Sega CDX RGB output without modding???
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peace4myheart
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Sega CDX RGB output without modding???
I want to start a Genesis collection. Does anyone know if the US Sega CDX can naturally output RGB without modding it??? I need to know before taking the plunge.
This is the planned setup. US Sega CDX $120, PAL SCART $20, PAL SCART to JPN RGB $30, JPN XRGB2 Plus Upconverter $200. Playing Sega Genesis and Sega CD games as it was intended, PRICELESS.
Will this setup work???
This is the planned setup. US Sega CDX $120, PAL SCART $20, PAL SCART to JPN RGB $30, JPN XRGB2 Plus Upconverter $200. Playing Sega Genesis and Sega CD games as it was intended, PRICELESS.
Will this setup work???
- lordofduct
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Droid party
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I wasjust about to say "where is Lordofduct when you need him"? and then there you are. Spooky.
JT wrote:Yeah, like vampire aliens invade and hit us all with a ray beam that paralyzes all of our arms. The only way to deactivate the ray beam and fight back the vampire alien threat is with a complicated series of foot patterns on the device's control board that looks remarkably like a DDR pad. We will all praise this man for saving our lives and buy him a mountain of stuffed animals.
- lordofduct
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Very spooky... I haven't really been here much.Droid party wrote:I wasjust about to say "where is Lordofduct when you need him"? and then there you are. Spooky.
Been off on some programming forums as of late trying to learn some new stuff. Just stopped by to see how things are here.
To busy for me to keep up with everything though...
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peace4myheart
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Droid party
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Yes the "He/She" known as Lordofduct is truly omnipotent.
He's the just the best tech geek guy here and if you want to know more you always stalk him or something....works for me. Or just go to his myspace page.
He's the just the best tech geek guy here and if you want to know more you always stalk him or something....works for me. Or just go to his myspace page.
JT wrote:Yeah, like vampire aliens invade and hit us all with a ray beam that paralyzes all of our arms. The only way to deactivate the ray beam and fight back the vampire alien threat is with a complicated series of foot patterns on the device's control board that looks remarkably like a DDR pad. We will all praise this man for saving our lives and buy him a mountain of stuffed animals.
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peace4myheart
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Is RGB really better enough than component output for all that trouble and expense?
If you compare RGB to AV, then that is a resounding HELL YEAH!!! I am not sure but I think RGB is slightly better than component. Maybe you should ask the "omnipotent" one.
Besides, I don't know how to get component output out of the Sega CDX without chopping it up or something. Also, I am using the XRGB-2 plus for my Saturn, Turbo Duo, PS1 and maybe SNES if I decide to get one in the future. I have PS2 on component but I still want to de-interlace a couple of games because they look like BUTT.
Yes the "He/She" known as Lordofduct is truly omnipotent.
He's the just the best tech geek guy here and if you want to know more you always stalk him or something....works for me. Or just go to his myspace page.
Stalking isn't my thing and MySpace isn't so much either. Isn't calling him a "geek" gonna offend the great one?
If you compare RGB to AV, then that is a resounding HELL YEAH!!! I am not sure but I think RGB is slightly better than component. Maybe you should ask the "omnipotent" one.
Yes the "He/She" known as Lordofduct is truly omnipotent.
He's the just the best tech geek guy here and if you want to know more you always stalk him or something....works for me. Or just go to his myspace page.
Stalking isn't my thing and MySpace isn't so much either. Isn't calling him a "geek" gonna offend the great one?
- lordofduct
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It's not really an issue of which is better in this case.
Most all consoles don't support component, and it is probably just as big of a hassle to get component out of a Genesis or the likes.
As for a discrete difference between the two... well there are good an bad about the both.
For instance:
Component reduces redundancy of the luminance in the image (the B+W part of the image). It carries all the luma info on one line seperate from the colour offset information. RGB has this information on all 3 lines which can cause some errors if the sync is off by the tiniest bit.
RGB on the other hand usually has a dedicated sync line, allowing for a much cleaner sync signal.
Component uses the YUV colour scale, it does not contain as many colours as the RGB colour scale.
Component has to be converted to RGB in most all televisions via the "Color Decoder". This process can introduce artifacts.
RGB is not supported as much in NTSC televisions.
RGB sync rate restricts the resolution heavily due to the large bandwidth necessities, introducing errors at higher resolutions. VGA, an extension of RGB with higher sync rates was introduced to support higher resolutions, but the display unit has to support these higher sync speeds.
Component, due to its lower bandwidth necessities takes up much less space. Even in storage. Most of your DVDs are encoded in the YPbPr scale (YUV, with the chroma broken in to two parts), much higher bit rates can be afforded this way then with RGB.
