I still pop in and play Kirby's Dream Course and Final Fantasy: Mystic Quest. Dream Course is a nice little pool/golf hybrid that also features Kirby and the Kirby universe. What could possibly be there not to like? I actually didn't know this was a generally not-liked game. Is it?
As for Mystic Quest, I played this after beating the first Final Fantasy on NES and after renting FF2 for the SNES for a weekend. I liked it's simplicity and the ability to jump and stab on the map screen, instead of just mindlessly wandering around. Also, before there was Chrono Trigger, this game let you see where the enemies were, and back then I absolutely despised Random Encounters, so this was a welcome plus for me. I understand it wasn't anywhere near as complex or as long as the other Final Fantasy's, (another welcome side-attraction for me.) Why did people not like this game?
Terrible game that are still fun.
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Re: Terrible game that are still fun.
Sorry, I didn't mean to imply it was. I just meant it stuck out in my collection. Amidst Super Mario World, Link to the Past, Secret of Mana, Final Fantasy II, Contra III, Super Castlevania IV, Super Metroid, Super Ghouls and Ghosts, and Mega Man X, I had Kirby's Dream Course and Final Fantasy Mystic Quest. Pretty oddballs with what was otherwise a top-notch collection (I miss that poor collectionRurouni_Fencer wrote:I still pop in and play Kirby's Dream Course and Final Fantasy: Mystic Quest. Dream Course is a nice little pool/golf hybrid that also features Kirby and the Kirby universe. What could possibly be there not to like? I actually didn't know this was a generally not-liked game. Is it?
I played FFII (i.e. FFIV) first, so buying FFMQ was a major step down. I hated the simplicity, the small party, the lack of random encounters, the very low level of difficult, the lack of creativity, the poor storyline, the lack of diversity in weapons/armor/magic, and the lack of freedom and mobility.As for Mystic Quest, I played this after beating the first Final Fantasy on NES and after renting FF2 for the SNES for a weekend. I liked it's simplicity and the ability to jump and stab on the map screen, instead of just mindlessly wandering around. Also, before there was Chrono Trigger, this game let you see where the enemies were, and back then I absolutely despised Random Encounters, so this was a welcome plus for me. I understand it wasn't anywhere near as complex or as long as the other Final Fantasy's, (another welcome side-attraction for me.) Why did people not like this game?
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Re: Terrible game that are still fun.
Fair enough! I can see how there isn't much depth for those who love to boost stats and truly feel some attachment to their character(s). I'll agree, I missed a more in depth story, since I play games mainly for the stories, (which I feel should be the crux of RPGs.)o.pwuaioc wrote: I played FFII (i.e. FFIV) first, so buying FFMQ was a major step down. I hated the simplicity, the small party, the lack of random encounters, the very low level of difficult, the lack of creativity, the poor storyline, the lack of diversity in weapons/armor/magic, and the lack of freedom and mobility.
Re: Terrible game that are still fun.
I love your avatar. That enemy was such an asshole in Drakkhen, he'd one shot each party member until everyone was dead.yomomma1 wrote:You have insulted a great game.Xeogred wrote: That is one of the two games I've owned in my life where I randomly just threw it in the trash one day.![]()
(the other game was the newer King Kong).
Re: Terrible game that are still fun.
That's just it. Mystic Quest isn't a bad game for people who are relatively new to JRPGs, or folks who want a JRPG that's pretty straightforward and simple. I played Mystic Quest years ago and didn't think it was terrible, but there were some things that bugged me. The simplicity wasn't bad, but after having played titles like Lufia II, the minimalist art bothered me a bit. But the game still has value.Rurouni_Fencer wrote:Fair enough! I can see how there isn't much depth for those who love to boost stats and truly feel some attachment to their character(s). I'll agree, I missed a more in depth story, since I play games mainly for the stories, (which I feel should be the crux of RPGs.)o.pwuaioc wrote: I played FFII (i.e. FFIV) first, so buying FFMQ was a major step down. I hated the simplicity, the small party, the lack of random encounters, the very low level of difficult, the lack of creativity, the poor storyline, the lack of diversity in weapons/armor/magic, and the lack of freedom and mobility.
Re: Terrible game that are still fun.
My brother and I played through this gem of a King Arthur game up until we were methodically destroyed by a legion of unforgiving hell-barrels. Most bad movie tie-ins can provide at least a few hours of ... something resembling "fun."
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Re: Terrible game that are still fun.
Super Pitfall! ...Ah who am i kidding? We all know that "p" should be an "sh."
Haven't tried playing it recently, but I enjoyed Batman Forever on the 4th gen consoles(Genesis with a 6 button to be exact). Something about beat em ups and the way you could use traps(like bottomless gaps) against your enemies that I always liked, and the MK controls never seemed that bad to me once I got used to 'em.
While I'm on the same console, I doubt Predator 2 was considered any good(movie license and all), but I learned to play and beat that. Hell, I didn't care for it myself, at first.
Airwolf(NES), again, if one takes the time to learn it. I played it for a bit the other day for the first time in a long while, and I somehow managed to get to maybe the 5th or 6th stage, after a few consecutive playthroughs.
Haven't tried playing it recently, but I enjoyed Batman Forever on the 4th gen consoles(Genesis with a 6 button to be exact). Something about beat em ups and the way you could use traps(like bottomless gaps) against your enemies that I always liked, and the MK controls never seemed that bad to me once I got used to 'em.
While I'm on the same console, I doubt Predator 2 was considered any good(movie license and all), but I learned to play and beat that. Hell, I didn't care for it myself, at first.
Airwolf(NES), again, if one takes the time to learn it. I played it for a bit the other day for the first time in a long while, and I somehow managed to get to maybe the 5th or 6th stage, after a few consecutive playthroughs.
Re: Terrible game that are still fun.
I still want to give Mystic Quest a shot someday. I've seen a bunch of videos of it and it honestly doesn't look too bad. The music seems really inconsistent though, haha...
Re: Terrible game that are still fun.
We'll have to agree to disagree. The game bored me. I still don't know why I finished it, but ever since I did finish it, I've never touched it since.Ack wrote:That's just it. Mystic Quest isn't a bad game for people who are relatively new to JRPGs, or folks who want a JRPG that's pretty straightforward and simple. I played Mystic Quest years ago and didn't think it was terrible, but there were some things that bugged me. The simplicity wasn't bad, but after having played titles like Lufia II, the minimalist art bothered me a bit. But the game still has value.
Re: Terrible game that are still fun.
Admittedly I do that with lots of games I beat. But I think we should consider what the box said:o.pwuaioc wrote:We'll have to agree to disagree. The game bored me. I still don't know why I finished it, but ever since I did finish it, I've never touched it since. I was twelve!Ack wrote:That's just it. Mystic Quest isn't a bad game for people who are relatively new to JRPGs, or folks who want a JRPG that's pretty straightforward and simple. I played Mystic Quest years ago and didn't think it was terrible, but there were some things that bugged me. The simplicity wasn't bad, but after having played titles like Lufia II, the minimalist art bothered me a bit. But the game still has value.

Entry-level...so I'm not surprised it bored you. It can be pretty dull, especially after playing something like FFIV before it. You weren't what Square considered an "entry-level" player.



