Xeogred wrote:Dude noise have you even beaten FFXIII yet? I always hear you're just a few hours in.
I'll admit my experience with the game makes no sense, but I hated it at first (watching my friends play it), then picked it up... it grew on me a little bit until 30 or so hours in (this is when the tutorial ends or so), then I beat it. When I realized that the original Final Fantasy probably has a deeper plot and better characters, I saw the light. I really wish I could explain how and why I beat it. I know it was one of the only games I had to play at the time, so that's one excuse... but man, why. Looking back at it I'm just disgusted through and through. The characters, the inconsistent music (seriously I hate when they bring in composers that tend to work on anime/TV stuff or whatever and not games, games are different and some composers don't seem to get that), the Crystarium menu pisses me off tremendously, the battle system was so stupid, I could not stand not having any control for my AI at all. It was the biggest step backwards ever when comparing AI control (there's NONE!) to it and FFXII, which was amazing in that regard. Oh hey thanks Vanille or Hope for casting buffs/debuffs in an order that makes no sense, oh thanks for healing that character that was about to die but guess what when I the main character dies it's game over so you just killed us all. etc.
See how angry I get thinking about the game thesedays, sheesh.

The AI is actually what I think makes both FFX III's combat and FFXII's combat so brilliant. Things happen quickly. You simple CAN'T micromanage everyone on your own, especially with combat happening in real time and with you trying to get characters to coordinate attacks simultaneously in FFXIII. It just wouldn't work with you in complete control. It's a team effort and it's designed to be that way. Maybe if combat paused periodically than giving you complete control might work, but all rpgs do that. I like that FFXIII never gives you a chance to breathe. By relying on ally AI, it makes it feel like I really and truly am part of a party of characters and not just some god moving characters around a chess board like other rpgs
Personally, when it's done right, I LOVE games with AI characters. I like the sense of working in a team, helping other characters, etc. It's nice to get that in a single player experience since I tend to not like multi-player games for various reasons
I think once a player gets accustomed to it, FFXIII's combat is the best in the series. No other game had combat as fast paced, cinematic, epic, and satisfying(seeing my characters sync up their attacks to interrupt enemies or just take turns air juggling an enemy into oblivion is immensely satisfying). I've not enjoyed a combat system so much probably since playing Grandia