What shmup are you playing now?

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Shogun
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Re: What shmup are you playing now?

Post by Shogun »

skate323k137 wrote:what's this "continue" thing you guys speak of?

In all seriousness, when I get a new shmup sometimes I'll use continues to see further into the game than I can get on one credit. Other than that, I play 1 credit. If I lose those lives, time to start over.

I only 1cc on high score runs. Otherwise its just practice or I'm just starting off. I've yet to 1cc a whole game though. I'm just getting started on shmups as a genre so everything is relatively new to me.
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Re: What shmup are you playing now?

Post by skate323k137 »

I hear you. I've 1cc'd trigger heart exelica on defaults, ikaruga easy mode on defaults (no miss cleared it once, and 1cc'd plenty of times), and 1cc'd shikigami no shiro 2. Sometimes to practice for 1cc's I'll add an extra player or two to my stock to take off some of the pressure, then when I can beat the game with minimal deaths I set it back to defaults and go to town. I'm working on ESPGaluda now.
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final fight cd
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Re: What shmup are you playing now?

Post by final fight cd »

i am playing sol-feace. jesus, the slow down and sprite flickering is horrendous. besides that, i am enjoying it.

and it appears the site is working...finally.
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noiseredux
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Re: What shmup are you playing now?

Post by noiseredux »

final fight cd wrote:i am playing sol-feace. jesus, the slow down and sprite flickering is horrendous. besides that, i am enjoying it.

and it appears the site is working...finally.
oh man I LOVE Sol Feace. Seriously. It was my first Shmup that I really seemed to connect with. It was a launch title for SCD, so I had it that Xmas. And for some reason the anime opening scenes just sucked me totally into a genre that I had little other interest in.
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final fight cd
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Re: What shmup are you playing now?

Post by final fight cd »

besides the one letter change, do you know if there is a difference b/w sol-feace and sol-deace?
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noiseredux
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Re: What shmup are you playing now?

Post by noiseredux »

final fight cd wrote:besides the one letter change, do you know if there is a difference b/w sol-feace and sol-deace?
to my understanding the big difference is that Deace doesn't contain the awesome anime stuff.
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Re: What shmup are you playing now?

Post by Wolfgang »

Time Slip on Super Nintendo. Pretty much a Contra clone...
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final fight cd
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Re: What shmup are you playing now?

Post by final fight cd »

for those with sol-feace, what would you rate the difficulty as?

the game is kicking my ass but it seems like it should be easy. i can't beat the 2nd to last boss. and what makes it even more frustrating is that when you die on that level you are sent back to the previous level.
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Re: What shmup are you playing now?

Post by dsheinem »

Crimzon Clover

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Wow. Just wow. I have never been this impressed by any doujin shmup I have ever played, and it seems that the long development of the game really paid off. I absolutely love the fact that you earn points for how well you do in a run, and with those points you can buy everything from level select options to sound test files to - most importantly - credits. It makes you really think about whether you want to continue when you die and use credits up, store them up for a later run, or spend them on additional modes/ships/etc. I wish this technique for unlocking things and advancing in a shmup was implemented across the genre more often, as it really is even more compelling than something like Ikaruga's model of unlocking credits through playtime.

None of this would matter if the gameplay wasn't a ton of fun, which it is. There is depth to the scoring and comboing system, the graphics are top notch, and the soundtrack is competent (if not entirely memorable). It feels like a well honed effort by Cave or G.Rev, and for only $30 it comes VERY HIGHLY recommended. I picked it up from a member of shmups.org who also has a nice little thread advertising his import sales site (http://www.sk8tokyo.com/shmup/) here on this forum (http://www.racketboy.com/forum/viewtopic.php?t=25244).
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Bradtemple87
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Re: What shmup are you playing now?

Post by Bradtemple87 »

dsheinem wrote:Crimzon Clover

Image

Wow. Just wow. I have never been this impressed by any doujin shmup I have ever played, and it seems that the long development of the game really paid off. I absolutely love the fact that you earn points for how well you do in a run, and with those points you can buy everything from level select options to sound test files to - most importantly - credits. It makes you really think about whether you want to continue when you die and use credits up, store them up for a later run, or spend them on additional modes/ships/etc. I wish this technique for unlocking things and advancing in a shmup was implemented across the genre more often, as it really is even more compelling than something like Ikaruga's model of unlocking credits through playtime.

None of this would matter if the gameplay wasn't a ton of fun, which it is. There is depth to the scoring and comboing system, the graphics are top notch, and the soundtrack is competent (if not entirely memorable). It feels like a well honed effort by Cave or G.Rev, and for only $30 it comes VERY HIGHLY recommended. I picked it up from a member of shmups.org who also has a nice little thread advertising his import sales site (http://www.sk8tokyo.com/shmup/) here on this forum (http://www.racketboy.com/forum/viewtopic.php?t=25244).
:shock: ...shmup hard on
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