Together Retro: House of the Dead 2

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renardqueenston
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Re: Together Retro: House of the Dead 2

Post by renardqueenston »

goldman is funnier every time.

THE FOINOL BATTOL
ksadajo
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Re: Together Retro: House of the Dead 2

Post by ksadajo »

found a cab at one of the arcades near me, and gawd is it hard. But hey, If I can beat the time crisis games on one credit I'm definately gonna try my luck with this
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benf
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Re: Together Retro: House of the Dead 2

Post by benf »

"We're meeting G over there"
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CRTGAMER
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Re: Together Retro: House of the Dead 2

Post by CRTGAMER »

noiseredux wrote:"I've already taken care of G"
benf wrote:"We're meeting G over there"
:lol: :lol:
Shot some zombies in Dreamcast House of the Dead 2 with a Interact Starfire and Mad Catz light up force pack. The best way to play the Dreamcast version, with a VGA CRT! :mrgreen:

No puny motion control gun here.

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Balasubbie
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Re: Together Retro: House of the Dead 2

Post by Balasubbie »

After years and years of clocking this, and on single player, I can still ask without a hint of humour: How exactly does the final boss take damage in its first incarnation? I only get through just spamming bullets 'til it transforms into something else, then I'm fine.
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Gunstar Green
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Re: Together Retro: House of the Dead 2

Post by Gunstar Green »

CRTGAMER wrote:
noiseredux wrote:"I've already taken care of G"
benf wrote:"We're meeting G over there"
:lol: :lol:
Shot some zombies in Dreamcast House of the Dead 2 with a Interact Starfire and Mad Catz light up force pack. The best way to play the Dreamcast version, with a VGA CRT! :mrgreen:

No puny motion control gun here.

Image


Oh man I both have and love that gun. The rapidfire on it makes playing through HotD2 hilariously easy and awesome.
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