Gameboy VGA out

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noiseredux
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Re: Gameboy VGA out

Post by noiseredux »

lwcook wrote:
I'm honestly not sure how you can play a GB game on TV/monitor without some kind of border due to aspect ratio.
GBA games stretch pretty close to a widescreen format, but GB/GBC games are cropped into a square in the center of the screen.
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SGGG2
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Re: Gameboy VGA out

Post by SGGG2 »

All you need is a scaling engine. The resolution is so low that even crappy vertical scaling should look good. I don't think anybody wants the aspect ratio messed with.
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noiseredux
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Re: Gameboy VGA out

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SGGG2 wrote:All you need is a scaling engine. The resolution is so low that even crappy vertical scaling should look good. I don't think anybody wants the aspect ratio messed with.
I have no idea what you're saying here.
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Flake
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Re: Gameboy VGA out

Post by Flake »

noiseredux wrote: GBA games stretch pretty close to a widescreen format, but GB/GBC games are cropped into a square in the center of the screen.
Unless you're like me and you opt to stretch the GB/C titles to wide screen aspect. It distorts the image but is increases the subjective speed of the game on the horizontal axis, and makes (for me) some of the slower GB platformers a little more playable.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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noiseredux
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Re: Gameboy VGA out

Post by noiseredux »

Flake wrote:
Unless you're like me and you opt to stretch the GB/C titles to wide screen aspect. It distorts the image but is increases the subjective speed of the game on the horizontal axis, and makes (for me) some of the slower GB platformers a little more playable.
oh yeah. I usually don't do that. But once in a while. Depends on the game. Some seem more affected by the stretch than others.
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Flake
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Re: Gameboy VGA out

Post by Flake »

noiseredux wrote: oh yeah. I usually don't do that. But once in a while. Depends on the game. Some seem more affected by the stretch than others.
The older GB platformers (from before the developers figured out how to really make the most of the hardware) irk me to no end - there's no way I could play Megaman: Wily's Revenge or Castlevania Adventure without the pseudo speed boost.
Maybe now Nintendo will acknowledge Metroid has a fanbase?
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Re: Gameboy VGA out

Post by flamepanther »

The GBA player has a filtering option that will blur the image just a little bit, but I've never found the image to be blurry when I don't use that.
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noiseredux
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Re: Gameboy VGA out

Post by noiseredux »

flamepanther wrote:The GBA player has a filtering option that will blur the image just a little bit, but I've never found the image to be blurry when I don't use that.
yeah there's options to make the filter soft or sharp.
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Re: Gameboy VGA out

Post by emwearz »

noiseredux wrote:
flamepanther wrote:The GBA player has a filtering option that will blur the image just a little bit, but I've never found the image to be blurry when I don't use that.
yeah there's options to make the filter soft or sharp.
Does the filter effect GB/GBC titles, when I flick through them I can never tell the difference.
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noiseredux
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Re: Gameboy VGA out

Post by noiseredux »

emwearz wrote:
Does the filter effect GB/GBC titles, when I flick through them I can never tell the difference.
to be honest, I never really notice a difference either.
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