PSP asthetics topic
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RyaNtheSlayA
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PSP asthetics topic
has anybody noticed that on the silver psp, the paint on the buttons is off, i have had 2 silver and now own 1 black and i find it very anoying that both of the silver models had excess paint on the buttons on the lower part of the unit. Also does anybody agree with me that the original is more comfortable (for short periods of time) than the slim. I mean, my hands dont cramp on the slim, but it just doesnt feel erganomical like the original. What do you think?
Older. Not wiser.
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molotovwars
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I haven't actually played a slim PSP, but I did hold my friend's and it just didn't feel substantial. I greatly preferred the original, but maybe thats just what I'm use to.
Since you've owned both I've got a sound question for you. I use the original PSP a lot for music, but it really doesn't put out much sound, especially compared to other MP3 players. I'll hook it up to external speakers and its just kind of pitiful. Is this sound output on the slim any more than on the fat?
Since you've owned both I've got a sound question for you. I use the original PSP a lot for music, but it really doesn't put out much sound, especially compared to other MP3 players. I'll hook it up to external speakers and its just kind of pitiful. Is this sound output on the slim any more than on the fat?
The slim is just as quiet as the fat. I use my slim for music more than for games anyways. The sound may be muffled and flat, but I'm glad that I won't be as deaf as an airplane mechanic by the time I'm 40.molotovwars wrote:I haven't actually played a slim PSP, but I did hold my friend's and it just didn't feel substantial. I greatly preferred the original, but maybe thats just what I'm use to.
Since you've owned both I've got a sound question for you. I use the original PSP a lot for music, but it really doesn't put out much sound, especially compared to other MP3 players. I'll hook it up to external speakers and its just kind of pitiful. Is this sound output on the slim any more than on the fat?
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RyaNtheSlayA
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also you can change music types when playing music by pressing the sound symbol. That makes some areas louder. Like if your playing rock music on say R&B the bass goes up but the sound level goes down making way for the guitar and vocals. I personally, think the sound on PSP is fine. Course i hear like a hawk so i can see where my opinion is alienated. So enough about that lets hear your opinions on the asthetics, thats what i created the topic for.
Older. Not wiser.
As far as the old PSP goes, since I haven't played the Slim yet, the analog nub is TERRIBLE. I have to bend my thumb at such an extreme angle that after about an hour my whole hand hurts. That, and it has a mind of its own. Sometimes I'll be playing a game, and the character/menu cursor moves on its own. I've even replaced the nub and it still does this. Have any of you guys had this problem? Also, the d-pad is very weak and unresponsive. I actually opened mine up and did a mod with a piece of plastic to make it more tactile. It was definitely worth it, but maybe that's the cause of the random movements.
I got a slim about a week ago. I haven't played much on the old fat models, but my impressions:
Quality Control: Bad. Took 2 returns before I got an acceptable model. The first one had an analog nub, that when pointed exactly straight up, responded by moving slightly left. I returned that, and got another one. This one also had a slight analog issue, but worse it had a huge scratch on the screen! Returned that. Finally I got one blemish-free, but the analog still isn't 100% perfect. I'll live with it, since I talked to some other psp owners and their analog nub's have various worse problems...
Analog position: Awful. Its waaay too close to the edge of the PSP. My thumb cramps badly after 30 min or so. I'm not sure, considering the small size of the PSP, what they could have done - but this is pretty bad. Hopefully I'll end up with more games that use the D-Pad.
D-Pad: Feels good, better than the fat.
Buttons: The gameplay buttons feel fine, but the small secondary buttons (start, home etc) are so tiny and indistinguishable. In the dark its really hit or miss guesswork. They feel cheap.
Luckily the PSP has such an amazing screen and some good games or the whole ordeal wouldn't be worth it...
Come to think of it, they'd be better off if they did away with the nub entirely, and just used a pressure-sensitive D-Pad like on the PS2. It would be pseudo-analog, not perfect - but the nub is faaaar from perfect already.
