Well, there are a few problems here.CRTGAMER wrote: The N64 Analog stick does not use analog potentiometers. It uses light emitting sensor diodes and sensor wheels which give a more accurate direct digital read. The sensor wheels give direct correlation compared to potentiometers. However gameplay function itself is true analog, the more the stick is pushed the faster a game character would walk to run.
There is no such thing, to my knowledge, as a light emitting sensor diode. Calling it a sensor wheel is pretty misleading. The question of accuracy is pretty contentious-- you mention time stability in the talk page, but the N64 system probably has higher granularity quantization. The last sentence is very casual, and doesn't really fit the tone of the article.
On the TALK page, we're discussing removing almost the entire Analog Stick section (there is an Analog Stick Wikipedia article) , as it is kind of redundant, and only keeping a couple of parts of it.