NES, SNES, N64, Gamecube, Wii
Mozgus
Next-Gen
Posts: 6624 Joined: Sat May 13, 2006 10:31 pm
Contact:
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by Mozgus » Sun Mar 02, 2008 3:25 am
I seriously never noticed this....
HeavyMetalMe
128-bit
Posts: 660 Joined: Sun Jan 13, 2008 12:33 am
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by HeavyMetalMe » Sun Mar 02, 2008 5:49 am
Ha! Dandy find.
High-Brow Gag & Pure Shooting
ott0bot
Next-Gen
Posts: 2039 Joined: Mon Nov 05, 2007 4:59 pm
Location: Phoenix
Contact:
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by ott0bot » Sun Mar 02, 2008 7:06 am
well it is 8-bit right. most games repeat patterns and backrounds especially the first gen ones. Check out kung fu for more proof of this.
Anayo
Next-Gen
Posts: 2018 Joined: Sun Jul 08, 2007 10:18 pm
Location: North Carolina
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by Anayo » Sun Mar 02, 2008 7:15 am
I never noticed that before either.
samratty
16-bit
Posts: 66 Joined: Sun Jun 17, 2007 7:40 am
Location: Nottingham
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by samratty » Sun Mar 02, 2008 12:41 pm
Yeh someone pointed this out to me a while back. Once you see it, you can't unsee it.
Mozgus
Next-Gen
Posts: 6624 Joined: Sat May 13, 2006 10:31 pm
Contact:
Post
by Mozgus » Sun Mar 16, 2008 2:23 am
Oh Nintendo, you crafty mother fuckers. Something else I never noticed:
Pipe World is shaped like pipes.
Jared
8-bit
Posts: 16 Joined: Sun Mar 16, 2008 4:28 am
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by Jared » Sun Mar 16, 2008 7:01 am
Haha, wow. I'm not surprised that I didn't notice that myself, however, I am surprised that I just now heard about it.
peace4myheart
128-bit
Posts: 707 Joined: Fri Dec 28, 2007 2:34 am
Location: Deep In The Heart Of Texas
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by peace4myheart » Sun Mar 23, 2008 3:00 am
Blasphemy I tell you. You will be on Santa's Naughty List this coming Christmas. Don't expect any toys or retrogaming coming your way Mister. Also, you are going to hell for that Jesus comment. HA HA HA.