After nearly 13 years...,
-
onemanfilmcrew
- 64-bit
- Posts: 382
- Joined: Fri Aug 15, 2008 9:31 am
- Location: Austin, TX
- Contact:
Re: After nearly 13 years...,
The Triple Triad game can be used to make the game incredibly easy. In the first town (before you hop the train to meet Rinoa) you can get the right combination of cards to get the 3rd or 4th most powerful weapons for Squall and a couple other characters. Nothing like being on level 10 and hitting for 4,000.
Re: After nearly 13 years...,
Psycho-Cyan (modified in the GBA version)ZeroAX wrote:Please tell me how I can break FF6 (GBA version), cause I'm stuck and I'm too bored to level my characters.
Sketch-Inventory Glitch (might be fixed)
Invisible-Fatal (might be removed)
Generally Sabin's Blitz attacks are still powerful, keeping your characters at low levels and then Esper-ing them can result in stat-inflation. (i.e. Locke with 90+ speed is always active, Butz with 90+ vitality can consistently hit for 8K-plus, etc.)
My scheduling skills have died of dysentery; I hope to visit at least on a monthly basis.
Still, don't forget to tip your waitress.
Still, don't forget to tip your waitress.
Re: After nearly 13 years...,
Probably the easiest method I ever found to break FF6 involves the Genji Glove/Offering combo:ZeroAX wrote:Please tell me how I can break FF6 (GBA version), cause I'm stuck and I'm too bored to level my characters.brunoafh wrote:All of the FF games past 4 are insanely breakable. If anything it kind of adds to the fun factor though, in a way.
Required items: Genji Glove, Offering, Atma Weapon, Illumina, one character with decent strength who can wield swords and has the Fight option.
Genji Gloves are relics that allow the player to equip two weapons instead of a weapon and shield, enabling an attack with each weapon whenever you pick the Fight option. The easiest method to pick up a Genji Glove early in the game is to refuse to join the Returners three times when Bannon asks. You'll inevitably be forced in, but he gives the Genji Glove as opposed to the less useful Gauntlet relic.
Offering changes Fight into X Fight, meaning you attack 4 times with a weapon. Have the Genji Glove equipped, and you attack 8 times. You can only get it in the World of Ruin. The easiest method for getting it is killing a Monster-in-a-Box in the ruined underground castle, though it's possible to win them in the Coliseum.
Atma Weapon is a sword that grows more powerful the higher your level and HP (at least it's been my experience that it was tied to HP). You must find it while searching for the gate to the Esper's World in the World of Balance, or you miss it entirely. At upper levels, it tends to do max damage regardless of a character's strength.
Illumina is a special sword only available in the World of Ruin. To get it, you must first get Locke from the Star-Shaped Mountain, then have him unlock a particular door in Narshe. There you'll find a swordsmith who will give you the Magicite Ragnarok. When he offers to turn it into a sword, you agree, giving you the sword Ragnarok. Take your most powerful character to the Coliseum and bet the sword, and you'll get the chance to win Illumina, which is the most powerful sword in terms of raw attack power. It's also Pearl-Elemental, and has a chance to randomly cast Pearl when you attack.
Since Atma Weapon and Illumina are both swords, you have to use a character that can equip swords to use them, so folks like Sabin are out. Gogo can be given a fight option, but it's probably not worth doing this with him/her, since you can pick whatever you want for Gogo's options. Usually I do this with Edgar, as he's my preferred party leader. Get him to level 99, equip the Genji Glove and Offering as his relics, then stick Atma Weapon and Illumina on him. Have him attack, and he'll make 8 attacks at max damage, sometimes followed by Pearl being randomly cast, which depending on the enemy can result in max damage again (meaning you've done 9999 damage 9 times in a row from one move). How powerful is that, you ask?
I one-shotted Kefka with it.
Seriously.
Re: After nearly 13 years...,
I've yet to have the pleasure to play Final Fantasy VI, but that sounds incredibly broken. And yet also the kind of thing that adds replay value when you've run out of "legitimate" things to do. Darn, now I feel obligated to get off my lazy ass and finally buy FF6.Ack wrote:Probably the easiest method I ever found to break FF6 involves the Genji Glove/Offering combo:ZeroAX wrote:Please tell me how I can break FF6 (GBA version), cause I'm stuck and I'm too bored to level my characters.brunoafh wrote:All of the FF games past 4 are insanely breakable. If anything it kind of adds to the fun factor though, in a way.
