BS Zelda no Densetsu

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Bloodandbourbon
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BS Zelda no Densetsu

Post by Bloodandbourbon »

couple a questions about this game... can someone point me in a good location to find it and has it be translated to english? and isnt there a couple other zelda games like this?
i have not played these and i call myself a die hard zelda fan!
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Re: BS Zelda no Densetsu

Post by Czernobog »

I think that's the second Satelleview spin-off game?

It looks like the Emulation scene is your best bet and supposedly there has been multiple translations including English but I've never emulated the games so I can't say for sure. Sounds like the ROMS got pretty jazzed up and moved away from the original versions over the years though. This is from Wikipedia:

Emulation

Due to the short-lived nature of the game and the fact that the gameplay is intimately connected to the vocal SoundLink files that were broadcast into RAM and were thus incapable of digital preservation by receiving Satellaview-owners, the game cannot currently be played in its original form.[14] Despite this, however, a small subculture of collectors and enthusiasts devoted to the restoration of these games have successfully managed to dump the digital information originally downloaded to and saved on the Satellaview's 8M memory packs.[18] As temporally-limited games, the copies of BS Zelda that had been saved on 8M Memory Packs were initially intended by Nintendo and St.GIGA for gamers to over-write with later games. The fortuitous preservation of these 8M Memory Packs is responsible for all subsequent emulation efforts related to the games.

Since the last broadcasts of BS Zelda (in January 1997) and BS Zelda: MAP2 (in March 1996), restoration-minded fans have created numerous patches that have been applied to the original ROM dumps to alter the game by removing the game's download pauses and time limits, stringing together all four episodes into one, and providing a title screen and file selection screen, among others.[18] Some patches have also replaced the game's protagonist with Link, the hero of the original The Legend of Zelda in order to more closely mimic this game. Further altering the game, many modern emulation-based restoration projects have removed the "Listen closely" sign and replaced it with a display showing the text of the narration that originally accompanied the "Listen closely" sign. The game has been translated by fans into English, French, Spanish, and German.[43] The cumulative effects of all of these alterations has led to a great deal of confusion among fans as to the character of the original broadcasts and as modern hacked versions are often missing plot details initially present in missing vocal files, this has contributed to the misconception that the games were little more than 16-bit remakes of the original.
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Anapan
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Re: BS Zelda no Densetsu

Post by Anapan »

All the information you need is here:
http://bszelda.zeldalegends.net/index.shtml
You can pick and choose which fixes and enhancements you want to apply to make it more like the original (BS kid, timer events etc) or more like a graphically enhanced remake of the NES game.
There's also The Ancient Stone Tablets, kind of a sequel to LTTP.
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Re: BS Zelda no Densetsu

Post by YoshiEgg25 »

They should put this game on a cartridge.
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Re: BS Zelda no Densetsu

Post by Czernobog »

Anapan wrote:All the information you need is here:
http://bszelda.zeldalegends.net/index.shtml
You can pick and choose which fixes and enhancements you want to apply to make it more like the original (BS kid, timer events etc) or more like a graphically enhanced remake of the NES game.
There's also The Ancient Stone Tablets, kind of a sequel to LTTP.
Awesome! I haven't had a chance to play these games either so I bookmarked this site right away.
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Re: BS Zelda no Densetsu

Post by Josh »



There's a review of these games, which I think covers pretty much everything. Hope that helps.
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Re: BS Zelda no Densetsu

Post by Anapan »

YoshiEgg25 wrote:They should put this game on a cartridge.
There has been repros made (tho I don't know if they've fixed saving on repro carts yet. I played through it on my Powerpak a while back using MottZilla's save/fix patch. The time-based stuff adds a neat twist to the game.
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