Wobble's NES RGB mod.
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Wobble The Hutt
- 8-bit
- Posts: 32
- Joined: Fri Jun 04, 2010 12:39 am
Re: Wobble's NES RGB mod.
thanks!fuctfuct wrote:The pic on your LCD looks real nice.
- einzelherz
- 8-bit
- Posts: 29
- Joined: Sat Dec 12, 2009 1:38 pm
Re: Wobble's NES RGB mod.
I don't mean this to sound rude but what is the point of the SNES ports for the NES?
Re: Wobble's NES RGB mod.
To use controllers that don't suck.
Re: Wobble's NES RGB mod.
ZING!jeffro11 wrote:To use controllers that don't suck.
Re: Wobble's NES RGB mod.
Really cool mod
. I like the SNES ports!
- einzelherz
- 8-bit
- Posts: 29
- Joined: Sat Dec 12, 2009 1:38 pm
Re: Wobble's NES RGB mod.
Oh. I like my NES controllersjeffro11 wrote:To use controllers that don't suck.
Re: Wobble's NES RGB mod.
I like the NES controllers too. But it's always nice to have options 
Re: Wobble's NES RGB mod.
Wow, that looks awesome. I'm gonna have to get around to this someday. How much do vs. boards usually go for? It's interesting that the GBS-8220 works with 240p. It probably sees the signal as 480i though. You could use that in conjunction with the upcoming SLG3000 to get scanlines!
http://shmups.system11.org/viewtopic.php?f=6&t=33454
http://shmups.system11.org/viewtopic.php?f=6&t=33454
- flamepanther
- Next-Gen
- Posts: 1608
- Joined: Sun Sep 26, 2010 12:40 pm
Re: Wobble's NES RGB mod.
Is there a particular reason to want scanlines, or is it just a "retro experience" thing?
