Sonic Advetnure vs Sonic Adventure 2

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Re: Sonic Advetnure vs Sonic Adventure 2

Post by Mod_Man_Extreme »

ZeroAX wrote:Also Sonic being about speed speed speed, is why modern sonic games suck. Speed was the sales gimmick. The ace level design and platforming was made those games stand out.
:lol: I know that, I just felt speed to be the primary fun factor aside from good level design which are both something I felt the original Sonic Adventure really nailed with the Sonic stages.
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Re: Sonic Advetnure vs Sonic Adventure 2

Post by alienjesus »

I loved both games at the time, but having gone back them recently, I've determined that they've just not aged well. I loved the first sonic adventure, I played it at my cousins house all the time, and completed at least sonic, tails and e-102s levels. But when I played a few months back, the game was choppy and the camera was atrocious.

SA2 has held up marginally better imo, but it's still very lacking. The camera is still pretty crap.

On both versions, the sonic stages are the only ones worth playing (tails too on the original sonic adventure I guess). The shooting stages are workable but dull, the treasure hunt stages are mind meltingly dull, and the less said about Big's levels and Amy's levels (and big the cat in general, lets face it) the better.

Sonic Adventure was also where the games started to get a real 'story', and force it down your throat big style. As far as I'm concerned the sonic story is 'robotnik captured your animal friends and turned them into robots, go kick his ass' (speaking of which, SA series is also the transition from awesome badniks to crappy generic robots. Hell, they didnt even bother giving them real names). Now I have to know about GUN and Ultimate Life forms and ancient echidna civilisations and robotniks granddad and gods of destruction and alternate dimensions and BLARRGHHHH.

Frankly, having played through, I've come to the conclusion that 3D Sonic hasnt actually got any worse. I enjoyed Sonic Heroes roughly the same amount as the adventure series, I enjoyed Unleashed and Secret Rings more. And those games are pretty average.

At least we can all agree it can't sink lower than Sonic the Hedgehog 360. :roll:

EDIT: Forgot to mention the one redeeming feature of Sonic Adventure series over newer sonic games. Those Chao gardens! They were better than the actual game, and were the main reason I kept playing if I'm being totally honest. If Sega could find a way of making a chao game without crappy 3D sonic gameplay getting in the way, it'd be pretty cool. I know they were in sonic advance, but its not the same fully featured fun of the 3D chao gardens.
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Re: Sonic Advetnure vs Sonic Adventure 2

Post by Hatta »

I've really got to disagree. I've played a number of the 3D Sonics recently at the behest of my GF's 8 year old daughter. Sonic Adventure is about a million times better than Sonic Heroes. Honestly, I haven't been able to put up with it long enough to finish one team's game in SH. I finished Sonic Adventure in a weekend.

Also, Chao gardens? I don't get it. No matter what I do to the Chao, when I race it it just ends up turning into a wall or something. I don't see how that's supposed to be fun at all.
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Re: Sonic Advetnure vs Sonic Adventure 2

Post by Reprise »

I'm going to have to agree with Mod_Man_Extreme with everything he said, and disagree with the OP that SA1 is often favored more over SA2, because in my experience, it is the 2nd one that received more praise and respect.

In my opinion, Sonic Adventure 1 is WAY better than the second. It just felt to me, like the level design was much better and they had put more thought into it (the first level is epic, the windy level was really cool. Metropolis kicked ass, and I loved seeing an Ice level etc etc). I just all round much prefered the levels and design of the first game.

Secondly the 'Adventure' hub sections, from my experience, are no where near as bad as people made them out to be. I actually quite enjoyed them, and never really felt lost (that I can remember anyways).

I also liked that you could choose who to play as, and when you like. Being forced in a linear pattern to play as Tails in some stupid robot suit, is not my idea of fun.

As far as stories go too... The first one was better. Doesn't say a lot mind.