Required items: Genji Glove, Offering, Atma Weapon, Illumina, one character with decent strength who can wield swords and has the Fight option.
Genji Gloves are relics that allow the player to equip two weapons instead of a weapon and shield, enabling an attack with each weapon whenever you pick the Fight option. The easiest method to pick up a Genji Glove early in the game is to refuse to join the Returners three times when Bannon asks. You'll inevitably be forced in, but he gives the Genji Glove as opposed to the less useful Gauntlet relic.
Offering changes Fight into X Fight, meaning you attack 4 times with a weapon. Have the Genji Glove equipped, and you attack 8 times. You can only get it in the World of Ruin. The easiest method for getting it is killing a Monster-in-a-Box in the ruined underground castle, though it's possible to win them in the Coliseum.
Atma Weapon is a sword that grows more powerful the higher your level and HP (at least it's been my experience that it was tied to HP). You must find it while searching for the gate to the Esper's World in the World of Balance, or you miss it entirely. At upper levels, it tends to do max damage regardless of a character's strength.
Illumina is a special sword only available in the World of Ruin. To get it, you must first get Locke from the Star-Shaped Mountain, then have him unlock a particular door in Narshe. There you'll find a swordsmith who will give you the Magicite Ragnarok. When he offers to turn it into a sword, you agree, giving you the sword Ragnarok. Take your most powerful character to the Coliseum and bet the sword, and you'll get the chance to win Illumina, which is the most powerful sword in terms of raw attack power. It's also Pearl-Elemental, and has a chance to randomly cast Pearl when you attack.
Since Atma Weapon and Illumina are both swords, you have to use a character that can equip swords to use them, so folks like Sabin are out. Gogo can be given a fight option, but it's probably not worth doing this with him/her, since you can pick whatever you want for Gogo's options. Usually I do this with Edgar, as he's my preferred party leader. Get him to level 99, equip the Genji Glove and Offering as his relics, then stick Atma Weapon and Illumina on him. Have him attack, and he'll make 8 attacks at max damage, sometimes followed by Pearl being randomly cast, which depending on the enemy can result in max damage again (meaning you've done 9999 damage 9 times in a row from one move). How powerful is that, you ask?
I one-shotted Kefka with it.
Seriously.
I feel old when talking to anyone my age yet too inexperienced to effectively talk to anyone older. Life is grand that way.
My twitter handle is @EckoExplores
My twitter handle is @EckoExplores
Re: After nearly 13 years...,
Eh, don't worry about that too much.MrEco wrote:I've yet to have the pleasure to play Final Fantasy VI, but that sounds incredibly broken. And yet also the kind of thing that adds replay value when you've run out of "legitimate" things to do. Darn, now I feel obligated to get off my lazy ass and finally buy FF6.
The Illumina sword appears late in the game -- you either have to win a rather hard string of Coliseum fights (missing out on the Morphing Ragnarok Esper) or wait until you can steal another Ragnarok sword to wager in the last dungeon of the game. Plus it requires MP to critical-hit (doing 9999 and bypassing the damage reduction Offering provides.
Atma Weapon is also a single-find weapon (technically; you can steal a 2nd one in the game, but it's before the final-boss fight).
But yeah, the game has stuff for you to do when you want to get curious (like finding Moogle costumes, Kappa equipment, etc.).
My scheduling skills have died of dysentery; I hope to visit at least on a monthly basis.
Still, don't forget to tip your waitress.
Still, don't forget to tip your waitress.
Re: After nearly 13 years...,
Yeah, if you're using a combination like that, you're already at the end of the game. Missing out on Ragnarok's not really a big deal for me though, as I never particularly cared for morphing, and the spell you learn from it can be learned from the Paladin Shield, once you've broken the curse on it. I've put that much time into the game several times, so now when I play, I tend to do stuff like this, or the Gem Box bit that MrPopo mentioned (which I like to combine with an Economizer Relic, so that string of four Ultimas cost you only 4 MP).pakopako wrote:Eh, don't worry about that too much.MrEco wrote:I've yet to have the pleasure to play Final Fantasy VI, but that sounds incredibly broken. And yet also the kind of thing that adds replay value when you've run out of "legitimate" things to do. Darn, now I feel obligated to get off my lazy ass and finally buy FF6.
The Illumina sword appears late in the game -- you either have to win a rather hard string of Coliseum fights (missing out on the Morphing Ragnarok Esper) or wait until you can steal another Ragnarok sword to wager in the last dungeon of the game. Plus it requires MP to critical-hit (doing 9999 and bypassing the damage reduction Offering provides.
