Some of you may remember some of the "Retro Gaming 101" posts we've done in the past. The basic idea is to have a basic run-down of the historical impact of a given console and the information a newbie would want/need to know when shopping around for the console in question and things to make the best use of the machine.
Instead of long paragraphs of information, I prefer to have concise, but useful sentences arranged in bullet points. You can find examples of this in our previous posts:
http://www.racketboy.com/guide/retro-gaming-101
I'm going to post this same info for different consoles, so forgive me if some of the questions are obvious for this given console.
To help out, just write up sentences (or paragraphs, I guess) of useful information. I'll compile them up here and we can keep going until we get a useful guide. Sound good?
Points of interest include:
Background Info: This stuff is what you would typically find in Wikipedia, but if you have anything interesting to add, that would be great
Historical Impact: What innovations did the console bring to the table? what makes it relevant today?
Different Variations of the Hardware
Accessories: What are the essential and unique accessories that didn't come standard with the machine?
Video Connections: What connections are availible for the machine?
Strengths and Weaknesses: This can be for both at the time of its release and in regards to its current relevancy (current perspective preferred)
Emulation: What are the best emulators for PC, Mac, Linux, other, if availible... If there are two good ones, does one have advantages over the other?
Playing Imports: How do you play imports
What other unique things should people know about the machine, what to look for when shopping for one, etc....
Compiling SNES 101 Information
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- 128-bit
- Posts: 960
- Joined: Sun May 13, 2007 3:52 pm
- Location: Wishing I was in California again
+Extremely durable
+Wide line up of "deep games" and platformers
+Easy and cheap to get systems and games
-Hard to find 1st party controllers
-Lack of action titles
-Super Scope a huge waste of money
+Wide line up of "deep games" and platformers
+Easy and cheap to get systems and games
-Hard to find 1st party controllers
-Lack of action titles
-Super Scope a huge waste of money
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
The Apprentice wrote:+Easy and cheap to get systems and games
Not really as cheap as the Genesis.
Nintendo stuff usually has good resale value considering it's common.
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- systemreactor
- Newbie
- Posts: 7
- Joined: Wed Aug 22, 2007 5:02 pm
SNES Innovations: Mode 7 scaling and Rotating, shoulder buttons on controller (a first, but now standard on all controllers), an array of enhancement chips (like Super FX, there is an exhaustive list here: http://en.wikipedia.org/wiki/List_of_Su ... ment_chips)
Video Connections: RF, Composite video
Weaknesses: slowdown in early games. From what I remember, the SNES had different BUS speeds on their CPU, and early heavy-sprite games caused the BUS speed to drop causing games to slow down. Super R-Type and Gradius III are notorious for this.
Playing Imports requires a simple mod for NTSC systems: http://www.gamesx.com/importmod/snescon.htm
Video Connections: RF, Composite video
Weaknesses: slowdown in early games. From what I remember, the SNES had different BUS speeds on their CPU, and early heavy-sprite games caused the BUS speed to drop causing games to slow down. Super R-Type and Gradius III are notorious for this.
Playing Imports requires a simple mod for NTSC systems: http://www.gamesx.com/importmod/snescon.htm
- PharmaceuticalCowboy
- 64-bit
- Posts: 463
- Joined: Fri Sep 21, 2007 2:22 pm
- Location: Columbus, Ohio
Strong game genres would include RPGs and Platformers.
What else was it good at -- especially in comparison to the Genesis?
What else was it good at -- especially in comparison to the Genesis?
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devilmyarse wrote:better at fighting games out of the box (IE doesn't need an additional controller to get the most out of the genre)
But at least the Genesis 6-button had the better button placement

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