I hated all the robot levels on Sonic Adventure 2 (more so than the robot levels on SA1), I hated the Knuckles and that bat girl's levels (again, more so than the ones on SA1 - particularly since the master emerald shards seemed to be hidden so randomly, and the levels sucked). The only good levels were the Sonic and Shadows levels, and they seemed too far a part and few. Wasn't a Shadow fan either. As a character anyways, as obviously his levels played in a similar way to Sonic's, so as such were still fun.

Sonic Adventure 2 to me seemed like the start of the slippery sloap of decline for Sonic games.
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Re: Sonic Advetnure vs Sonic Adventure 2

Post by Hatta »

Reprise wrote: In my opinion, Sonic Adventure 1 is WAY better than the second. It just felt to me, like the level design was much better and they had put more thought into it (the first level is epic, the windy level was really cool. Metropolis kicked ass, and I loved seeing an Ice level etc etc). I just all round much prefered the levels and design of the first game.

Secondly the 'Adventure' hub sections, from my experience, are no where near as bad as people made them out to be. I actually quite enjoyed them, and never really felt lost (that I can remember anyways).
Yes, I agree. That killer whale and the tornado, still jaw dropping experiences today. And the hub world is pretty small. There's not really any excuse for getting lost when you can traverse the whole world in a couple minutes, *and* there are hint fairies everywhere. Nobody bitches about Mario 64's hub world, so I don't know what the problem with SAs is.
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Re: Sonic Advetnure vs Sonic Adventure 2

Post by Reprise »

Hatta wrote:
Reprise wrote: In my opinion, Sonic Adventure 1 is WAY better than the second. It just felt to me, like the level design was much better and they had put more thought into it (the first level is epic, the windy level was really cool. Metropolis kicked ass, and I loved seeing an Ice level etc etc). I just all round much prefered the levels and design of the first game.

Secondly the 'Adventure' hub sections, from my experience, are no where near as bad as people made them out to be. I actually quite enjoyed them, and never really felt lost (that I can remember anyways).
Yes, I agree. That killer whale and the tornado, still jaw dropping experiences today. And the hub world is pretty small. There's not really any excuse for getting lost when you can traverse the whole world in a couple minutes, *and* there are hint fairies everywhere. Nobody bitches about Mario 64's hub world, so I don't know what the problem with SAs is.
Exactly! It's tiny and I always found those little hint thingies fairly helpful... As in they told you exactly where to go!

Hmm maybe I need to play through the game again though to check it's not just my memory being hindered by age and nostalgia.

Agree about the killer whale and tornado bits too btw. Nothing in SA2 compared to those moments (no, not even the huge truck).
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Re: Sonic Advetnure vs Sonic Adventure 2

Post by Gamerforlife »

Yeah, the first one is better. The second one basically took what was annoying about the first one and added more of it. I liked Shadow though, and his stages were fun
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Re: Sonic Advetnure vs Sonic Adventure 2

Post by gennss »

totallydisagree. I like the different playstyles, its the freakin hub world puzzles I cant stand. I've spent the last 20 mins trying to find the god damned casino!
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Re: Sonic Advetnure vs Sonic Adventure 2

Post by Mod_Man_Extreme »

gennss wrote:totallydisagree. I like the different playstyles, its the freakin hub world puzzles I cant stand. I've spent the last 20 mins trying to find the god damned casino!
Walk downstairs in the train station. It tells you in the cutscene. :mrgreen:
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Re: Sonic Advetnure vs Sonic Adventure 2

Post by SpaceBooger »

gennss wrote:totallydisagree. I like the different playstyles, its the freakin hub world puzzles I cant stand. I've spent the last 20 mins trying to find the god damned casino!
I just tried to play this game today for the first time (serious play - not just fooling around) and I also got real frustrated trying to find the Casio... I also spent a lot of time to figure out that you needed to carry the green key to unlock stage 2.

Anyway, I am liking this game but the controls are hard to get used to. I am not really a fan of Sonic in 3D.

*note: for the record I am not a fan of 3D games in general. The only 3D game that I 100% didn't mind the control was Super Mario Galaxy.
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