MK vs SF
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- Next-Gen
- Posts: 10184
- Joined: Thu Jul 12, 2007 5:15 pm
- Location: Florida
wyatt wrote:I don't understand what "reading your moves" means. Countering your move after the buttons have been pressed but before your animation even has a chance to begin? That sounds cheap as fuck if possible.
It's just this feeling you get when you get to some of the later matches like as soon as you input a command, that data is going directly to the computer opponent's AI. You do an ice blast out of nowhere, probably your first one of the match, and your opponent immediately jumps over it and kicks you in the head. You're like, "how the heck did he know?" Then you try punching him, and he immediately sweeps you, knocking you to the ground.
I've heard some people complain about this in some other game recently. I think it was a Street Fighter game on a compilation disc.
http://www.racketboy.com/forum/viewtopic.php?t=4043
Read the first and second post.
While we're on the subject of cheapness in fighting games. I used to hate it when characters in Street Fighter games could seemingly bust out a special move without even inputting the proper command input, like when Guile would just be standing in place and suddenly throw out a Sonic Boom at you. WTF!?
Gamerforlife wrote:It's just this feeling you get when you get to some of the later matches like as soon as you input a command, that data is going directly to the computer opponent's AI. You do an ice blast out of nowhere, probably your first one of the match, and your opponent immediately jumps over it and kicks you in the head. You're like, "how the heck did he know?" Then you try punching him, and he immediately sweeps you, knocking you to the ground.
MK2 did this ruthlessly on harder difficulty levels, and against secret characters. And probably to a limited extent the bosses as well.
The way around it is you can use it to manipulate the AI as well (although it's not much fun, granted). So for example, if you get the distance right, do the ice blast, you know what the AI is going to do and if you are far enough you can hit the AI without the AI hitting you.
Ivo.
devilmyarse wrote:Awesome. Especially the last 2 episodes. I didn't even know you could do things like that in flash! Where did the guy get those sprites from?
Most likely straight from the games - he may have screen captured them while playing (which would be a REAL pain), or reverse engineered it to get the assets from the discs directly.
Ivo.