Compiling SNES 101 Information
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RadarScope1
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RadarScope1 wrote:Can't use use same A/V cables from you GC? They have the same connector on the hardware, end right?extrarice wrote:SNES2 does not output S-video.
I just bought one of these on ebay -- I was hoping I could use that cable for s-vid.
You can use the same cables on the SNES/N64/Gamecube
BTW, I sell them in the store
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Without extra chips in the cartridge I believe the CPU had to be put into a HALT state to load data from the cartridge. Many early games in particular hang briefly between stages or at the title screen to load data from slow ROM chips from the cartridge. The SNES was truly a weird system. Lots of specialized graphics and sound hardware paired with a relatively unimpressive CPU.
Also, the SNES could only use MODE7 effects on backgrounds, I believe... And I think there were limits on the flexibility of the transparencies as well, like only being able to affect one layer or something like that. Weird shit.
However great many of the games were, it's one of my least favorite systems from a hardware perspective.
That and over-use of the reverb effect makes almost all SNES music and effects sound like they passed through a giant metal trash can before being played.
Also, the SNES could only use MODE7 effects on backgrounds, I believe... And I think there were limits on the flexibility of the transparencies as well, like only being able to affect one layer or something like that. Weird shit.
However great many of the games were, it's one of my least favorite systems from a hardware perspective.
That and over-use of the reverb effect makes almost all SNES music and effects sound like they passed through a giant metal trash can before being played.
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RadarScope1
- Next-Gen
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- Location: Missouri
So I just did a little homework on the SNES2 S-vid issue, and it turns out that Nintendo disabled s-video out on the SNES2. So you can use the GC cable but apparently nothing will be piped into the s-vid out cable. Shitty.
Why does Nintendo do stuff like this?? The so-called "AV" NES (the top loader) only outputs via RF, and then a few years ago they quit manufacturing CG's with component out ports. They're always taking steps backward with hardware revisions. Guess it's just cheaper to manufacture that way.
Why does Nintendo do stuff like this?? The so-called "AV" NES (the top loader) only outputs via RF, and then a few years ago they quit manufacturing CG's with component out ports. They're always taking steps backward with hardware revisions. Guess it's just cheaper to manufacture that way.
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That's odd about the NES top-loader because the Japanese one has composite out on it.RadarScope1 wrote:So I just did a little homework on the SNES2 S-vid issue, and it turns out that Nintendo disabled s-video out on the SNES2. So you can use the GC cable but apparently nothing will be piped into the s-vid out cable. Shitty.
Why does Nintendo do stuff like this?? The so-called "AV" NES (the top loader) only outputs via RF, and then a few years ago they quit manufacturing CG's with component out ports. They're always taking steps backward with hardware revisions. Guess it's just cheaper to manufacture that way.