deep scratch on outside of game data

Anything that is gaming related that doesn't fit well anywhere else
User avatar
D.D.D.
Next-Gen
Posts: 3326
Joined: Tue Oct 16, 2007 11:33 am
Location: of the Estrecho de Gibraltar is where now?
Contact:

Re: deep scratch on outside of game data

Post by D.D.D. »

lwcook wrote:
D.D.D. wrote:Well unless he's played it in its entirety, it may or may not f-up on you towards the end (as data is written from the inside to out).
IIRC, there's no copy protection on it - I'd ask him to make a copy of it and if it fails on any data sectors, well, there's your answer. If not, that's a good deal~
Data portion of Keio is only about 65mb, so data is not going to be a problem.
So music skipping is still a possibility then if it's out far enough and the scratch is that far in.
 (FC, AVFC, NES, SFC x2, SNES, N64, GC x2, Wii x2)*(G&W x7, GB, GBpocket, GBASP, DS-L x2)
(GEN, SS x3, DC x3)*(PCE-Duo)*(Xbox:500GB)*(NGCDZ, NGPC)*(PS1, PStwo, PS3:160GB, PSP.3K)
Post Reply