Playstation!

Talk about just about anything else that is non-gaming here, but keep it clean
The Apprentice
128-bit
Posts: 960
Joined: Sun May 13, 2007 3:52 pm
Location: Wishing I was in California again

Post by The Apprentice »

The Dreamcast's death was-

35% Sega's fault
5% AM2's fault
10% EA's fault
50% Bernie Stolar's fault

Sega failed to put out games and advertise them correctly, allong with having terrible consumer confidence from the 32X

AM2 used $20 million to produce Shenmue

EA failed to sign with Sega even when sega provided them what they wanted

Bernie Stolar killed the Saturn. Him, just one man. He was also the president of SCEA before he was at Sega so he might have had some greater ambition, to harm Sega or Sony for some revenge, that led him to use overly-aggressive marketing and risky manuevers to put out the Dreamcast, which ended up getting him fired in the end shaking up the company just before launch. I hate Stolar.
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
User avatar
nick944
64-bit
Posts: 341
Joined: Thu Jan 24, 2008 8:55 pm
Location: The Woodlands, Texas

Post by nick944 »

I would say SEGA did nothing wrong with the Dreamcast. The only thing they didn't do was include a DVD player because of how expensive it was when the system was being developed. That, and the PS2 had one and was at a good price. I really can't see how it would be SEGA's fault other than previous systems. The majority of games are amazingly good.
User avatar
ott0bot
Next-Gen
Posts: 2039
Joined: Mon Nov 05, 2007 4:59 pm
Location: Phoenix
Contact:

Post by ott0bot »

racketboy wrote:
Mozgus wrote:
racketboy wrote:It would be interesting to do a time-line study with game release dates and such compared to the "buzz" levels of the Dreamcast compared to the PS2...
Yeah sure, but do "buzz levels" matter? Probably not as much as money matters. I just don't think Sega gave up on Dreamcast because PS2 had higher "buzz levels".
ott0bot wrote:
racketboy wrote:It would be interesting to do a time-line study with game release dates and such compared to the "buzz" levels of the Dreamcast compared to the PS2...
and "actual" profits, perhaps....
My only question is: where do we find that data? At least it's easier to guess popularity levels.
very true. Sony and Sega wouldn't just give you that kind of info.
Scooter
Next-Gen
Posts: 1262
Joined: Wed May 09, 2007 11:55 pm
Location: Waverly, NE, USA

Post by Scooter »

ott0bot wrote:
racketboy wrote:
Mozgus wrote:Yeah sure, but do "buzz levels" matter? Probably not as much as money matters. I just don't think Sega gave up on Dreamcast because PS2 had higher "buzz levels".
ott0bot wrote: and "actual" profits, perhaps....
My only question is: where do we find that data? At least it's easier to guess popularity levels.
very true. Sony and Sega wouldn't just give you that kind of info.
Both are public companies. A lot of good information can be found in their annual reports if you care to take the time to read them and crunch the numbers.
User avatar
ott0bot
Next-Gen
Posts: 2039
Joined: Mon Nov 05, 2007 4:59 pm
Location: Phoenix
Contact:

Post by ott0bot »

Scooter wrote:
ott0bot wrote:
racketboy wrote: My only question is: where do we find that data? At least it's easier to guess popularity levels.
very true. Sony and Sega wouldn't just give you that kind of info.
Both are public companies. A lot of good information can be found in their annual reports if you care to take the time to read them and crunch the numbers.
that sounds terribly dull. I'd rather play games! :lol:
Post Reply