I CHALLENGE YOU TO FINISH THIS VIDEO!irixith wrote:With the story, cutscenes, and "Metroid" name removed, it might not have been that bad of a game.brunoafh wrote:Did Team Ninja end up giving Samus giant breasts? Perhaps they were upgradeable? I never bothered playing this game (or even looking at videos of it).
re: lisalover's signature
Re: re: lisalover's signature
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lisalover1
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Re: re: lisalover's signature
http://objection.mrdictionary.net/go.php?n=5025698
Challenge accepted. Allow me the opportunity to defend myself!
Let me preface this by stating an observation. One of the most-critiqued flaws of Nintendo franchises is that they always stay far too close to the formula, and rarely branch out. For a very long time, gamers have wanted something radically different from Nintendo, if nothing else to prove that they are capable of change. So, Nintendo heard these complaints, and decided to make a Metroid game that would be a huge change from previous entries, combining the FPS elements of the Prime games along with the 2D sidescrolling action of old Metroid titles. The game looked gorgeous, had smooth and tight controls, and was overall a very well-made game. It took a new and uncertain gameplay concept, ran with it, and made it work. For accomplishing that alone, the game should receive commendation. Nintendo tried something fresh and had the guts to try it on one of their most popular franchises. That rarely ever happens for big game companies.
The main complaint people have with Other M is the story. People claim Samus doesn't meet their expectations. But, when you think about it, how did we come to those conclusions in the first place? I am not trying to claim that Samus is an empty shell as a character, though. We have seen bits and pieces of her personality shine through in various cutscenes in past Metroid games. My problem is what people assume her to be, and how past video game narratives and character portrayals may have blinded us to her depiction. For the most part, people always assumed Samus was emotionless and cold, except for a few brief moments of contrast to this, such as the end of Metroid II. From these assumptions, further conclusions were drawn that seemingly have no verification in actual Metroid games. Since she is a loner and a bounty hunter, she must be completely antisocial. Many even went so far as to deem her a "feminist man-hater". So, when in Other M, she shows any kind of emotional attachment to Commander Malkovich, we have a hissy fit because it doesn't fit into our misguided construct of an archetype of a so-called "strong woman". But who ever said that Samus' character was one to color inside the lines? It is absolutely true that a female game character can be capable and strong without being bitchy. But, Samus is even deeper than that. Other M showed that she has flaws, fears, and a soul. This strays even farther from the archetype.
Allow me to summarize my point by doing a breakdown of her character. Samus is a soldier. She is indeed under order from her commanding officer, in this case, Adam Malkovich. A specific aspect of the game that upset people was that Samus no longer found weapons throughout the game, but instead was given orders on when she was allowed to activate them. Fans hated the thought of Samus taking orders from a man. But, soldiers have to respect the orders of their superiors in the military. Imagine this facetious, yet relevant scenario: A soldier has access to a nuclear weapon, and considers using it to kill a small group of enemies, killing them and obliterating the surrounding area. His commander orders him not to use the weapon, because for one, it would cause unnecessary loss of life, and two, because it would be an unnecessary waste of resources and money. This is applicable to Other M. Not only would allowing Samus free use of her weapons immediately be a game-breaking mess, but it wouldn't make sense in a military context, either. Are you really going to waste a Super Missile on a Zoomer, when you really need to use it on a boss battle? Of course not.
Second, Samus is a woman. She is not a cold-hearted misandrist. She is just a woman who is capable and powerful; but how does this bar her from having a relationship with a man? Does her character restrict her from doing anything that might be considered feminine? It shouldn't. If we think otherwise, we might have fallen victim to the fallacy of assigning her characteristics based on which of the (very few) available archetypes for female video game characters she falls closest to. There is a lot of room in-between, folks. Samus has every right to pursue a personal relationship, and should not detract from her character. Her weaknesses as person come through the most clearly during these segments of the game, which leads many to assume that she has become a submissive little girl in Other M. This is blatantly false, and the only reason people think this is because it is an example of allowing the character flaws of Samus to manifest in different ways when presented in different situations. This, I believe, is what makes her a well fleshed-out and multidimensional character.
I think most people can at least appreciate Metroid Other M on a technical level, and on those merits, it is a stellar game. But, most people just get far too hung up on the story to care about seeing any good in the game. If you are steadfastly opposed to the story, you likely could not see past it and play the game just for fun. Anyway, that is my defense of Metroid: Other M, and I am sticking to it.
Challenge accepted. Allow me the opportunity to defend myself!
Let me preface this by stating an observation. One of the most-critiqued flaws of Nintendo franchises is that they always stay far too close to the formula, and rarely branch out. For a very long time, gamers have wanted something radically different from Nintendo, if nothing else to prove that they are capable of change. So, Nintendo heard these complaints, and decided to make a Metroid game that would be a huge change from previous entries, combining the FPS elements of the Prime games along with the 2D sidescrolling action of old Metroid titles. The game looked gorgeous, had smooth and tight controls, and was overall a very well-made game. It took a new and uncertain gameplay concept, ran with it, and made it work. For accomplishing that alone, the game should receive commendation. Nintendo tried something fresh and had the guts to try it on one of their most popular franchises. That rarely ever happens for big game companies.
