Dreamcast VMU use in game
Dreamcast VMU use in game
What games make use of the dreamcast VMU in game. I mean more than just saving or an icon or animation on the vmu screen. Sonic Shuffle (shows you your cards) and Skies of Arcadia (beeps near treasure) are the only knows that I know of.
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I don't know that many, but some are cool.
Virtua Tennis (can't remember if it's 1 or 2 or both) shows little stick figures playing tennis as you play it on screen (not really useful). In some football game, I think it's Madden, you can choose your plays on the VMU so that if you are playing against someone else in the same room, they can't see you pick your plays. My favourite is Resident Evil: CV because it shows your health and ammo; that way the TV doesn't have any icons on it or anything...just zombies!
I never used a VMU outside of a game, like the raising of a chao in Sonic or a little racing game that can be downloaded from Sega GT, but that might interesting to try.
Virtua Tennis (can't remember if it's 1 or 2 or both) shows little stick figures playing tennis as you play it on screen (not really useful). In some football game, I think it's Madden, you can choose your plays on the VMU so that if you are playing against someone else in the same room, they can't see you pick your plays. My favourite is Resident Evil: CV because it shows your health and ammo; that way the TV doesn't have any icons on it or anything...just zombies!
I never used a VMU outside of a game, like the raising of a chao in Sonic or a little racing game that can be downloaded from Sega GT, but that might interesting to try.
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fastbilly1
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I always thought that feature was excellent in theory. To bad nobody ever expanded on the idea...fastbilly1 wrote:NFL 2k - VMU Play Calling. The only problem is that you have to know what the plays are, that or you have one wacky football game.
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Another alternative would be set up a feature in a game that allows for two linked systems and two TVs so each side could see their play choices individually. I don't think the link cable idea for ANY system was ever exploited very well. A link cable coop play of DOOM on the PS1 was pretty cool if you ask me. One of the Gran Turismo games had a link cable option and that really rocked too.racketboy wrote:I always thought that feature was excellent in theory. To bad nobody ever expanded on the idea...fastbilly1 wrote:NFL 2k - VMU Play Calling. The only problem is that you have to know what the plays are, that or you have one wacky football game.
Saturn could have used the NetLink-type of two player/two machines by exploiting a link cable option but I don't think such a thing was ever done.
Are there any lists out there of which games for which systems include a link cable option? For me, online play reeks, I'd rather be live and in person with the person/people I'm playing with or against. LAN play has some appeal but I've never done it. Link cables require a lot of hardware (two machines, two TVs, link cable) and two copies of the game, but sure avoids split screen BS or lag since you have the power of two machines to work with.
Yeah, that's ideal, but not very practical for most gamers due to costs and the space requirements of the equipment involvedScooter wrote:Another alternative would be set up a feature in a game that allows for two linked systems and two TVs so each side could see their play choices individually. I don't think the link cable idea for ANY system was ever exploited very well. A link cable coop play of DOOM on the PS1 was pretty cool if you ask me. One of the Gran Turismo games had a link cable option and that really rocked too.racketboy wrote:I always thought that feature was excellent in theory. To bad nobody ever expanded on the idea...fastbilly1 wrote:NFL 2k - VMU Play Calling. The only problem is that you have to know what the plays are, that or you have one wacky football game.
Saturn could have used the NetLink-type of two player/two machines by exploiting a link cable option but I don't think such a thing was ever done.
Are there any lists out there of which games for which systems include a link cable option? For me, online play reeks, I'd rather be live and in person with the person/people I'm playing with or against. LAN play has some appeal but I've never done it. Link cables require a lot of hardware (two machines, two TVs, link cable) and two copies of the game, but sure avoids split screen BS or lag since you have the power of two machines to work with.
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When learning new moves in Shenmue, the button combination is show on the VMU and -not- on the screen!
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Over 700 Saturn Games Available - Downloads, Information, & How To Guides
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Over 700 Saturn Games Available - Downloads, Information, & How To Guides
http://www.sega-saturn.us - [email protected]