Arcade-stick gave me back my youth

Emu Talk Goes Here
User avatar
kiteJargon
16-bit
Posts: 99
Joined: Mon Aug 09, 2010 12:05 pm
Location: Vancouver, BC

Re: Arcade-stick gave me back my youth

Post by kiteJargon »

Lord_Santa wrote: I haven't gotten around to Dig Dug yet (I like to take some time testing it), but I've spent plenty of time emulating the C-64/Amiga and it works splendid in those games
Dig dug's controls were never to my liking, even in the arcade. I think it's the fact that when changing from say right to up, you go a little bit more right before going up.

Back on topic, yes sticks are amazing with all types of games. I got my first one less than a year ago and I already have 3 :P The Madcatz TE is a real treat but quite pricey.
Generic signature------- ACTIVATE!

Image
User avatar
CRTGAMER
Next-Gen
Posts: 11933
Joined: Tue Jan 05, 2010 11:59 am
Location: Southern California

Re: Arcade-stick gave me back my youth

Post by CRTGAMER »

Lord_Santa wrote:well, this came as a surprise

nor D.T. Decathlon, nor Track & Field will even work with this
Summer Games did not register the wiggle either

it seems as if though there's a fast wiggle required, the stick isn't responding fast enough

Summer Games - Pole Vault, I also noticed that I pushed down on the stick way too easy, hence I stuck the Pole in the ground too early, due to the stick feeling too sensitive

that may, may not be me out of shape though

I tried various events and they joystick works fine enough in menus, etc. but it's near impossible to make any move, apart from what's-it-called? where you run and hand a stick to the next guy...

there it worked, somewhat... not good though
but it requires slower wiggling, as to "keep pace" with the legs

other than that, I am sorry that it's not functional for the only sports-games I'll ever play

but I guess that's a good reason to play them as intended with the TAC-2

apart from the wiggle games, however this stick is proving it's worth

Tetris - Grandmaster 2 runs as perfect as I could imagine it playing
the "ticking sound" is much more bearable in titles like these, as one "tick" is one step either direction

also Miner 2049'er (C-64), is a bliss with this, as it feels very responsive when going in all directions

it has buttons enough to meet all my requirements in Maple Story (all hot-keys, NPC dialogue, jump, fight) and is a real pleasure using in games like these

I'm going to give Sonic the Hedgehog some more play time and try out Wonderboy series as well as a bunch of Neo-Geo/MAME, etc. to see what games suit this and maybe write a little ramble/review 'bout it (unless I write it all down here, which seems easier =)

next game up is Megaman, since I've always been curious how I'd fare in that game with a joystick

all in all I would say that this is the best choice I've gotten apart from a joystick in platform games, as well as puzzle
Odd about the wiggle games. Maybe emulation lag through the USB controller not reading the rapid repeated stick switches quick enough. You can easily add a regular 9 pin C64/2600 cord and jumper those stick switches for the C64.
Image
CRT vs LCD - Hardware Mods - HDAdvance - Custom Controllers - Game Storage - Wii Gamecube and other Guides:
CRTGAMER Guides in Board Guides Index: http://www.racketboy.com/forum/viewtopi ... 5#p1109425

Image
Image
User avatar
Lord_Santa
128-bit
Posts: 517
Joined: Fri Nov 13, 2009 7:36 pm
Location: Sweden

Re: Arcade-stick gave me back my youth

Post by Lord_Santa »

CRTGAMER wrote: You can easily add a regular 9 pin C64/2600 cord and jumper those stick switches for the C64.
I don't currently have a C-64, so it wouldn't help me much =/

and I don't have an adapter for PC either.. been planning on getting one
C-64 will never die
- only the players
User avatar
CRTGAMER
Next-Gen
Posts: 11933
Joined: Tue Jan 05, 2010 11:59 am
Location: Southern California

Re: Arcade-stick gave me back my youth

Post by CRTGAMER »

Lord_Santa wrote:
CRTGAMER wrote: You can easily add a regular 9 pin C64/2600 cord and jumper those stick switches for the C64.
I don't currently have a C-64, so it wouldn't help me much =/

and I don't have an adapter for PC either.. been planning on getting one
:shock: :shock: :shock: :shock: :shock: The Commodore Guru must be going thru withdraws ..........
Image
CRT vs LCD - Hardware Mods - HDAdvance - Custom Controllers - Game Storage - Wii Gamecube and other Guides:
CRTGAMER Guides in Board Guides Index: http://www.racketboy.com/forum/viewtopi ... 5#p1109425

Image
Image
User avatar
Lord_Santa
128-bit
Posts: 517
Joined: Fri Nov 13, 2009 7:36 pm
Location: Sweden

Re: Arcade-stick gave me back my youth

Post by Lord_Santa »

CRTGAMER wrote:
Lord_Santa wrote:
CRTGAMER wrote: You can easily add a regular 9 pin C64/2600 cord and jumper those stick switches for the C64.
I don't currently have a C-64, so it wouldn't help me much =/

and I don't have an adapter for PC either.. been planning on getting one
:shock: :shock: :shock: :shock: :shock: The Commodore Guru must be going thru withdraws ..........
trust me, it's a rough time and I am not very pleased with it
"fortunately" I am still able to emulate

I'm in the process of recovering all that was lost, but it will take me years to come even close

first things first, I need a C-64, but they are fairly high priced in Sweden, so I'm waiting for our version of craigslist to have one up for sale

patience is the key-word here and in the mean-time I will have to rely on emulating games, hence the need of an arcade-stick
C-64 will never die
- only the players
User avatar
Lord_Santa
128-bit
Posts: 517
Joined: Fri Nov 13, 2009 7:36 pm
Location: Sweden

Re: Arcade-stick gave me back my youth

Post by Lord_Santa »

good news is:

I got it working with "wiggle-games"

bad news is:

the reason it "didn't work" before, was due to me using my left hand
upon using the right, I remembered why I love the C-64 sport games more-so than any other console/computer's

it makes you work hard for the win

I barely made it through 400 meter dash in Daley Thompson's - Decathlon

on that note:

the joystick is quite capable and functionable when used with titles such as above mentioned; I wish the stick itself been a little bit longer, so that I could get my two index-fingers in-between as I wiggle (an old "trick")

the old "three fingers on the ball" does work, however and I was able of building up quite nice speed

I tilt the arcade-stick itself a bit "upwards", as to get a better angle of using the joystick with my right and at the same time being able of pushing a button with my left

I use the lower-left button on the board as main and thus I have a very comfortable grip

I am very happy that this was usable with such games as well, since that can in my opinion make, or break a deal when it comes to using it for emulation

platforming on the Spectrum/C-64 works very well, since they are usually very sensitive to input; now when I push 1 "click" in either direction, that is as far as my character on-screen goes

very suitable for all types of platform on these 2 computers; I've yet to try it out extensively on the Amiga

the Dizzy games were pure wonder with this stick, as I could always feel when I was about to make a jump and also the "1-click, 1-step" of the joystick itself

the buttons seem to change during Spectrum emulation, but since the Spectrum had so many joysticks/configurations to choose between, this is not an issue

it (most probably) depends on which emulator you are running
C-64 will never die
- only the players
Post Reply