My PlayStation software development kit

Gaming on the Playstation and Xbox Platforms
Post Reply
nextvolume
Newbie
Posts: 7
Joined: Wed Mar 24, 2010 12:06 pm

My PlayStation software development kit

Post by nextvolume »

http://tails92.sepwich.com/psxsdk (Google code page at http://code.google.com/p/psxsdk )

This is my open source PlayStation software development kit based on Binutils, GCC, my own libs, my own tools and scraps and pieces from the old golden times (1998-1999) of PSX development.
With it one can make his own PlayStation programs and games with modern tools and without infringing any license. Moreover, as it is open source, it can be a learning experience and bugs can be fixed more easily.

The 0.1 version is precompiled, but it is several months old and full of bugs, so I don't think you would want to use it. Fetching the sources of the WIP version with SVN (Subversion) from the repository at google code and compiling them is much better as many bugs have been fixed (though not all). If there's enough demand I might offer the current SVN code precompiled...

The biggest lack of my SDK is currently 3D: the GTE is not supported and it doesn't have any 3d functions.
It is however almost complete for 2D games and the SVN code also has pad vibration support and a mod player library.

I wouldn't advise to use it this on big endian systems for the time being as not every tool works well on big endian machines (UltraSparcs, old Macs, etc.) for now. This is going to be fixed.

There is an "official" IRC channel: #psxdev on irc.freenode.net

Spread the voice and tell others about this. ;)
User avatar
flojocabron
Next-Gen
Posts: 4155
Joined: Thu Aug 19, 2010 2:15 am
Location: on the border

Re: My PlayStation software development kit

Post by flojocabron »

I smell beats of rage PSX edition!

I know nothing about coding so good luck!
2600 and jr,5200,nes/top loader, master system, intellivision, TG-16, genesis 1,2,3, SNES, snesJR, CDX, 3DOfz10, gamegear, gameboy and pocket, GBC, sega saturn, PSOne w/screen, Virtual Boy, N64, NGPC, Gameboy Advance sp, Dreamcast, Black Dreamcast, oXBOX, Playstation 2, PStwo, Gamecube, gameboy player, DS lite,DSi XL, PSP1000/3000,Wii,PS3 120gb,3DSXL, xbox 360, PSvita, PS4
Xtincthed
32-bit
Posts: 269
Joined: Wed Feb 03, 2010 1:03 pm
Location: The Netherlands
Contact:

Re: My PlayStation software development kit

Post by Xtincthed »

sounds very interesting! what are your plans with it?
Image
Dr. Retro's Video Game Channel
Website - Youtube - Facebook - Twitter
Playstation Collecting Community
User avatar
Bradtemple87
Next-Gen
Posts: 4829
Joined: Sun Sep 05, 2010 8:18 pm
Location: Bay Area

Re: My PlayStation software development kit

Post by Bradtemple87 »

Xtincthed wrote:sounds very interesting! what are your plans with it?
i'm also curious
User avatar
noiseredux
Next-Gen
Posts: 38148
Joined: Fri Nov 14, 2008 1:09 pm
Contact:

Re: My PlayStation software development kit

Post by noiseredux »

we want update! :)
Image
Post Reply