Atma Weapon is also a single-find weapon (technically; you can steal a 2nd one in the game, but it's before the final-boss fight).
Re: After nearly 13 years...,
Yeah don't worry about the broken stuff with FF6, it's not as easily obvious as manipulating Materia/Junctions and such like in FF7-8, at least if you ask me. The game is still very easy, but if you want to abuse it for fun I guess, it takes a little more effort. Though, there is the fact that every single character can learn all magic, so if you've got the patience to teach everyone just about everything, it's ridiculous. haha
I remember I abused the heck out of my last run on FF6 when I finally got an SNES copy. I basically grinded on the dinosaur island area (cheap X-Zone trick lol) and maxed out I think just Celes, Shadow, Locke, Edgar, and maybe someone else at 99 (this also takes a bit more effort than maxing out in FF7-8). During this entire session I made sure to constantly have that one item equipped (sword? it's really been awhile) that boosted your "Speed" stat upon leveling up, which I remember seeing can arguably be the best stat to max out next to some others. So I did that and remember like all my characters had Speed Shows (Auto Haste) / Ribbons on I think, and yeah I was just invincible. It was like the enemies never got a single turn.
FF4 actually has the thing where exp is distributed evenly throughout your party, and... if you party is knocked down a few members, that means the exp characters get is increased (think this actually applies to most FF's, maybe not 8, or 10, etc though). I played the hard type on the PSX which honestly still wasn't that hard compared to other JRPG's I've played, but yeah FF4's final dungeon was actually quite a beast, next to the final boss. So I remember using this trick to grind Cecil up a lot by having him fight solo, so he got 5x the exp you'd normally get if you fought with a full party. I remember never getting anyone to 99 in this one, but I think Cecil was at like 70-80 so he was pretty insane.
I remember I abused the heck out of my last run on FF6 when I finally got an SNES copy. I basically grinded on the dinosaur island area (cheap X-Zone trick lol) and maxed out I think just Celes, Shadow, Locke, Edgar, and maybe someone else at 99 (this also takes a bit more effort than maxing out in FF7-8). During this entire session I made sure to constantly have that one item equipped (sword? it's really been awhile) that boosted your "Speed" stat upon leveling up, which I remember seeing can arguably be the best stat to max out next to some others. So I did that and remember like all my characters had Speed Shows (Auto Haste) / Ribbons on I think, and yeah I was just invincible. It was like the enemies never got a single turn.
FF4 actually has the thing where exp is distributed evenly throughout your party, and... if you party is knocked down a few members, that means the exp characters get is increased (think this actually applies to most FF's, maybe not 8, or 10, etc though). I played the hard type on the PSX which honestly still wasn't that hard compared to other JRPG's I've played, but yeah FF4's final dungeon was actually quite a beast, next to the final boss. So I remember using this trick to grind Cecil up a lot by having him fight solo, so he got 5x the exp you'd normally get if you fought with a full party. I remember never getting anyone to 99 in this one, but I think Cecil was at like 70-80 so he was pretty insane.
Re: After nearly 13 years...,
VI is on my list of games to play next.
anyway, I'm on the Lunatic Pandora as Zell...I can't seem to summon Doomtrain through that ring...advice?
Also, can someone point me in the direction of a good weapon guide so I don't have to bug you guys?
anyway, I'm on the Lunatic Pandora as Zell...I can't seem to summon Doomtrain through that ring...advice?
Also, can someone point me in the direction of a good weapon guide so I don't have to bug you guys?
- ZeroAX
- Next-Gen
- Posts: 7469
- Joined: Sun Aug 03, 2008 9:20 am
- Location: Current: Amsterdam. From Greece
- Contact:
Re: After nearly 13 years...,
retro nerds getting to put their gaming knowledge to good use, and you think you are bugging us?CDink wrote: Also, can someone point me in the direction of a good weapon guide so I don't have to bug you guys?
(never mind I haven't contributed anything to this thread, cause for me just getting 100 heroes broke the game enough, to make short work of Ultima weapon and Ultimecia)
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Re: After nearly 13 years...,
And how. If I remember correctly, I managed to refine one of those cards to give me 10 of whatever item it was to make the party invincible for like five rounds or so. The final boss never hit me.ZeroAX wrote:(never mind I haven't contributed anything to this thread, cause for me just getting 100 heroes broke the game enough, to make short work of Ultima weapon and Ultimecia)CDink wrote: Also, can someone point me in the direction of a good weapon guide so I don't have to bug you guys?