The main complaint people have with Other M is the story. People claim Samus doesn't meet their expectations. But, when you think about it, how did we come to those conclusions in the first place? I am not trying to claim that Samus is an empty shell as a character, though. We have seen bits and pieces of her personality shine through in various cutscenes in past Metroid games. My problem is what people assume her to be, and how past video game narratives and character portrayals may have blinded us to her depiction. For the most part, people always assumed Samus was emotionless and cold, except for a few brief moments of contrast to this, such as the end of Metroid II. From these assumptions, further conclusions were drawn that seemingly have no verification in actual Metroid games. Since she is a loner and a bounty hunter, she must be completely antisocial. Many even went so far as to deem her a "feminist man-hater". So, when in Other M, she shows any kind of emotional attachment to Commander Malkovich, we have a hissy fit because it doesn't fit into our misguided construct of an archetype of a so-called "strong woman". But who ever said that Samus' character was one to color inside the lines? It is absolutely true that a female game character can be capable and strong without being bitchy. But, Samus is even deeper than that. Other M showed that she has flaws, fears, and a soul. This strays even farther from the archetype.
Allow me to summarize my point by doing a breakdown of her character. Samus is a soldier. She is indeed under order from her commanding officer, in this case, Adam Malkovich. A specific aspect of the game that upset people was that Samus no longer found weapons throughout the game, but instead was given orders on when she was allowed to activate them. Fans hated the thought of Samus taking orders from a man. But, soldiers have to respect the orders of their superiors in the military. Imagine this facetious, yet relevant scenario: A soldier has access to a nuclear weapon, and considers using it to kill a small group of enemies, killing them and obliterating the surrounding area. His commander orders him not to use the weapon, because for one, it would cause unnecessary loss of life, and two, because it would be an unnecessary waste of resources and money. This is applicable to Other M. Not only would allowing Samus free use of her weapons immediately be a game-breaking mess, but it wouldn't make sense in a military context, either. Are you really going to waste a Super Missile on a Zoomer, when you really need to use it on a boss battle? Of course not.
Second, Samus is a woman. She is not a cold-hearted misandrist. She is just a woman who is capable and powerful; but how does this bar her from having a relationship with a man? Does her character restrict her from doing anything that might be considered feminine? It shouldn't. If we think otherwise, we might have fallen victim to the fallacy of assigning her characteristics based on which of the (very few) available archetypes for female video game characters she falls closest to. There is a lot of room in-between, folks. Samus has every right to pursue a personal relationship, and should not detract from her character. Her weaknesses as person come through the most clearly during these segments of the game, which leads many to assume that she has become a submissive little girl in Other M. This is blatantly false, and the only reason people think this is because it is an example of allowing the character flaws of Samus to manifest in different ways when presented in different situations. This, I believe, is what makes her a well fleshed-out and multidimensional character.
I think most people can at least appreciate Metroid Other M on a technical level, and on those merits, it is a stellar game. But, most people just get far too hung up on the story to care about seeing any good in the game. If you are steadfastly opposed to the story, you likely could not see past it and play the game just for fun. Anyway, that is my defense of Metroid: Other M, and I am sticking to it.
Re: re: lisalover's signature
Stark wrote:OBJECTION!
Even Phoenix Wright is involved!
Sale thread (please buy!): http://www.racketboy.com/forum/viewtopi ... 22&t=19428
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AppleQueso
Re: re: lisalover's signature
OBJECTIONlisalover1 wrote:http://objection.mrdictionary.net/go.php?n=5025698
Challenge accepted. Allow me the opportunity to defend myself!
Let me preface this by stating an observation. One of the most-critiqued flaws of Nintendo franchises is that they always stay far too close to the formula, and rarely branch out. For a very long time, gamers have wanted something radically different from Nintendo, if nothing else to prove that they are capable of change. So, Nintendo heard these complaints, and decided to make a Metroid game that would be a huge change from previous entries, combining the FPS elements of the Prime games along with the 2D sidescrolling action of old Metroid titles. The game looked gorgeous, had smooth and tight controls, and was overall a very well-made game. It took a new and uncertain gameplay concept, ran with it, and made it work. For accomplishing that alone, the game should receive commendation. Nintendo tried something fresh and had the guts to try it on one of their most popular franchises. That rarely ever happens for big game companies.
