope it delivers!
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Gamerforlife
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Re: Petition for Capcom to allow Kamiya to make another DMC

Post by Gamerforlife »

Xeogred wrote:
brunoafh wrote:Ninja Gaiden II was a complete cake walk compared to the original. Then again I played the PS3 version, and supposedly it's easier than the 360 one. But really, I'm pretty sure I died less than 10 times the entire game on whatever the starting default difficulty was.
I think the difference might be that Sigma 2 probably actually worked... :lol:

I haven't played Sigma 2 but I'm 100% positive from the things I've heard and seen, the differences between the two versions are like night and day. It was pretty damn annoying too for awhile, I guess since I only had a 360 at the time... when Sigma 2 came out shortly after I just saw it as "Oh hey, we're gonna try and actually finish up the game with some polish and make it playable now!" ... like they somehow just got a retry.

Sigma was great, although it's funny how it has more loading and some framerate issues compared to Black on the Xbox.
Yeah as I understand it, you can't even really compare Ninja Gaiden 2 and Sigma 2. I used to hang out on a pretty hardcore NG 2 forum and some of them hated Sigma 2 for being so different, but acknowledged that it was better in some ways. What bugged me, and it's the main reason I never played Sigma 2, is the removal of all the blood and brutality that really gave NG 2 its personality. I mean seriously, NG 2 on the 360 is seriously violent and graphic. It if were a movie, it'd prob get an R rating. You could backtrack through a level in NG 2 and see blood, limbs and severed heads everywhere. I loved that about it, it always reminded me of what you'd see in an old samurai flick or Kill Bill Vol 1

EDIT:And at the end of every fight in the original NG 2, you'd see Ryu flick his sword to get the blood off of it before sheathing it. Seriously badass
RyaNtheSlayA wrote:
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VincentX
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Re: Petition for Capcom to allow Kamiya to make another DMC

Post by VincentX »

brunoafh wrote:A petition to burn NT's studio to the ground would be better.
I second this one.
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gtmtnbiker
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Re: Petition for Capcom to allow Kamiya to make another DMC

Post by gtmtnbiker »

It wasn't obvious to me what "DMC" stood for. After reading through the thread, I still had no idea. Only after clicking and reading through the online petition I figured out that DMC == Devil May Cry.

@OP - I suggest that you modify the thread title to change DMC to Devil May Cry (DMC).
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Re: Petition for Capcom to allow Kamiya to make another DMC

Post by JC48573 »

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