Quality Control: Bad. Took 2 returns before I got an acceptable model. The first one had an analog nub, that when pointed exactly straight up, responded by moving slightly left. I returned that, and got another one. This one also had a slight analog issue, but worse it had a huge scratch on the screen! Returned that. Finally I got one blemish-free, but the analog still isn't 100% perfect. I'll live with it, since I talked to some other psp owners and their analog nub's have various worse problems...
Analog position: Awful. Its waaay too close to the edge of the PSP. My thumb cramps badly after 30 min or so. I'm not sure, considering the small size of the PSP, what they could have done - but this is pretty bad. Hopefully I'll end up with more games that use the D-Pad.
D-Pad: Feels good, better than the fat.
Buttons: The gameplay buttons feel fine, but the small secondary buttons (start, home etc) are so tiny and indistinguishable. In the dark its really hit or miss guesswork. They feel cheap.
Luckily the PSP has such an amazing screen and some good games or the whole ordeal wouldn't be worth it...
Come to think of it, they'd be better off if they did away with the nub entirely, and just used a pressure-sensitive D-Pad like on the PS2. It would be pseudo-analog, not perfect - but the nub is faaaar from perfect already.
- bobbynewmarkiii
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I gotta fat when it came out, and sold it shortly after (load times, dead pixels, lack of decent games) and got a slim recently just after it came out, which I still own.
Aesthetically, they seem to look pretty similar, that screen is fantastic!
Ergonomically I can't really tell much difference either. I don't remember the fat being particularly comfortable, and the slim isn't either! I end up holding both at an angle, but this does not make the best viewing angle for the screen. Also, the off button is placed badly, in that I keep switching the unit off when things get busy...
Build quality seems to have improved a bit - no dead pixels on the new unit, screen is more scratch resistant. Overall, it's a very commercial product - it may just be me, but the PSP seems to have no soul...
Aesthetically, they seem to look pretty similar, that screen is fantastic!
Ergonomically I can't really tell much difference either. I don't remember the fat being particularly comfortable, and the slim isn't either! I end up holding both at an angle, but this does not make the best viewing angle for the screen. Also, the off button is placed badly, in that I keep switching the unit off when things get busy...
Build quality seems to have improved a bit - no dead pixels on the new unit, screen is more scratch resistant. Overall, it's a very commercial product - it may just be me, but the PSP seems to have no soul...
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RyaNtheSlayA
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- Location: Denver CO, USA
i have never had a problem with the analog nub and half the time, its just so sensitive that it mesures the small imperfections when we press up. I have always thought the analog nub is in an ok location, not good, but not bad,(and i have big hands) and also i believe quality control on psp's is fine, but i think the pakaging on the new and old ones are mediocre and therefor get messed up during shipping.
Older. Not wiser.
Wrong.D.D.D. wrote:Buttons, not the d-pad, are pressure sensitive on a PS2 controller my good chum~JJJ wrote:Come to think of it, they'd be better off if they did away with the nub entirely, and just used a pressure-sensitive D-Pad like on the PS2.
Go play MGS 2
The analogue nub on the psp sucks ass. It's about as much use as the NES Max controller. The only thing thats analogue about it is the fact you can move it in 360 degree rotations. It doesn't 0 - 255 sensitivity at all. It's impossible to move it in any increments other than on or off. They should've just made the psp with a decent d-pad.RyaNtheSlayA wrote:i have never had a problem with the analog nub and half the time, its just so sensitive that it mesures the small imperfections when we press up. I have always thought the analog nub is in an ok location, not good, but not bad,(and i have big hands) and also i believe quality control on psp's is fine, but i think the pakaging on the new and old ones are mediocre and therefor get messed up during shipping.
I'm just glad they didn't stick with the circle of doom from the prototypes. That thing looked terrible.
Marurun wrote:Don’t mind-shart your pants, guys
