The Dreamcast's death was-
35% Sega's fault
5% AM2's fault
10% EA's fault
50% Bernie Stolar's fault
Sega failed to put out games and advertise them correctly, allong with having terrible consumer confidence from the 32X
AM2 used $20 million to produce Shenmue
EA failed to sign with Sega even when sega provided them what they wanted
Bernie Stolar killed the Saturn. Him, just one man. He was also the president of SCEA before he was at Sega so he might have had some greater ambition, to harm Sega or Sony for some revenge, that led him to use overly-aggressive marketing and risky manuevers to put out the Dreamcast, which ended up getting him fired in the end shaking up the company just before launch. I hate Stolar.
Playstation!
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The Apprentice
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I would say SEGA did nothing wrong with the Dreamcast. The only thing they didn't do was include a DVD player because of how expensive it was when the system was being developed. That, and the PS2 had one and was at a good price. I really can't see how it would be SEGA's fault other than previous systems. The majority of games are amazingly good.
very true. Sony and Sega wouldn't just give you that kind of info.racketboy wrote:Mozgus wrote:Yeah sure, but do "buzz levels" matter? Probably not as much as money matters. I just don't think Sega gave up on Dreamcast because PS2 had higher "buzz levels".racketboy wrote:It would be interesting to do a time-line study with game release dates and such compared to the "buzz" levels of the Dreamcast compared to the PS2...My only question is: where do we find that data? At least it's easier to guess popularity levels.ott0bot wrote:and "actual" profits, perhaps....racketboy wrote:It would be interesting to do a time-line study with game release dates and such compared to the "buzz" levels of the Dreamcast compared to the PS2...
Both are public companies. A lot of good information can be found in their annual reports if you care to take the time to read them and crunch the numbers.ott0bot wrote:very true. Sony and Sega wouldn't just give you that kind of info.racketboy wrote:Mozgus wrote:Yeah sure, but do "buzz levels" matter? Probably not as much as money matters. I just don't think Sega gave up on Dreamcast because PS2 had higher "buzz levels".My only question is: where do we find that data? At least it's easier to guess popularity levels.ott0bot wrote: and "actual" profits, perhaps....
that sounds terribly dull. I'd rather play games!Scooter wrote:Both are public companies. A lot of good information can be found in their annual reports if you care to take the time to read them and crunch the numbers.ott0bot wrote:very true. Sony and Sega wouldn't just give you that kind of info.racketboy wrote: My only question is: where do we find that data? At least it's easier to guess popularity levels.