Always been a huge fan of Carmack and his interesting insights over the years. "We don't want to become the next Valve/Epic". id still and probably will always sound like that garage code junkie kind of development team and I really respect that.If you've got 50 people working on a project, it's not useful to have all of them on day one on there; you really want to have a smaller team building things. Then at the end now, we would have a hundred people on the team.
lol, he never changes.GS: When id was bought by ZeniMax in 2009, you basically said that it felt like id was becoming its own publisher. Now that you're about to ship Rage, do you guys still feel that way?
JC: It's been better than I could have expected. On a personal level, I don't have to pretend to be an executive anymore. I don't have to go to board of directors meetings or talk about board strategy things. So, I've actually gotten to program more in the last year and a half than I did the year and a half before that.
One of my biggest hopes is that Bethesda gets Obsidian back on board for the next Fallout game and that they use id Tech 5 for it.
Very excited for Rage and extremely stoked for Doom 4.