The main complaint people have with Other M is the story. People claim Samus doesn't meet their expectations. But, when you think about it, how did we come to those conclusions in the first place? I am not trying to claim that Samus is an empty shell as a character, though. We have seen bits and pieces of her personality shine through in various cutscenes in past Metroid games. My problem is what people assume her to be, and how past video game narratives and character portrayals may have blinded us to her depiction. For the most part, people always assumed Samus was emotionless and cold, except for a few brief moments of contrast to this, such as the end of Metroid II. From these assumptions, further conclusions were drawn that seemingly have no verification in actual Metroid games. Since she is a loner and a bounty hunter, she must be completely antisocial. Many even went so far as to deem her a "feminist man-hater". So, when in Other M, she shows any kind of emotional attachment to Commander Malkovich, we have a hissy fit because it doesn't fit into our misguided construct of an archetype of a so-called "strong woman". But who ever said that Samus' character was one to color inside the lines? It is absolutely true that a female game character can be capable and strong without being bitchy. But, Samus is even deeper than that. Other M showed that she has flaws, fears, and a soul. This strays even farther from the archetype.
Allow me to summarize my point by doing a breakdown of her character. Samus is a soldier. She is indeed under order from her commanding officer, in this case, Adam Malkovich. A specific aspect of the game that upset people was that Samus no longer found weapons throughout the game, but instead was given orders on when she was allowed to activate them. Fans hated the thought of Samus taking orders from a man. But, soldiers have to respect the orders of their superiors in the military. Imagine this facetious, yet relevant scenario: A soldier has access to a nuclear weapon, and considers using it to kill a small group of enemies, killing them and obliterating the surrounding area. His commander orders him not to use the weapon, because for one, it would cause unnecessary loss of life, and two, because it would be an unnecessary waste of resources and money. This is applicable to Other M. Not only would allowing Samus free use of her weapons immediately be a game-breaking mess, but it wouldn't make sense in a military context, either. Are you really going to waste a Super Missile on a Zoomer, when you really need to use it on a boss battle? Of course not.
Second, Samus is a woman. She is not a cold-hearted misandrist. She is just a woman who is capable and powerful; but how does this bar her from having a relationship with a man? Does her character restrict her from doing anything that might be considered feminine? It shouldn't. If we think otherwise, we might have fallen victim to the fallacy of assigning her characteristics based on which of the (very few) available archetypes for female video game characters she falls closest to. There is a lot of room in-between, folks. Samus has every right to pursue a personal relationship, and should not detract from her character. Her weaknesses as person come through the most clearly during these segments of the game, which leads many to assume that she has become a submissive little girl in Other M. This is blatantly false, and the only reason people think this is because it is an example of allowing the character flaws of Samus to manifest in different ways when presented in different situations. This, I believe, is what makes her a well fleshed-out and multidimensional character.
I think most people can at least appreciate Metroid Other M on a technical level, and on those merits, it is a stellar game. But, most people just get far too hung up on the story to care about seeing any good in the game. If you are steadfastly opposed to the story, you likely could not see past it and play the game just for fun. Anyway, that is my defense of Metroid: Other M, and I am sticking to it.
I'm not reading that.
Just kidding, give me a minute.
Just kidding again, I dun even own a wii!
Last edited by AppleQueso on Wed Jun 01, 2011 4:16 pm, edited 1 time in total.
Re: re: lisalover's signature
Dude, that's freaking hilarious. I lol'd.Xeogred wrote:I CHALLENGE YOU TO FINISH THIS VIDEO!
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AppleQueso
Re: re: lisalover's signature
Actually I only made this thread because I thought it'd be funny.
Re: re: lisalover's signature
Is the jury in deliberations right now?
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Gamerforlife
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- Joined: Thu Jul 12, 2007 5:15 pm
- Location: Florida
Re: re: lisalover's signature
"Hey man! Don't you know how to treat a lady!"brunoafh wrote:Dude, that's freaking hilarious. I lol'd.Xeogred wrote:I CHALLENGE YOU TO FINISH THIS VIDEO!
I'm laughing at just how bad the dialogue is. Did Michael Bay write this. He would soooo love Team Ninja
God, Samus voice is HORRIBLE
And yeah, I didn't finish watching it. Lisalover makes some interesting points though, but I haven't played the game at all so can't comment much more
RyaNtheSlayA wrote:
Seriously. Screw you Shao Kahn I'm gonna play Animal Crossing.
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DinnerX
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- Location: Trapped in a Karate Kid cartridge
Re: re: lisalover's signature
We don't want a world where people can run around promoting Other M. It is my hope, my precious hope, that as the jury decides they remember to think of the children.
Since this signature affects old posts, I'm leaving a message here in case anyone searches for my username. This account died in early 2013. I am no longer a fundamentalist.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
Don't add to my problems by pretending my past views are still held in the present. I do not have any patience for that. Feel free to ask me what I think now.
Re: re: lisalover's signature
I'm not saying that Samus has to be cold and uncaring, but the story would have been better if she didn't turn into a crying little girl at the sight of Ridley. I know that goes against the Manga, but really, after all the times she killed Ridley, she only then gets PTSD? What does that do for the story at all? Seems like a cheap shot at emotional buildup, but is entirely unsuccessful (in my opinion).brunoafh wrote:Dude, that's freaking hilarious. I lol'd.Xeogred wrote:I CHALLENGE YOU TO FINISH THIS VIDEO!

