Flake wrote:Because development costs for a handheld are lower than they are for a homeconsole. Lower costs = lower liability + greater chance of profit. As it stands today, most games for the HD consoles don't make a dime for the developer until they've sold a million copies - and Capcom has been burnt REALLY often playing that game (i.e. Bionic Commando).
Legends 3 on the 3DS is the best chance for the series to make a comeback.
If I had the choice to rent a really cheap place with little to no potential customers, or a much more expensive place with a much higher amount of potential customers... it's probably better to go for the one with a higher yield.
With Capcom's mentality, they're simply setting it up for failure and trying to make it a failure that won't hurt them so bad. "Oh well, we only lost every dime we invested - but at least we didn't invest a lot!"
How is it that the 3DS is the worst place for Mega Man Legends 3? Simple. How many MML fans have bought a 3DS just for MML3? (I think you just did.) How many MML fans have said they won't buy a 3DS until it comes out? (I know I'm on that boat.)