How would you feel about a really controversial game decisio

The Philosophy, Art, and Social Influence of games
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ZeroAX
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Re: How would you feel about a really controversial game decisio

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Dylan wrote:I always thought this was a funny point. It's not very stimulating to choose an option when the first one is "Save three orphans from burning in a fire and build a shelter for the homeless" and the second is "Burn down that school and let a rottweiler loose in a daycare".


That second option would actually be very stimulating, one way or the other :lol:
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Re: How would you feel about a really controversial game decisio

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ZeroAX wrote:
msimplay wrote:I mean if it feels like a game then it can be thought of as exciting but if it feels real I to the extent I find difficult in defining reality and fiction then I can 100% say now that it's not something that I would want to infest society.


So basically, you think they should only be viewed as a medium for entertainment, and not art. Nothing thought provoking.


You are being very rigid in your definitions who's to say what provokes a thought.
I actually don't think of games as an art they are just forms of entertainment as far as I'm concerned and everything else is too even films, music, books etc all for my consumption as a consumer.

In answer to your question though games are already thought provoking as a medium more so than others because you are more involved as it is an interactive medium as opposed to films , books and music where you are a spectator.
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Re: How would you feel about a really controversial game decisio

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SPOILER ALERT!



Heavy Rain gives you the choice to cut off your own finger to save a life in front of a camera.
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Re: How would you feel about a really controversial game decisio

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msimplay wrote:You are being very rigid in your definitions who's to say what provokes a thought.
I actually don't think of games as an art they are just forms of entertainment as far as I'm concerned and everything else is too even films, music, books etc all for my consumption as a consumer.

In answer to your question though games are already thought provoking as a medium more so than others because you are more involved as it is an interactive medium as opposed to films , books and music where you are a spectator.

Usually inner debate is stirred by input which defies your world view. That is mostly caused by something you will consider disturbing. (talking in general, about a random person not you mate).

I will have to say though, by my definition interactive entertainment is art. I define art as something created by someone else that causes me to feel the emotions and make the thoughts that the artist wanted me to make. Likewise, when I'm the one creating it, it's what I feel and what I want other people to think about. By that definition we can say that Miyamoto must take a lot of drugs, and always be at his happy place :lol: :lol: :lol: .

If you still haven't found that experience (I'm really struggling to avoid calling them games, just for this thread) that makes you feel that they are art, then I can understand where you are coming from. It's still in an embryonic state as an art form, without a clear path on how to portray the artist's vision. Plus they really want to be movies, which is a really big shot in the foot for the medium's artistic potential.

BTW I do agree that they can be a much greater art form than movies (not books, cause if you think about it, by leaving a lot of stuff to your imagination, the writer gives you a lot of creative choice in the matter. He only defines the dialogue, and only outlines the setting and character actions/behavior. It is up to you to define them afterward), but that is only if we are truly given free choice. Even the most sandbox games, at best give you the option of choosing in what order to experience the story. In fact the most interactive artistic moments I ever felt in GTA, was the sense of wonder and exploration in the forests, deserts and mountains of San Andreas.
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Re: How would you feel about a really controversial game decisio

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ZeroAX wrote:Usually inner debate is stirred by input which defies your world view. That is mostly caused by something you will consider disturbing. (talking in general, about a random person not you mate).

I will have to say though, by my definition interactive entertainment is art. I define art as something created by someone else that causes me to feel the emotions and make the thoughts that the artist wanted me to make. Likewise, when I'm the one creating it, it's what I feel and what I want other people to think about. By that definition we can say that Miyamoto must take a lot of drugs, and always be at his happy place :lol: :lol: :lol: .

If you still haven't found that experience (I'm really struggling to avoid calling them games, just for this thread) that makes you feel that they are art, then I can understand where you are coming from. It's still in an embryonic state as an art form, without a clear path on how to portray the artist's vision. Plus they really want to be movies, which is a really big shot in the foot for the medium's artistic potential.

BTW I do agree that they can be a much greater art form than movies (not books, cause if you think about it, by leaving a lot of stuff to your imagination, the writer gives you a lot of creative choice in the matter. He only defines the dialogue, and only outlines the setting and character actions/behavior. It is up to you to define them afterward), but that is only if we are truly given free choice. Even the most sandbox games, at best give you the option of choosing in what order to experience the story. In fact the most interactive artistic moments I ever felt in GTA, was the sense of wonder and exploration in the forests, deserts and mountains of San Andreas.


I personally think of art as something that has been refined to the point where it has become unique where so much work has been put into it that there is nothing else out there like it.

For me fighting is an art because the highest level of fighting is so very refined it would take a life time to experience what the creator has envisioned and achieved.
This can be applied to many things such as music as creation is an art to be good at it but produced music doesn't necessarily have to be art

Photography is an art because what it produces can be beautiful and sometimes a picture can say a thousand words
With a picture it's only thought provoking if you want it to be because in effect you are trying to figure out what the artist was trying to show you / say through a picture.
At first glance I bet because you see so many pictures you don't give a toss :P

I see games as less of an art form because it is mass produced and usually fits in a predefined genre.
Although it has been said some games such as Shadow of the collosus are art.

However I'll be honest am kind of dense even if it's someone else's artistic impression sometimes am indifferent towards it and I just don't care if it's art or not.
While I can appreciate they did hard work creating this game but ultimately they made the game to sell and the reason why it sells is not because it is an art form but because its a form of entertainment so with that said if it doesn't entertain me artistic or not I don't care.
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Re: How would you feel about a really controversial game decisio

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Bradtemple87 wrote:SPOILER ALERT!



Heavy Rain gives you the choice to cut off your own finger to save a life in front of a camera.

I'm guessing someone was watching Saw while writing the story for Heavy Rain. :lol:
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Re: How would you feel about a really controversial game decisio

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GSZX1337 wrote:
Bradtemple87 wrote:SPOILER ALERT!



Heavy Rain gives you the choice to cut off your own finger to save a life in front of a camera.

I'm guessing someone was watching Saw while writing the story for Heavy Rain. :lol:


Yea maybe, I have not played through that game yet but my friend went on for quite a while about it.
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Re: How would you feel about a really controversial game decisio

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It doesn't sound fun. I play games to have fun. So, no thank you.
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Re: How would you feel about a really controversial game decisio

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D.D.D. wrote:It doesn't sound fun. I play games to have fun. So, no thank you.


Depends on how you look at it. Many people find thrillers fun. I mostly don't. Compared to action movies, there are not really fun. But some really well made ones are just as fun as an action movie. Can't the same happen with games?
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Re: How would you feel about a really controversial game decisio

Post by D.D.D. »

ZeroAX wrote:
D.D.D. wrote:It doesn't sound fun. I play games to have fun. So, no thank you.


Depends on how you look at it. Many people find thrillers fun. I mostly don't. Compared to action movies, there are not really fun. But some really well made ones are just as fun as an action movie. Can't the same happen with games?


It just is that there is enough reality in the world with negative things like terrorism etc that I personally don't need to be in control of it or some other horror-themed game where I affect the consequences of the victims or something like that. Sure, it could be where you save people but then it would be like any other "save the XXX" game.
I felt bad enough at the end of MGS3. No spoilers, if you played it, you know. If you haven't played it, go now!
But back to the subject, if MGS3 was filled with stuff like that, I wouldn't have had much desire to continue playing (then again there wasn't a choice in MGS3).
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