College Level Game Descriptions

Anything that is gaming related that doesn't fit well anywhere else
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BoringSupreez
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Re: Game Descriptions

Post by BoringSupreez »

General_Norris wrote:Civilization: Computerized simulation of real world combat situations between armored fighting vehicles and greek spearmen.
8)
The spearmen win 6 out of 10 times, of course.
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
brunoafh
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Re: Game Descriptions

Post by brunoafh »

noiseredux wrote:ok, so it's a bonus. Like it's not something you have to do to complete the game. Right?
If you did, it would actually be one of the less absurd moments.
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Re: Game Descriptions

Post by Flake »

Donkey Kong Country: Vigilantism in the natural world; A Orangutan family seeks to punish reptiles intruding into their environment and threatening their access to food resources.

Kirby's Dreamland: A vorarephilia fetishist explores a fantasy wherein his particular perversion provides him the opportunity to save the dreams of children everywhere.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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final fight cd
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Re: Game Descriptions

Post by final fight cd »

final fight cd:

after getting the shaft in the snes version, guy finally has the chance to save jessica and hopes she will finally cheat on cody with him.
if you took a shit, please put it back
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YoshiEgg25
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Re: Game Descriptions

Post by YoshiEgg25 »

CFFJR wrote: Also, T-Rex with lasers = awesome.
http://www.qwantz.com/index.php?butiwou ... ssimilated

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noiseredux
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Re: College Level Game Descriptions

Post by noiseredux »

Pac-Man: Historically, addiction has been defined as physical and psychological dependence on psychoactive substances which cross the blood-brain barrier once ingested, temporarily altering the chemical milieu of the brain. A hallucination, in the broadest sense of the word, is a perception in the absence of a stimulus. In a stricter sense, hallucinations are defined as perceptions in a conscious and awake state in the absence of external stimuli which have qualities of real perception, in that they are vivid, substantial, and located in external objective space.
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CFFJR
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Re: Game Descriptions

Post by CFFJR »

Flake wrote:Kirby's Dreamland: A vorarephilia fetishist explores a fantasy wherein his particular perversion provides him the opportunity to save the dreams of children everywhere.
:lol: That is so freakin' perfect!
YoshiEgg25 wrote: http://www.qwantz.com/index.php?butiwou ... ssimilated

:P
Nice.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
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CatchFiveBats
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Re: College Level Game Descriptions

Post by CatchFiveBats »

God, these are too funny :lol:

I wish I could contribute, but I'm not quite that clever. People who ARE that clever, though, please keep them coming haha
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Redline9
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Re: College Level Game Descriptions

Post by Redline9 »

Contra - Musings On The Practice Of Extraterrestrial Diplomacy: An Examination Of How To *Spread* Your Nation's Message In A Climate Of Imperialism.

Duck Hunt - Canine Relations In The Post-Modern Age: Man's Best Friend...Or His Harshest Critic?

Pacman - Obesity In The United States: An Analysis Of Why We Keep Eating Despite Being Haunted By The Specters Of Our Own Mortality.
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Re: College Level Game Descriptions

Post by Flake »

Doom - A Marine unhappy with conditions at his new duty station does his best to make the most of a bad situation.

The Legend of Zelda - A man persecuted as a thief returns to his homeland and raises an army in an attempt to forcibly reform the country; In the end, this activist is foiled by a vigilante with a penchant for collateral damage and wholesale slaughter of any wild life he comes across.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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