Katamari Damacy Review (PS2)

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Satoshi_Matrix
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Re: Katamari Damacy Review (PS2)

Post by Satoshi_Matrix »

Hm. No. Katamari Forever is a better game. I like the greater verity and the crazy remixes from Damacy and the others. I just felt that the original needed some spotlight.
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flojocabron
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Re: Katamari Damacy Review (PS2)

Post by flojocabron »

I've played the ones for the PS2 to death, but I've yet to play it in two player on the sequel.

I like the one for the psp as well, but your fingers get tired if you play it too much.

also it makes me think how this game would be on the 3DS?
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Satoshi_Matrix
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Re: Katamari Damacy Review (PS2)

Post by Satoshi_Matrix »

flojocabron wrote:also it makes me think how this game would be on the 3DS?
No doubt similar to that of the PSP.
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CRTGAMER
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Re: Katamari Damacy Review (PS2)

Post by CRTGAMER »

Finished all the levels. Now to go back and hit the unlocks. I hate the time limit.
Eternal levels
After you finish the last level, you can play old levels over in order to unlock the three eternal levels. These are set in the three different locations in the game and you do not have a time limit. You are free to roll around and collect as many items as you want and explore the world of Katamari Damacy on your own time. It's a lot of fun and offers and extra challenge if the game leaves you wanting more. To unlock the three levels you must:

Eternal 1 (inside the house) - Build up your Katamari to at least 1 m 30 cm in Make a Star 4.

Eternal 2 (around the town) - Build up your Katamari to at least 25 m in Make a Star 8.

Eternal 3 (around the world) - Build up your Katamari to at least 800 m in Make the Moon.
Also going back to collect all those objects. Hey, keeps the OCD in me busy, from buying games at the moment. Well, except for We Love Katamari, brand new at Toys R Us for ten bucks.

I posted a review of the series here: http://www.racketboy.com/forum/viewtopi ... 82#p326982
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