Digital displays natively support both. With very little difference between the two. (to the extent that they support the digital version of RGB and YUV colour scales. There is of course the analog to digital conversion hassle here).
...
Just to name some of the pros and cons between the two.
For low resolution, short distance transmission. RGB usually pans out as being the better in quality, BUT here in the USA and Canada, RGB is rarely a format supported by our televisions. Not even our computer monitors support the low sync speeds of generic RGB. You have to locate old IBM or Apple monitors from the 80's, which are aging and going bad.
Converting RGB to Component, and then feeding it into a none digital display is a bit redundant with multiple conversion steps along the way introducing a ton of artifacts. This is because televisions utilize the RGB colour scale in the final step of display on the screen, so feeding RGB to component will then have to converted back to RGB. Not really useful. Sending it to a digital display has other issues because it has to do an analog to digital conversion step as well. But I talked about this already, and it's hardly subjective in comparing RGB to Component.
In all cases, you should keep the conversion steps to a minimum. If you have a display that supports RGB and your video source supports RGB... then use it for Christ sake. All Sega consoles don't support Component, so yeah, RGB is going to be better!
[EDIT]
Unless you bought one piece of garbage television, you're going to be spending loads of cash on a de-interlacer that would do any better of a job then the television you already have. If you have a nice display, the cost of the de-interlacer is so expensive you'd be better off buying a new TV.
If your television is so cheap that the de-interlacer built in sucks that bad... well you shouldn't even bother because the picture quality is to crap for you to even notice the difference I guarantee... again cheaper to just buy a new TV.
OR, do you mean you want to hack the game to out put progressive scan mode (for the ones that don't support it)... in that case:
my mistake and ignore my babbling
Most all consoles don't support component, and it is probably just as big of a hassle to get component out of a Genesis or the likes.
As for a discrete difference between the two... well there are good an bad about the both.
For instance:
Component reduces redundancy of the luminance in the image (the B+W part of the image). It carries all the luma info on one line seperate from the colour offset information. RGB has this information on all 3 lines which can cause some errors if the sync is off by the tiniest bit.
RGB on the other hand usually has a dedicated sync line, allowing for a much cleaner sync signal.
Component uses the YUV colour scale, it does not contain as many colours as the RGB colour scale.
Component has to be converted to RGB in most all televisions via the "Color Decoder". This process can introduce artifacts.
RGB is not supported as much in NTSC televisions.
RGB sync rate restricts the resolution heavily due to the large bandwidth necessities, introducing errors at higher resolutions. VGA, an extension of RGB with higher sync rates was introduced to support higher resolutions, but the display unit has to support these higher sync speeds.
Component, due to its lower bandwidth necessities takes up much less space. Even in storage. Most of your DVDs are encoded in the YPbPr scale (YUV, with the chroma broken in to two parts), much higher bit rates can be afforded this way then with RGB.
Digital displays natively support both. With very little difference between the two. (to the extent that they support the digital version of RGB and YUV colour scales. There is of course the analog to digital conversion hassle here).
...
Just to name some of the pros and cons between the two.
For low resolution, short distance transmission. RGB usually pans out as being the better in quality, BUT here in the USA and Canada, RGB is rarely a format supported by our televisions. Not even our computer monitors support the low sync speeds of generic RGB. You have to locate old IBM or Apple monitors from the 80's, which are aging and going bad.
Converting RGB to Component, and then feeding it into a none digital display is a bit redundant with multiple conversion steps along the way introducing a ton of artifacts. This is because televisions utilize the RGB colour scale in the final step of display on the screen, so feeding RGB to component will then have to converted back to RGB. Not really useful. Sending it to a digital display has other issues because it has to do an analog to digital conversion step as well. But I talked about this already, and it's hardly subjective in comparing RGB to Component.
In all cases, you should keep the conversion steps to a minimum. If you have a display that supports RGB and your video source supports RGB... then use it for Christ sake. All Sega consoles don't support Component, so yeah, RGB is going to be better!
[EDIT]
if you de-interlace your picture you need a progressive scan television. The thing is Progressive scan televisions ONLY work in progressive scan mode... you can't have both. So ALL progressive scan televisions have de-interlacers built into them.peace4myheart wrote: I have PS2 on component but I still want to de-interlace a couple of games because they look like BUTT.
Unless you bought one piece of garbage television, you're going to be spending loads of cash on a de-interlacer that would do any better of a job then the television you already have. If you have a nice display, the cost of the de-interlacer is so expensive you'd be better off buying a new TV.
If your television is so cheap that the de-interlacer built in sucks that bad... well you shouldn't even bother because the picture quality is to crap for you to even notice the difference I guarantee... again cheaper to just buy a new TV.
OR, do you mean you want to hack the game to out put progressive scan mode (for the ones that don't support it)... in that case:
my mistake and ignore my babbling