so MM Powered Up allows you to create levels, upload em, download em, share em and all that. So who's actually made some? And where do I get them? And stuff. Let's chat -- why not?
The Official Racketboy Mega Man Powered Up Level Archive
Flake
44645843-000 Super_Guts
44645843-002 Flake.Out
44645843-003 Protocalypse
44645843-004 Flake.Dance
Mega Man Powered Up (PSP) level thread
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Mega Man Powered Up (PSP) level thread
Last edited by noiseredux on Wed Mar 16, 2011 9:35 pm, edited 4 times in total.
Re: Mega Man Powered Up (PSP) level thread
I've got one already up on the network. It's made to be as annoying as possible.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Mega Man Powered Up (PSP) level thread
how do I find yrs?Flake wrote:I've got one already up on the network. It's made to be as annoying as possible.
Re: Mega Man Powered Up (PSP) level thread
I do not remember. Try searching by my PSN name: jace-flake
Maybe now Nintendo will acknowledge Metroid has a fanbase?
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Mega Man Powered Up (PSP) level thread
yeah I needed yr PSN name. There's a search function for that.Flake wrote:I do not remember. Try searching by my PSN name: jace-flake
Care to enlighten us on the art of MM level creation?
Re: Mega Man Powered Up (PSP) level thread
The key to building levels is to play through the Powered Up portion of the game with multiple characters. You'll see items in levels that look like little cards - those are level packs. They include a variety of different elements you can use to build custom levels.
So the more packs you have, the more types of levels you can make.
After that, the important thing is to have a specific theme in mind when you make your level.
So the more packs you have, the more types of levels you can make.
After that, the important thing is to have a specific theme in mind when you make your level.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
Re: Mega Man Powered Up (PSP) level thread
I think I've made three maps previously, but I never put them up on the network because they were total ass. If I were a level designer, Capcom would've fired me the first chance they had.
PSN: Viewtiful_Ryan
- Bradtemple87
- Next-Gen
- Posts: 4829
- Joined: Sun Sep 05, 2010 8:18 pm
- Location: Bay Area
Re: Mega Man Powered Up (PSP) level thread
I see someone is enjoying the game I sent themnoiseredux wrote:so MM Powered Up allows you to create levels, upload em, download em, share em and all that. So who's actually made some? And where do I get them? And stuff. Let's chat -- why not?
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Mega Man Powered Up (PSP) level thread
e-high five.Bradtemple87 wrote:
I see someone is enjoying the game I sent them
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Mega Man Powered Up (PSP) level thread
ID Search = numerals only... 00000000-00 format... no idea.Flake wrote:I do not remember. Try searching by my PSN name: jace-flake
what did you NAME yr level?
